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	<id>http://coopspace.online/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=CarmaMcClemens</id>
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	<updated>2026-04-22T23:35:47Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://coopspace.online/index.php?title=PlayerUnknown_s_Battlegrounds_Creator_Responds_To_Microtransaction_Confusion&amp;diff=51120</id>
		<title>PlayerUnknown s Battlegrounds Creator Responds To Microtransaction Confusion</title>
		<link rel="alternate" type="text/html" href="http://coopspace.online/index.php?title=PlayerUnknown_s_Battlegrounds_Creator_Responds_To_Microtransaction_Confusion&amp;diff=51120"/>
		<updated>2026-04-21T08:57:38Z</updated>

		<summary type="html">&lt;p&gt;CarmaMcClemens: Created page with &amp;quot;&amp;lt;br&amp;gt;The Battlegrounds team is &amp;quot;concerned that Fortnite may be replicating the experience for which PUBG is known for,&amp;quot; with Kim warning that the Bluehole team is &amp;quot;contemplatin...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;The Battlegrounds team is &amp;quot;concerned that Fortnite may be replicating the experience for which PUBG is known for,&amp;quot; with Kim warning that the Bluehole team is &amp;quot;contemplating further action.&amp;quot; At this point, it&amp;#039;s unclear exactly what that this &amp;quot;further action&amp;quot; might look like, but if Bluehole does decide to file a lawsuit, then it could put the future of Fortnite &amp;#039;s soon-to-be free to play game mode at r&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While this will certainly be frustrating news for some, the change isn&amp;#039;t without reason. Developers chose to decrease spawn rates on the island in order to adjust the balance on the Northeast side of Erangel and attempt to level out gameplay. Some PUBG players would jump out of the plane and locate a boat, and then immediately head to the island in the Northeast corner of the map. Reportedly, the loot on the island would alter the loot table in surrounding areas. Players would then collect enough healing items, weapons, and protective gear to hop back into the action on the main island with the blue wall as their only real threat. This tweak fixes t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;All the nominees were selected by members of the Academy’s peer panels, with one panel for each award category. Each panel is composed of &amp;quot;industry experts&amp;quot; (mostly game developers or representatives of publishers), and the winners will be determined via a confidential voting proc&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The newest patch spent just a day on test servers before going live earlier today, and fans quickly noticed that amongst the smaller issues it addresses, the update decreases item spawn levels on the starting island. This refers to live rounds of actual gameplay and not the opening lobby where players can grab weapons like the Groza or the 9 mm VSS sniper rifle and various tools before boarding the pl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds has been pulling in gamers in droves, but the recent announcement of loot crates that required players to spend actual money to unlock them had some fans in an uproar. PlayerUnknown&amp;#039;s Battlegrounds &amp;#039; creator, Brendan Greene, took a moment to explain the decision to include microtransactions at this stage in development in his Month 4 Update announcement on st&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Despite the change in its update schedule, Bluehole assures fans that the full launch for Playerunknown&amp;#039;s Battlegrounds is &amp;quot;still on-track&amp;quot; to arrive during its release date . Plus, with the game slated to go into Early Access on Xbox One late this year, with the developer now not slavishly adhering to a patch schedule, the team will surely be able to make the transition to Microsoft&amp;#039;s current generation console a lot smoother with a more flexible work win&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While fans may have been expecting microtransactions to come only after the complete release of the game because of Battlegrounds&amp;#039; FAQ, its early inclusion should not harm the game. Since the system is optional and cosmetic, players who opt in and opt out will remain on an even footing, and gamers looking to spice up their look have an opportunity to do so earlier than they might have otherwise. Of course, players won&amp;#039;t see their own cosmetics too much if they jump in the upcoming first-person only serve&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This patch is the final live update for PlayerUnknown&amp;#039;s Battlegrounds until version 1.0 is unveiled later this year alongside the Xbox Game Preview build for the Xbox One console. Bluehole does, however, have test servers for vaulting, climbing, and a new desert map planned as the game&amp;#039;s two million players wait for the title to launch in f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Moreover, the Bluehole executive takes issue with Epic Games&amp;#039; promotion of the Fortnite Battle Royale mode. In the announcement post for the Fortnite update, Epic specifically states that it &amp;quot;loves&amp;quot; battle royale games like PUBG . In the game mode&amp;#039;s announcement trailer, Epic&amp;#039;s creative director Ronald Mustard references both PUBG and H1Z1 (which has a standalone battle royale mode called King of the Kill ) as areas of inspirat&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When Epic Games announced that Fortnite would be getting a Battle Royale game mode , the comparisons to PlayerUnknown&amp;#039;s Battlegrounds were instantaneous. With both games now offering 100 player, PvP gameplay, many wondered how Battlegrounds would be able to fend off this new challe&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It seems that the comparisons have not gone unnoticed by the PlayerUnknown&amp;#039;s Battlegrounds &amp;#039; ( PUBG ) team either, as today, developer Bluehole sent out a press release criticizing Epic Games over its Fortnite update. Bluehole vice president Chang Han Kim says, &amp;quot;After listening to the growing feedback from our community and reviewing the gameplay for ourselves, we are concerned that Fortnite may be replicating the experience for which PUBG is known.&amp;quot; Kim also reveals that Bluehole has had &amp;quot;an ongoing relationship with Epic Games throughout [https://Eeejp.com/ PUBG Story Guide] ’s development as they are the creators of [Unreal Engine 4], the engine we licensed for the ga&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A handful of bug fixes came with the update, including the elimination of the flame animation that would occur in the plane when a player was on fire from being struck by a molotov cocktail. This change means players will no longer see a trail of fire shooting out from the back of the plane. Find the full patch notes be&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CarmaMcClemens</name></author>
		
