<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://coopspace.online/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DemiCoull20870</id>
	<title> - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://coopspace.online/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DemiCoull20870"/>
	<link rel="alternate" type="text/html" href="http://coopspace.online/index.php?title=Special:Contributions/DemiCoull20870"/>
	<updated>2026-04-30T04:05:40Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.31.0</generator>
	<entry>
		<id>http://coopspace.online/index.php?title=The_5_Westerns_You_Should_Watch_Before_Red_Dead_Redemption_2&amp;diff=7935</id>
		<title>The 5 Westerns You Should Watch Before Red Dead Redemption 2</title>
		<link rel="alternate" type="text/html" href="http://coopspace.online/index.php?title=The_5_Westerns_You_Should_Watch_Before_Red_Dead_Redemption_2&amp;diff=7935"/>
		<updated>2026-03-15T10:08:01Z</updated>

		<summary type="html">&lt;p&gt;DemiCoull20870: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;On a corner in Blackwater, John comes across a reverend ranting about the evils of alcohol and calling for men to give it up in order to obtain true freedom in their lives. Although John doesn’t necessarily agree, their exchange is friendly enough, and they both continue on with their lives. Move a bit down the block, and a local bootlegger pulls John aside and offers him some money to kill the reverend and silence his loud, public sermon permanen&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Outside of that, Rockstar has created an engaging system that allows you to rob shops, stagecoaches and even trains full of people at any time. All you need to do is put on mask (if you don’t want to get caught) and start demanding the goods. If you do most of the story, you won’t need to do this all that often as you’ll be rolling in dough, but it’s a fun way to de-stress. The Wanted system is also back, as the more heinous of crimes you commit and people witness, the higher the bounty is put on your head. You can change your disguise or grow your hair and facial hair out to avoid being recognized, but you’ll probably want to pay it off the fee to avoid bounty hunters coming at you in the wild. Alternatively, if you catch up to a witness, you can threaten them, or if a police officer sees it taking place, you can defuse the situation if it’s not too damaging of a crime. Occasionally it can be a confusing why you’re immediately pinpointed as the perpetrator, though, as we’ve had a number of instances where we killed someone, a pedestrian comes across the body while we’re nowhere to be found, and yet a bounty is set on our character. Overall, though, the system works fine and can even be entertaining to chase witnesses down as they plead for their lives.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;What adds to the wariness is the fact that Rockstar - a Take-Two Interactive subsidiary - had originally intended on releasing DLC for _ GTA V’s _ story mode, which never actually came to fruition. Then, when asked about the planned release of the DLC during a 2015 earnings call, Take-Two CEO Strauss Zelnick stated that story-based DLC was never discussed. In 2017, Rockstar finally shed some light on the lack of story-mode DLC, when Director of Design, Imran Sarwar, stated that, &amp;quot;it was not really a conscious decision, it’s just what happened.&amp;quot; Sarwar went on to state, &amp;quot;At Rockstar, we will always have bandwidth issues because we are perfectionists and to make huge complex games takes a lot of time and resources. Not everything is always possible, but we still love single-player open-world games more than anything.&amp;quot; The latter sentence gives some hope that _ Red Dead Redemption 2 _ will receive the attention and treatment that it rightfully deserves, but while any game is in development, the mention of studio &amp;quot;bandwidth issues&amp;quot; is sure to send shivers down gamers’ spi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Getting back on topic, the problem with the controls is that they can be overly finicky. For example, mounting your horse and strangling a nearby pedestrian are assigned to the same button for whatever reason. Same goes with interacting with an item on the ground and say vaulting over a railing to your death. Throwing dynamite while in cover can also be hazardous as more than often it found itself on the cover in front of us. In addition, dealing with a horse is the biggest pain in the ass than anything else in video games and Red Dead Redemption 2 is no exception. The difference between this and Grand Theft Auto is that your vehicle won’t run away when it hears gunfire, ensuring you fail a mission when you need him. The physics can be a little wonky, too, as we had multiple instances where the horse could easily make a small dip or go over a rock, but instead decided to trip over its own feet, dying in the process once in a while. We even had an instance where it ran into another rider while in the cinematic camera angle (which allows you to put the controller down as the horse gallops to a set destination), something the recipient of the crash was not too happy about. Finally, I don’t know who thought it was a good idea to assign the run button (tapping X) to the horse, but there has to be a better way. As you can see, I’m not a big fan of horses in video games, as it consistently feels like you’re fighting with them, which doesn’t help with the already finicky controls.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;From its Morricone-inspired score to even the physical similarities that John Marston shared with Eastwood&amp;#039;s iconic Man with No Name, The Good, The Bad, and The Ugly is a no-brainer to watch when selecting Western films, but a crucial film to explore the genre and one that arguably defines the visual styling of the Red Dead series.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With Red Dead Redemption 2 &amp;#039;s prior  [https://www.Openworldpilot.com/ www.openworldpilot.com] trailers featuring staggering cinematography on par with that of the striking images and scenes that There Will Be Blood features, Anderson&amp;#039;s film is a notable departure from the typical &amp;quot;Western.&amp;quot; However, there&amp;#039;s no denying that the film&amp;#039;s deep exploration of a volatile turn of the century in America is one that shares some similarities with the time period that the Red Dead titles have taken place in, along with featuring a brilliant (and terrifying) character in Day-Lewis&amp;#039; role as Daniel Plainview.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>DemiCoull20870</name></author>
		
	</entry>
	<entry>
		<id>http://coopspace.online/index.php?title=User:DemiCoull20870&amp;diff=7934</id>
		<title>User:DemiCoull20870</title>
		<link rel="alternate" type="text/html" href="http://coopspace.online/index.php?title=User:DemiCoull20870&amp;diff=7934"/>
		<updated>2026-03-15T10:07:56Z</updated>

		<summary type="html">&lt;p&gt;DemiCoull20870: Created page with &amp;quot;I&amp;#039;m Leonida (28) from Point Lonsdale, Australia. &amp;lt;br&amp;gt;I&amp;#039;m learning English literature at a local university and I&amp;#039;m just about to graduate.&amp;lt;br&amp;gt;I have a part time job in a colle...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I&amp;#039;m Leonida (28) from Point Lonsdale, Australia. &amp;lt;br&amp;gt;I&amp;#039;m learning English literature at a local university and I&amp;#039;m just about to graduate.&amp;lt;br&amp;gt;I have a part time job in a college.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Feel free to visit my homepage; [https://www.Openworldpilot.com/ www.openworldpilot.com]&lt;/div&gt;</summary>
		<author><name>DemiCoull20870</name></author>
		
	</entry>
</feed>