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	<updated>2026-04-18T11:49:26Z</updated>
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	<entry>
		<id>http://coopspace.online/index.php?title=DualShockers_Weekly_News:_April_17th_To_April_23rd_Recap&amp;diff=47022</id>
		<title>DualShockers Weekly News: April 17th To April 23rd Recap</title>
		<link rel="alternate" type="text/html" href="http://coopspace.online/index.php?title=DualShockers_Weekly_News:_April_17th_To_April_23rd_Recap&amp;diff=47022"/>
		<updated>2026-04-18T09:47:11Z</updated>

		<summary type="html">&lt;p&gt;AdellMaynard041: Created page with &amp;quot;&amp;lt;br&amp;gt;Our very own Giuseppe recently had an interview with Tales of Berseria producer Yasuhiro Fukaya. Since the main female protagonist Velvet wears quite a revealing outfit, s...&amp;quot;&lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Our very own Giuseppe recently had an interview with Tales of Berseria producer Yasuhiro Fukaya. Since the main female protagonist Velvet wears quite a revealing outfit, some of you might have been worried to see it censored when it comes to the west. Luckily, we got to directly ask the question to Fukaya-san and his answer on the topic was quite encouraging. You can read about it in the arti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Gran Turismo Sport is definitely a polarizing game. Many might find it cold and impersonal, but that makes it feel like a perfectly engineered piece of precision machinery exactly like the cars it simula&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As producer Yosuke Saito explains, the first step in the production of the sequel was all about making amends for the missteps of the first title. As it turns out, the harsh reaction from critics about the original game&amp;#039;s lacklustre action sequences is exactly what led Saito to team up with Platinum Games this time around, a studio which had previously worked on Bayonetta and Metal Gear Solid: Revengeance . As we played a short period of the game in the boots of the android 2B, the studio&amp;#039;s action experience was immediately apparent: combat felt very fluid, and it was easy to hack and slash with 2B&amp;#039;s sword as she jumped and dashed across a battlefield of tin-can looking robotic enem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Fans from the [https://nierautomatafans.com Nier automata character guide|https://nierautomatafans.com/] franchise have been quite spoiled within the past two weeks. We got to see a new trailer and some gameplay for PS4 exclusive NieR: Automata last week. This time, new lovely screenshots and artwork were revealed in the latest issue of Weekly Famitsu. Read the article if you want to get a better look at YoRHa No. 9 Type S and YoRHa Type A N0. 2. Also, if you would like to see the direct feed version of these beautiful assets, you can head over to this artic&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;9S isn&amp;#039;t really a close friends with the protagonist 2B, they&amp;#039;re more like acquaintances. 2B is a battle-type android, while 9S is a scanner-type. The way they control when you play them is slightly different due to their abilities. Their movements are about the same, though.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;YS: We have been asked this before during other interviews at Gamescom, and I have been telling everyone that it would be 25 hours, because that&amp;#039;s just how I felt. But when I told that to my Japanese staff yesterday night, they were like &amp;quot;no, it&amp;#039;ll probably take a lot longer than th&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Final Fantasy XV truly feels like a labor of love by an extremely dedicated development team, that spared no effort to deliver the best experience possible. We really can&amp;#039;t wait to see the results on November 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;At Gamescom 2016 in Cologne, Germany, DualShockers had the pleasure to interview NieR: Automata Producer Yosuke Saito and Composer Keiichi Okabe about the upcoming game, that will be released for PS4 and PC in early 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Often sequels end up failing to be as charming as their predecessors, but this definitely not the case with Gravity Rush 2 . The game improves on Gravity Rush in basically every aspect, and not just by a lit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;During Square Enix’s E3 live coverage , NieR: Automata Director Taro Yoko, Producer Yosuke Saito and Director Takahisa Taura provided lots of information about the title’s gameplay, story, characters and more.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Could Guerrilla Games&amp;#039; Horizon: Zero Dawn be delayed and get a 2017 release instead of 2016? From what industry insider Shinobi602 has to say, it looks like it might be a possibility. If you want to know more about it, you can read it all in the arti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Which is why this award is dedicated to the memory of the Wii U, a console with some really good ideas sent to die on the line of duty, because (among other reasons) Nintendo thought that it didn&amp;#039;t need the support of third parties to succeed. Hopefully, the lesson has been learned and will be applied to full effect to the&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;And that&amp;#039;s it for this year&amp;#039;s Tokyo Game Show. As usual, it was a ton of fun, with 49,536 steps walked on a bruised ankle (because some genius decided that it was fun to bump on me at full speed with an overloaded luggage cart at the airport). That said, the show doesn&amp;#039;t end just yet on DualShockers, as we still have a metric ton of content to deliver. Look forward to it over the next few d&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The beginning of the game was playable at the show, and it was absolutely fantastic. The full thing isn&amp;#039;t so far off, and if this demo is any indication, with further polish on top of it, we&amp;#039;re in for a real treat.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While the demo we played only featured one boss fight against a giant buzz saw contraption, gamers should expect many more large-scale boss battle segments littered throughout NeiR: Automata . On top of that, Saito also confirmed that there are more mounts aside of previously revealed deer and boars, commenting cryptically that not every mount may be an animal. The addition of several difficulty options this time around will also make for an easier playthrough experience, a sharp contrast from the difficult-by-default original NieR . The game will also feature an &amp;#039;Auto Mode&amp;#039; for those who fail to progress through the action sequences but still want to experience the st&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AdellMaynard041</name></author>
		