	</entry>
	<entry>
		<id>http://coopspace.online/index.php?title=PUBG_Devs_Explains_Comments_About_Epic_Games_Fortnite_Battle_Royale_Mode&amp;diff=51114</id>
		<title>PUBG Devs Explains Comments About Epic Games Fortnite Battle Royale Mode</title>
		<link rel="alternate" type="text/html" href="http://coopspace.online/index.php?title=PUBG_Devs_Explains_Comments_About_Epic_Games_Fortnite_Battle_Royale_Mode&amp;diff=51114"/>
		<updated>2026-04-21T08:53:05Z</updated>

		<summary type="html">&lt;p&gt;CarmaMcClemens: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;The point of that story is to attempt to explain why I think even the threat of violence is not something that should be joked about. Given my experience in college, and the fact that The Doc’s threat, even as a joke, synced up closely to a bad experience I endured, it could have brought up bad memories, triggered a panic attack or had other consequences The Doc might not have intended when composing the tw&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When Epic Games announced that Fortnite would be getting a Battle Royale game mode , the comparisons to PlayerUnknown&amp;#039;s Battlegrounds were instantaneous. With both games now offering 100 player, PvP gameplay, many wondered how Battlegrounds would be able to fend off this new challe&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Epic Games has yet to respond to Bluehole&amp;#039;s harshly worded statement, but fans of both games are already weighing in. Some argue that Epic should have seen this coming, as the developer directly names Battlegrounds as an inspiration, and that Bluehole was always going to take issue with it. But others say that Bluehole is in the wrong, arguing that the concept of battle royale modes are nothing new. Grand Theft Auto Online has a battle royale mode for example, while PlayerUnknown himself, Brendan Greene, actually consulted on H1Z1 &amp;#039;s battle royale mode before Battlegrounds was relea&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;What most fans seem to agree on, though, is that they would like both games to coexist peacefully. They may include battle royale gameplay, but that doesn&amp;#039;t mean that there can only be one victor once this dispute is sett&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While this will certainly be frustrating news for some, the change isn&amp;#039;t without reason. Developers chose to decrease spawn rates on the island in order to adjust the balance on the Northeast side of Erangel and attempt to level out gameplay. Some PUBG players would jump out of the plane and locate a boat, and then immediately head to the island in the Northeast corner of the map. Reportedly, the loot on the island would alter the loot table in surrounding areas. Players would then collect enough healing items, weapons, and protective gear to hop back into the action on the main island with the blue wall as their only real threat. This tweak fixes t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds , the Internet&amp;#039;s biggest and most popular battle royale style game, has become so well known that it is hard for new games to come on the scene. While it is no surprise that developers are trying to claim their own share of this genre&amp;#039;s profitability, it has now become incredibly difficult for them to do so without being accused of copying [https://Eeejp.com/ Pubg News] . The latest iteration of the battle royale formula comes in the form of High Rez Studio&amp;#039;s Paladins: Battlegrounds , and it is