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	<updated>2026-04-23T13:25:02Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://coopspace.online/index.php?title=Avowed_The_Outer_Worlds_DLC_And_Everything_Obsidian_Entertainment_Is_Working_On&amp;diff=53043</id>
		<title>Avowed The Outer Worlds DLC And Everything Obsidian Entertainment Is Working On</title>
		<link rel="alternate" type="text/html" href="http://coopspace.online/index.php?title=Avowed_The_Outer_Worlds_DLC_And_Everything_Obsidian_Entertainment_Is_Working_On&amp;diff=53043"/>
		<updated>2026-04-22T09:37:08Z</updated>

		<summary type="html">&lt;p&gt;AlbertoGarlock5: Created page with &amp;quot;&amp;lt;br&amp;gt;Pillars of Eternity may not be a first-person RPG, but with their shared setting the game most closely predicts the tone of Avowed , and there are still some lessons the n...&amp;quot;&lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Pillars of Eternity may not be a first-person RPG, but with their shared setting the game most closely predicts the tone of Avowed , and there are still some lessons the new RPG can learn. Pillars of Eternity has a rich lore,  [https://reconcavoafrofestival.com Reconcavoafrofestival.com] a fascinating cosmology, and an in-depth plot. However, its seriousness often left its world and companions coming across as cold and detached. The story can be serious and its stakes high, but Avowed needs companions who show warmth like Minsc, the hamster-loving warrior from Baldur&amp;#039;s Gate . Without that, Obsidian can&amp;#039;t expect players to be as invested in their follow&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Technology is been shown to develop over the course of Pillars of Eternity &amp;#039;s story, but the lore also indicates that different periods in the history of Eora had different levels of technology. There was an ancient civilization known as Engwith, composed of all of the mortal races of Eora. The Engwithans became extremely technologically advanced, and were able to build giant towers that ran deep underground. They were even able to create machines which allowed them harness souls and create the gods of Eora. Eventually, however, their civilization collapsed and much of their technology was l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Pillars of Eternity already has some great unique puzzles. Even small dungeons like the ruins under Cilant Lis have multiroom puzzles that require more thought than Skyrim &amp;#039;s Dragon Claws without being frustratingly difficult. The Cilant Lis puzzle requires the player to investigate a mural showing how the Engwithans bypassed their traps and then follow in their footsteps. Avowed needs to entrust its players with a tough range of dungeon puzzles if every dungeon is going to feel like it tells its own st&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While Avowed is undoubtedly a huge undertaking, Obsidian Entertainment somehow has another project in the works that could be equal to the scale of Avowed, if not greater. Josh Sawyer, design director at Obsidian Entertainment, took to Twitter in August 2020 and noted in no uncertain terms that he&amp;#039;s directing his own project and that the project isn&amp;#039;t Avowed. Josh Sawyer worked on the Icewind Dale and Neverwinter Nights series early in his career. More recently, he was responsible for pitching Pillars of Eternity which saw the company get out of a tight financial spot, and went on to direct the two games in that series. He&amp;#039;s perhaps most well-known for directing Fallout: New Vegas, a fan-favorite entry in the post-apocalyptic RPG ser&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With the release of Murder on Eridanos, Obsidian can move on and reassign its resources to the several other projects it has in the works, with at least one of them being large in scope. The Outer Worlds was a huge success for the company, and there is a chance that Obsidian will look to follow-up with a sequel at some po&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Avowed &amp;#039;s trailer implies that the player character will be fighting some huge, powerful monsters lying in wait beneath the setting&amp;#039;s surface. Dungeon boss-fights against unique NPCs with special abilities, phases, and ways of using their dungeon environment to their advantage would make a great change to Skyrim &amp;#039;s dungeons, which usually end in a Draugr Lord, Dragon Priest , or Dwarven Centur&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Avowed should also adopt some of the more dynamic NPC logic found in some of Pillars of Eternity &amp;#039;s dungeons. In Skyrim , players might find a dungeon filled with bandits. As any stealth archer knows, it&amp;#039;s relatively easy to pick off Skyrim &amp;#039;s dungeon enemies one by one without the NPCs noticing or meaningfully changing their behavior in response. In the first room of Bleak Falls Barrow , for example, the player can stealth-kill some of the bandits sitting around a campfire, but once the player is fully hidden the survivors will happily return to their original positi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Avowed is set in the same world as Obsidian&amp;#039;s Pillars of Eternity CRPGs . In Pillars of Eternity , some dungeons are not designed to be completed in a single run through. In the first game, for example, players come across the 15 story &amp;quot;mega-dungeon&amp;quot; the Endless Paths of Od Nua, which gets progressively more difficult the further the player descends, requiring them to return throughout the story. Avowed could find success combining elements of Skyrim &amp;#039;s and Pillars of Eternity &amp;#039;s dungeon des&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Avowed trailer&amp;#039;s voiceover mentions oaths twice, as well as heroes becoming queens and kings, and says that the player &amp;quot;must face the monsters our sins have borne.&amp;quot; All of this phrasing points to Woedica. Woedica is one of the gods of Eora , and aspects of her domain include rightful rulership, oaths, and vengeance. She is even known to appear as &amp;quot;the Strangler,&amp;quot; an old woman who murders those who break their solemn oa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If nothing else, the fact that Obsidian has shown that Eora has the capacity to change technologically could make it more immersive than many fantasy worlds. The Elder Scrolls Online , for example, revealed that the surface civilizations of Tamriel have been technologically stagnant for at least a millennium. It may be unlikely that players will have access to guns in Avowed , but the full extent of the game&amp;#039;s combat system has yet to be revealed. Even without guns the spell system in Avowed has the potential to satisfy the itchy trigger fingers of players with a love of ranged combat and explosi&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AlbertoGarlock5</name></author>
		
	</entry>
	<entry>
		<id>http://coopspace.online/index.php?title=User:AlbertoGarlock5&amp;diff=53042</id>
		<title>User:AlbertoGarlock5</title>
		<link rel="alternate" type="text/html" href="http://coopspace.online/index.php?title=User:AlbertoGarlock5&amp;diff=53042"/>
		<updated>2026-04-22T09:37:03Z</updated>

		<summary type="html">&lt;p&gt;AlbertoGarlock5: Created page with &amp;quot;I am Enrique from Rio De Janeiro doing my final year engineering in Modern Languages and Classics. I did my schooling, secured 75% and hope to find someone with same interests...&amp;quot;&lt;/p&gt;
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&lt;div&gt;I am Enrique from Rio De Janeiro doing my final year engineering in Modern Languages and Classics. I did my schooling, secured 75% and hope to find someone with same interests in Basketball.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also visit my web site ... [https://reconcavoafrofestival.com Reconcavoafrofestival.com]&lt;/div&gt;</summary>
		<author><name>AlbertoGarlock5</name></author>
		
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