	</entry>
	<entry>
		<id>http://coopspace.online/index.php?title=NieR:_Automata_Demo_Now_Available_On_PS4&amp;diff=47017</id>
		<title>NieR: Automata Demo Now Available On PS4</title>
		<link rel="alternate" type="text/html" href="http://coopspace.online/index.php?title=NieR:_Automata_Demo_Now_Available_On_PS4&amp;diff=47017"/>
		<updated>2026-04-18T09:40:39Z</updated>

		<summary type="html">&lt;p&gt;AdellMaynard041: Created page with &amp;quot;NieR: Automata represents a big step forward for the series, as it attempts to correct the many mistakes that were made in the original NieR while also preserving its core sen...&amp;quot;&lt;/p&gt;
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&lt;div&gt;NieR: Automata represents a big step forward for the series, as it attempts to correct the many mistakes that were made in the original NieR while also preserving its core sense of identity. Fans of the original game praise its story and character development as its biggest selling points, and NieR: Automata will have to carefully balance all of the innovations it is bringing to combat with the things that made the first NieR memorable in spite of its fl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Could Guerrilla Games&amp;#039; Horizon: Zero Dawn be delayed and get a 2017 release instead of 2016? From what industry insider Shinobi602 has to say, it looks like it might be a possibility. If you want to know more about it, you can read it all in the arti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The demo for Nier: Automata is contained to the mission inside the factory and took about an hour to complete, though 45 minutes is probably more accurate if the player isn&amp;#039;t constantly taking screenshots. During the demo 2B has only one companion that only communicates with her a few times. The humorous bickering among NPCs in [https://nierautomatafans.com/ NieR Automata upgrades|https://Nierautomatafans.com/] was something enjoyable about that game, but I must stress that just because it was absent in the demo does not mean anything regarding its absence or inclusion in the final game, though it would be disappointing if we do not get anything comparable to Grimoire Weiss and Kaine going back and forth. Nier is a personal favorite from the previous console generation, but looking at it objectively, it did have a few rough edges. A game cannot be judged on a single level demo, but the content of the demo indicates that Nier: Automata will present a world that is different from its predecessor but will retain its essence but with more refinement. The odd motif of covered eyes seems like it will be more prominent, and the graphics look to be of a much higher relative quality than the original. The overall soundtrack cannot be judged based on a single level, but what was included in the demo sounded like the natural progression of its predecessor&amp;#039;s score. So nier, far, wherever you are , if you were a fan of Nier, this demo indicates that we can be optimistic about the upcoming sequel.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Fans from the NieR franchise have been quite spoiled within the past two weeks. We got to see a new trailer and some gameplay for PS4 exclusive NieR: Automata last week. This time, new lovely screenshots and artwork were revealed in the latest issue of Weekly Famitsu. Read the article if you want to get a better look at YoRHa No. 9 Type S and YoRHa Type A N0. 2. Also, if you would like to see the direct feed version of these beautiful assets, you can head over to this artic&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While some among the easily offended crowd mightÂ take issue at the display, a whole lot of artistically-inclined fans appear to be appreciating, and that has given birth to a veritable cornucopia of fan art prominently showcasing 2B&amp;#039;s rear &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The gameplay of Nier: Automata is very similar to Nier. The bulk of the demo plays like a beat &amp;#039;em up action RPG, where 2B has a strong and weak attack that she can string together in combos and can jump and dodge, all while using the right bumper to provide support fire from her floating gun turret. Platforming is thrown into the mix, though nothing really too elaborate was encountered. There is a section of aerial combat that was actually quite fun and added some variety, and the scale of the enormous enemy that was fought in this dogfight fashion was an impressive spectacle to behold. While this was a sudden shift in play style the transition was seamless, suggesting that the execution of incorporating multiple game genres is improved this time around. The battle controls in Nier: Automata make combat as enjoyable to control as it is to watch.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As producer Yosuke Saito explains, the first step in the production of the sequel was all about making amends for the missteps of the first title. As it turns out, the harsh reaction from critics about the original game&amp;#039;s lacklustre action sequences is exactly what led Saito to team up with Platinum Games this time around, a studio which had previously worked on Bayonetta and Metal Gear Solid: Revengeance . As we played a short period of the game in the boots of the android 2B, the studio&amp;#039;s action experience was immediately apparent: combat felt very fluid, and it was easy to hack and slash with 2B&amp;#039;s sword as she jumped and dashed across a battlefield of tin-can looking robotic enem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The second video, meanwhile, gives a glimpse at the game’s protagonist, an android named 2B. Square Enix had previously revealed the character, but this is perhaps the most in-depth look those excited about the title have received so far. There’s one catch, however – the video is in Japanese, so those who don’t speak the language might not get much out of it, aside from a look at the character’s design. Those interested can catch the video on YouTube, courtesy of user xenosaga7 . The first part of the gameplay video, meanwhile, is embedded be&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AdellMaynard041</name></author>
		