already being accused of steal&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Team-killing is frowned upon in PlayerUnknown&amp;#039;s Battlegrounds , so when Dr DisRespect killed a teammate in order to have a spot on a vehicle, it was met with a swift, but temporary, ban. Dr DisRespect, who seems to be playing a character as opposed to being his genuine self, decided to complain about his ban to Greene on Twit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This patch is the final live update for PlayerUnknown&amp;#039;s Battlegrounds until version 1.0 is unveiled later this year alongside the Xbox Game Preview build for the Xbox One console. Bluehole does, however, have test servers for vaulting, climbing, and a new desert map planned as the game&amp;#039;s two million players wait for the title to launch in f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Specifically, the studio explained that &amp;quot;we wanted to go the opposite direction of having lush fields and forests&amp;quot; from the original map, and instead turned to making Miramar into a &amp;quot;harsh and unforgiving desert.&amp;quot; The studio also explained that when it comes to the approach for players this time around, &amp;quot;old strategies may no longer work and new tactics are required&amp;quot; when it comes to surviving the Battle Roy&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; The largest city in the region, Los Leones features ample shopping, a skyline filled with new construction, and a glorious, golden-hued City Center. Players should secure high vantage points by exploring the numerous construction sites, and loot for gear in the cavernous, abandoned commercial buildings. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;El &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Kim continued, explaining why the company was the concern. From Kim&amp;#039;s vantage point, and that of Bluehole as a whole, Epic Games released a game mode &amp;quot;that is similar to [Bluehole] that has similar elements,&amp;quot; and that&amp;#039;s a problem considering the two companies&amp;#039; professional relationship. &amp;quot;We use Unreal Engine to develop PUBG , and we pay a large amount of royalties based on the size of our success to Epic Games,&amp;quot; explained Kim. &amp;quot;Epic Games always promoted their licensing models [saying], &amp;#039;We want to support the success of indie developers,&amp;#039; and [Bluehole is] this indie developer that has been the most successful one using the Unreal Engine this year, and that&amp;#039;s the problem that I s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If this project sees success, will we start to see other hero shooters like Overwatch attempt a battle royale mode, or as Chisam says, &amp;quot;battleground&amp;quot; style modes to compete with Paladins ? Maybe a year from now we will see an &amp;quot;Overwatch: Battlegrounds&amp;quot; and have the discussion of whether they are stealing from Paladi&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CarmaMcClemens</name></author>
		
	</entry>
	<entry>
		<id>http://coopspace.online/index.php?title=D.I.C.E._Awards_Nominees_Announced:_Horizon_Zero_Dawn_Leads_With_10_Nods&amp;diff=51092</id>
		<title>D.I.C.E. Awards Nominees Announced: Horizon Zero Dawn Leads With 10 Nods</title>
		<link rel="alternate" type="text/html" href="http://coopspace.online/index.php?title=D.I.C.E._Awards_Nominees_Announced:_Horizon_Zero_Dawn_Leads_With_10_Nods&amp;diff=51092"/>
		<updated>2026-04-21T08:40:36Z</updated>