	</entry>
	<entry>
		<id>http://coopspace.online/index.php?title=NieR:_Automata_Interview_With_Producer_And_Composer&amp;diff=47001</id>
		<title>NieR: Automata Interview With Producer And Composer</title>
		<link rel="alternate" type="text/html" href="http://coopspace.online/index.php?title=NieR:_Automata_Interview_With_Producer_And_Composer&amp;diff=47001"/>
		<updated>2026-04-18T09:31:38Z</updated>

		<summary type="html">&lt;p&gt;AdellMaynard041: Created page with &amp;quot;&amp;lt;br&amp;gt;Weekly Famitsu featured this week the first two packs of DLC bikinis for PS4 and PS Vita exclusive Dead or Alive Xtreme 3 . Much to your astonishment (or not), they reveal...&amp;quot;&lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Weekly Famitsu featured this week the first two packs of DLC bikinis for PS4 and PS Vita exclusive Dead or Alive Xtreme 3 . Much to your astonishment (or not), they reveal quite a lot of the lovely heroines&amp;#039; body. You can see more of them in the article, but be sure not to read this at work.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;That will likely change in 2017, however, if the past few weeks have been any indiciation. Not too long ago, Square Enix announced that there would be a link between Final Fantasy 15 and [https://Nierautomatafans.com/ NieR Automata endings guide|https://nierautomatafans.Com/]: Automata , a statement that showed a strong belief in the latter&amp;#039;s development progress. Today, developer Platinum Games upped the ante even further, unleashing a 4.4 GB demo of NieR: Automata in the PlayStation Store. The demo also got an updated description once it went l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The press days of Gamescom have come to an end yesterday, and for now we only shared a fraction of the many, many games we saw. With only two public days left, it&amp;#039;s time to name our winners for the show.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Yoko-san might be referring to this post ,Â in which Twitter userÂ Kibu Â provided a Â handy gallery of a whole lot of dedicated fan art, for which the Game Director took time to thank him personally . On the other hand, userÂ kuchiekoo Â provided an actual zip . It&amp;#039;s worth mentioning that, while the art included in both links is absolutely charming, it might be considered not safe for work in some workplaces, so click at your own r&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Square Enix Japan doesn&amp;#039;t seem to have trouble showing it off even in official promotional screenshots, as you can see below, and during the latest livestream, Producer Yosuke SaitoÂ even took some time to clarify that the white underwear worn by 2B isn&amp;#039;t actually panties, but the bottom of a leot&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;But alas, we have only one award to give, and Battlefield 1 &amp;#039;s absolutely stunning and extremely fun desert map brings it home. And the horses... oh the horses... They&amp;#039;re unbelievably fun. If you see one available on the battlefield, grab it.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Since the Uncovered: Final Fantasy XV event which occurred a couple of weeks ago, Director Hajime Tabata has been giving away several additional information that were not covered before. During an interview with the French site JeuxVidéo, he talked about some interesting aspects of the game such as DLC, frame rate and PC version. You can read all the relevant info in the article.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;That description is consistent with the development narrative that has been told by Platinum Games, with the studio often emphasizing in press releases that it wants NieR: Automata to redeem the original game&amp;#039;s failures. The demo, which is available for free, features action combat that is more akin to Bayonetta than a traditional action-RPG, and the early response from those who have gotten their hands on the demo is a positive one. That&amp;#039;s good news for Platinum Games, as the developer would like to bring NieR: Automata to Xbox One as well if there is enough demand for&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The beginning of the game was playable at the show, and it was absolutely fantastic. The full thing isn&amp;#039;t so far off, and if this demo is any indication, with further polish on top of it, we&amp;#039;re in for a real treat.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Keiichi Okabe: When I was working on the previous title, the difference that I felt with other projects was that NieR uses a lot of vocals in its tracks, and I placed importance on the emotions that that conv&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;NieR: Automata Â will release in Japan for PS4 on February 23rd, in North America on March 7th, and in Europe on March 10th, 2017. A PC version is also scheduled to come next year, but no release window has been announced for that one. It&amp;#039;s definitely a hotly anticipated game. It won our staff-pick for Most Anticipated Game of 2017 , and it ranked third among our read&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Mass Effect: Andromeda is sure making many fans wait for an actual reveal. Well, it looks like the developers were quite talkative this past week on social media and shared some interesting information. Lead Design Ian Frazier teased a &amp;quot;very large&amp;quot; enemy while Senior Cinematic Animator Tal Peleg pointed out to some steamy romance scenes. You can read all the juicy information in the article.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The atmosphere that supports the game is really crucial to the franchise. The team is working on bringing it back from the first game with lighting, texture and more, but also to surpass it with the new game.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While some among the easily offended crowd mightÂ take issue at the display, a whole lot of artistically-inclined fans appear to be appreciating, and that has given birth to a veritable cornucopia of fan art prominently showcasing 2B&amp;#039;s rear &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot;Join androids 2B and 9S and their ferocious battle to reclaim a machine-driven dystopia overrun by powerful machine lifeforms... NieR: Automata is a fresh take on the action role-playing game genre that gracefully blends mesmerising action with a captivating sto&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;What games have you been playing this weekend? Did you heavily praise the sun after dying for the 9999th time in the newly released Dark Souls III? Did you give a chance to the open beta of Doom and destroyed demons all night long? Let us know!&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AdellMaynard041</name></author>
		
	</entry>
	<entry>
		<id>http://coopspace.online/index.php?title=NieR:_Automata_Gameplay_Video_Released&amp;diff=46979</id>
		<title>NieR: Automata Gameplay Video Released</title>
		<link rel="alternate" type="text/html" href="http://coopspace.online/index.php?title=NieR:_Automata_Gameplay_Video_Released&amp;diff=46979"/>
		<updated>2026-04-18T09:20:05Z</updated>