		<summary type="html">&lt;p&gt;CarmaMcClemens: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds has been pulling in gamers in droves, but the recent announcement of loot crates that required players to spend actual money to unlock them had some fans in an uproar. PlayerUnknown&amp;#039;s Battlegrounds &amp;#039; creator, Brendan Greene, took a moment to explain the decision to include microtransactions at this stage in development in his Month 4 Update announcement on st&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Also, if it had been called &amp;quot;Paladins: Battle Royale&amp;quot; as originally intended, would we be having this same conversation, but with Fortnite: Battle Royale as the &amp;quot;victim?&amp;quot; Regardless, Chisam believes that &amp;quot;Battleground&amp;quot; should refer to a style of game, and that it shouldn&amp;#039;t be trademar&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Battle Royale first-timers will hopefully enjoy the novelty of the large-scale experience and the intricacies of how encounters can play out differently every single time, and how much there is to explore in the game&amp;#039;s world. But for anyone who appreciates quality shooters or knows the genre well, PUBG on Xbox One is now the clear winner of a few other awards we&amp;#039;re going to make up now: the worst shooter controls on a console, the worst inventory management system on a console, and the worst performing action game on conso&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The core concept transfers to the Xbox version, where players still play on 100-person servers and parachute in on the same main map (called Erangel). Currently the Xbox version is strictly third-person (players can change their perspective in-game though), and the gear and vehicles are the same. This version also already has the much anticipated vaulting/climbing mechanics (yes, this is a thing in 2017 we have to get excited about) and a pair of new weap&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;All the nominees were selected by members of the Academy’s peer panels, with one panel for each award category. Each panel is composed of &amp;quot;industry experts&amp;quot; (mostly game developers or representatives of publishers), and the winners will be determined via a confidential voting proc&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Moving forward, Kim hopes to start an official conversation between Bluehole and Epic Games. He again stated that this entire situation is only a problem because Epic Games makes the engine Bluehole uses, and that the developer pays &amp;quot;a large amount of royalties&amp;quot; to Epic Games. &amp;quot;We had this business relationship and we had trust that we would be getting continued support, and we were looking forward to working more closely with them to get technical support, maybe develop new features,&amp;quot; stated Kim. &amp;quot;Our name was used to officially promote their game without our knowledge. There was no discussion. It was just a bit surprising and disappointing to see our business partner using our name officially to promote the game mode that is pretty similar to us and there was misunderstanding in the community that we&amp;#039;re officially involved in the proje&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot;Before we actually looked deeper into how similar [ Fortnite &amp;#039;s Battle Royale ] is, we wanted to raise an issue because this is from Epic Games. We could be the biggest indie success story that they have and there will be other indie developers that aspire to succeed like us using Unreal Engine, and they would be concerned, right? So we just wanted to raise an issue and let people know that it can be a probl&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Chisam said that they chose the name Paladins: Battlegrounds as an homage to MMO&amp;#039;s. Since the game will use teams and rely on high-speed mounts, Chisam feels this likens it more to classical MMO battlegrounds more so than the current Battle Royale games. This leads to the question why PUBG would call their game a &amp;quot;battleground&amp;quot; if it looks and feels more like a battle royale than an &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When Epic Games announced that its fort-building survival title Fortnite was getting an all-new Battle Royale mode, comparisons to Bluehole&amp;#039;s PlayerUnknown&amp;#039;s Battlegrounds ([https://eeejp.com/ Pubg Collectibles]) were immediately made. And in the same quick fashion, tensions also flared. Bluehole vice president Chang Han Kim commented that the developer was worried that Fornite might be replicating PlayerUnknown&amp;#039;s Battlegrounds gameplay , criticizing the way Epic Games had marketed the new Fornite m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds released on Steam in March as an early access game. Since then, it has received regular updates to include fixes, new weapons, new game modes, and new features. One thing many players were not expecting to see while the game was in early access was microtransactions, as the game&amp;#039;s FAQ had said there would be microtransactions &amp;quot;only after Early Access.&amp;quot; The new crate and key system was announced July 25 in connection to a tournament the game will hosting at gamescom in late Aug&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If the mobile port of PlayerUnknown&amp;#039;s Battlegrounds is high quality, it&amp;#039;s likely that the game will also make its way stateside and to other regions. After all, PUBG is one of the most popular video games currently available, shattering concurrent player records on Steam and selling over 20 million copies at last count. Considering its popularity, it would make sense for developer PUBG Corporation (a subsidiary of Bluehole) to bring it to as many platforms as possi&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CarmaMcClemens</name></author>
		
	</entry>
	<entry>
		<id>http://coopspace.online/index.php?title=User:CarmaMcClemens&amp;diff=51090</id>
		<title>User:CarmaMcClemens</title>
		<link rel="alternate" type="text/html" href="http://coopspace.online/index.php?title=User:CarmaMcClemens&amp;diff=51090"/>
		<updated>2026-04-21T08:40:31Z</updated>

		<summary type="html">&lt;p&gt;CarmaMcClemens: Created page with &amp;quot;I&amp;#039;m Irving and I live in a seaside city in northern Iceland, Reykjavik. I&amp;#039;m 30 and I&amp;#039;m will soon finish my study at Educational Studies.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also visit my homepage [https:/...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I&amp;#039;m Irving and I live in a seaside city in northern Iceland, Reykjavik. I&amp;#039;m 30 and I&amp;#039;m will soon finish my study at Educational Studies.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also visit my homepage [https://eeejp.com/ Pubg Collectibles]&lt;/div&gt;</summary>
		<author><name>CarmaMcClemens</name></author>
		
	</entry>
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