		<summary type="html">&lt;p&gt;AdellMaynard041: Created page with &amp;quot;&amp;lt;br&amp;gt;The title also looks to have close ties to the original game, taking place after the events of the first NieR . Although Square Enix has previously stated that it works we...&amp;quot;&lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;The title also looks to have close ties to the original game, taking place after the events of the first NieR . Although Square Enix has previously stated that it works well as a stand alone title, it will be interesting to see exactly how well NieR: Automata functions as a solo game. Nonetheless, with Platinum Games on board and making the game its own , it’s bound to be a thrilling r&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;That will likely change in 2017, however, if the past few weeks have been any indiciation. Not too long ago, Square Enix announced that there would be a link between Final Fantasy 15 and [https://Nierautomatafans.com/ nier Automata character guide|https://nierautomatafans.com/]: Automata , a statement that showed a strong belief in the latter&amp;#039;s development progress. Today, developer Platinum Games upped the ante even further, unleashing a 4.4 GB demo of NieR: Automata in the PlayStation Store. The demo also got an updated description once it went l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;On paper, Nier sounds like a strange game. It&amp;#039;s an action RPG where the player controls the titular protagonist who is on a quest to cure his daughter Yonah from a disease called Black Scrawl and takes place 1312 years after the year 2049. Nier is accompanied by a talking floating book known as Grimoire Weiss, &amp;quot;female&amp;quot; warrior Kaine with a mouth that could make a sailor blush, and Emil, who has something in common with gorgons and ends up looking like something retrieved from the nether regions of Tim Burton&amp;#039;s mind. This game is actually about as weird as it sounds, but that is part of the charm that has made the title nier and dier to many gamers. The emotional story, memorable characters, humorous dialog and fantastic soundtrack have made it a cult hit among action RPG fans, and because of this there is a certain level of excitement over the upcoming Nier: Automata, which recently received a playable demo.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Those interested in checking out what should be one of the first big RPG releases of 2017 should head over to the PlayStation Store now to begin downloading their copy of the demo. First impressions matter a lot, and if the buzz surrounding the demo is any indication, NieR: Automata could be a sleeper hit waiting to happen - perhaps Square Enix and Platinum Games will be able to combine to top the former&amp;#039;s incredible 2016 after &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;NieR: Automata represents a big step forward for the series, as it attempts to correct the many mistakes that were made in the original NieR while also preserving its core sense of identity. Fans of the original game praise its story and character development as its biggest selling points, and NieR: Automata will have to carefully balance all of the innovations it is bringing to combat with the things that made the first NieR memorable in spite of its fl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Nier: Automata is a game fans of the series have been eagerly awaiting and even has a demo available. So what makes Nier so important and what does it have to offer gamers? Well, for one, the series is known for its dark tone (sorry Yoko) and almost horror-like storytelling with settings to match. The narrative of Nier and its parent game Drakengard have overly-depressing and somber narratives. Nothing good really happens in these games and it would be a safe bet that Nier: Automata will follow suit. The storytelling in these games is about as adult as they come (make sure kids aren’t around when playing). For anyone who hasn’t played the original Drakengard, go play it: it comes highly recommend. It wasn’t mind blowing by any means, but what it was doing for gaming was something drastically different.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;All that said, Nier: Automata is looking to be as equally impressive as its parent games. This series shines and maybe releasing earlier in the year will garner the attention Nier: Automata deserves. This is no JRPG newcomer; these games have been there the whole time and stand up to the best of them.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A new year is right around the corner and with it comes a slew of new games that the video game community is already giddily awaiting. Of course, there is the dreaded first quarter. Usually, anyone familiar within the video game community knows that most triple A titles will be coming out sometime in the Q3, leaving Q1 looking a bit sparse. Just look at 2016 as an example. Three major shooters all came out one after the other for a few weeks and it can create some discord; getting to all those games can be difficult. With 2017 on the way, though, things are already looking a bit different. Q1 is looking more fleshed out with titles and one of those titles is Nier: Automata , not a triple A, but worth all the attention.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There is a really popular show for instance, Game of Thrones, well Drakengard was dealing with all themes presented in GoT long before it was popular. This game has it all, incest, child abuse, sadism and other heavy themes. It also has dragons, which are dealt with in a more realistic way than GoT. Fans of fantasy know Dragons are almost god-like beings, hell, in Dark Souls they’re immortal…. getting back on topic though. This series is known for pushing boundaries’. Drakengard was the first of its kind, a game doing something different that few games, especially beat ‘em ups were approaching. The storytelling in Drakengard was astounding. Drakengard, convey&amp;#039;s a sense of permanence of choice that games can still struggle with today. Not that every game must have a rigid backbone to it, that wouldn’t make video games fun. It’s understanding the way the story is being told though that allows for the praise this game series deserves. Long story short, Drakengard tells a story in its own way, also knowing how to end a game. The same can be said for Nier. Even both game’s sequel game’s manage to keep things interesting while remaining in the realm of the weird.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AdellMaynard041</name></author>
		
	</entry>
	<entry>
		<id>http://coopspace.online/index.php?title=User:AdellMaynard041&amp;diff=46978</id>
		<title>User:AdellMaynard041</title>
		<link rel="alternate" type="text/html" href="http://coopspace.online/index.php?title=User:AdellMaynard041&amp;diff=46978"/>
		<updated>2026-04-18T09:20:01Z</updated>

		<summary type="html">&lt;p&gt;AdellMaynard041: Created page with &amp;quot;Hello! My name is Ashton. &amp;lt;br&amp;gt;It is a little about myself: I live in Great Britain, my city of West Woodburn. &amp;lt;br&amp;gt;It&amp;#039;s called often Eastern or cultural capital of NA. I&amp;#039;ve mar...&amp;quot;&lt;/p&gt;
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