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	<updated>2026-04-22T19:19:14Z</updated>
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	<entry>
		<id>http://coopspace.online/index.php?title=How_Avowed_s_Dungeons_Should_Differ_From_Skyrim&amp;diff=53068</id>
		<title>How Avowed s Dungeons Should Differ From Skyrim</title>
		<link rel="alternate" type="text/html" href="http://coopspace.online/index.php?title=How_Avowed_s_Dungeons_Should_Differ_From_Skyrim&amp;diff=53068"/>
		<updated>2026-04-22T09:55:35Z</updated>

		<summary type="html">&lt;p&gt;LeticiaBrandt73: Created page with &amp;quot;&amp;lt;br&amp;gt;Another Microsoft game revealed last summer during the Xbox Games Showcase, Avowed seemed to be Obsidian&amp;#039;s response to Bethesda&amp;#039;s Elder Scrolls series. Ironically, months...&amp;quot;&lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Another Microsoft game revealed last summer during the Xbox Games Showcase, Avowed seemed to be Obsidian&amp;#039;s response to Bethesda&amp;#039;s Elder Scrolls series. Ironically, months later Microsoft went out and purchased Bethesda, reuniting both studios and franchises. Instead of updating fans with new Avowed content at E3 2021, Obsidian instead showcased the latest update for Grounded as well as a hilarious teaser trailer for The Outer Worlds&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The cosmology of [https://Reconcavoafrofestival.com/ Avowed Missions] is just as bizarre as The Elder Scrolls , and clearly takes some influence from Lovecraft&amp;#039;s work. However, the metaphysical side of Avowed &amp;#039;s lore — first created by Obsidian over the two Pillars of Eternity games — has a far more explicit role to play to in the franchise&amp;#039;s plotlines. Here&amp;#039;s how Skyrim and Avowed connect to Lovecraft, and why fans can expect Avowed &amp;#039;s Lovecraftian influences to have a bigger influence on the game&amp;#039;s tone and st&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Many of Skyrim &amp;#039;s dungeons lead the player through a clear linear path to the end, which in turn loops back to the start of the dungeon. Just as Avowed &amp;#039;s AI could be more dynamic, the upcoming RPG&amp;#039;s dungeons could be more open in floor plan, allowing players to approach problems from multiple angles. A dungeon could present the player with two choices, for example: tackle a difficult puzzle which leads deeper into the dungeon, or try and take another route to the same location that is guarded by more enemies. Avowed players should have to keep their wits about them, rather than simply moving forward and killing every NPC they run acr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In Pillars of Eternity , Woedica is the deposed queen of the gods. She is the goddess of justice, oaths, and rightful rule, with a strictly authoritarian streak. Like all the gods in Eora, she was actually created by the long-extinct Engwithan civilization from a single ideal using the souls of the Engwithan populat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, there were a bunch of major titles, some expected to launch later this year, which also went missing in action at the all digital event. Here are the twenty biggest games to go missing at E3 20&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Pillars of Eternity has a fascinating setting. At the time the first game takes place, Eora has settled into its rough equivalent of the early modern era. There are guns, galleons, and even powerful magical explosives in the form of the Godhammer bomb. In contrast, the setting of The Elder Scrolls doesn&amp;#039;t seem to have had a major technological development since the Second Era, at least if The Elder Scrolls Online is anything to go by. Leaning into the early modern influences could be a great way for Avowed to differentiate itself, but there&amp;#039;s already a prob&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&amp;#039;s worth noting that a ton of highly anticipated games were deconfirmed prior to E3 this year. In an effort to set expectations, games like The Division: Heartland , Dead Island , Hogwarts Legacy , the next Saints Row , and plenty more were skipping the show entirely. While no doubt disappointing for fans, there were still a number of games potentially left to rev&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, that wasn&amp;#039;t meant to be as the upcoming Fable was left out of Microsoft&amp;#039;s already stuffed E3 2021 press conference. While industry insiders mentioned that certain Xbox franchises like Fable would be absent from E3 , the lack of confirmation from Microsoft gave some fans hope that perhaps even a trailer would be shown. Unfortunately for them, the wait contin&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As for Final Fantasy , the franchise had a couple of announcements like Stranger of Paradise: Final Fantasy Origin , but none were on the scale of Final Fantasy 16 . While this highly anticipated game was a big no show at E3, many have begun to assume that it will be included in a potential PlayStation State of Play event sometime this sum&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Microsoft certainly had plenty to say regarding its upcoming first party games and Xbox Game Pass, but State of Decay 3 was again not part of that conversation. Revealed last year during the Xbox Games Showcase , State of Decay 3 showed a CG trailer focusing on a character walking through a snowy wilderness and eventually coming across a zombified d&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Skyrim &amp;#039;s dungeons are not poorly designed by any means, but it isn&amp;#039;t long into the game before they begin to get somewhat predictable. A large Nord tomb will almost always begin with winding underground crypts leading to a larger cave system, which in turn leads to a &amp;quot;puzzle&amp;quot; door which can only be opened with a Dragon Claw . Beyond the door is a final fight, a world wall, and a conveniently placed secret door which leads right back to the entra&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Little is known of Avowed outside of some key details. It&amp;#039;s set to take place in Eora, the same world as Obsidian&amp;#039;s Pillars of Eternity games , and it will take players to The Living Lands. This location hasn&amp;#039;t been seen in the developer&amp;#039;s games before, so Obisidian Entertainment has a blank slate to work with when crafting its world. The reveal trailer has also suggested that Eora&amp;#039;s gods will be involved in the game, as it contained prominent appearances from Woedica, goddess of law and justice. Ultimately, to avoid continued comparisons with Skyrim , there are some features that Obsidian could look at adapting from Pillars of Eternity to help the title stand&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>LeticiaBrandt73</name></author>
		
	</entry>
	<entry>
		<id>http://coopspace.online/index.php?title=What_Avowed_Could_Learn_From_Other_Obsidian_Entertainment_Games&amp;diff=53045</id>
		<title>What Avowed Could Learn From Other Obsidian Entertainment Games</title>
		<link rel="alternate" type="text/html" href="http://coopspace.online/index.php?title=What_Avowed_Could_Learn_From_Other_Obsidian_Entertainment_Games&amp;diff=53045"/>
		<updated>2026-04-22T09:38:58Z</updated>

		<summary type="html">&lt;p&gt;LeticiaBrandt73: Created page with &amp;quot;&amp;lt;br&amp;gt;If nothing else, the fact that Obsidian has shown that Eora has the capacity to change technologically could make it more immersive than many fantasy worlds. The Elder Scr...&amp;quot;&lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;If nothing else, the fact that Obsidian has shown that Eora has the capacity to change technologically could make it more immersive than many fantasy worlds. The Elder Scrolls Online , for example, revealed that the surface civilizations of Tamriel have been technologically stagnant for at least a millennium. It may be unlikely that players will have access to guns in [https://reconcavoafrofestival.com/ avowed Skills] , but the full extent of the game&amp;#039;s combat system has yet to be revealed. Even without guns the spell system in Avowed has the potential to satisfy the itchy trigger fingers of players with a love of ranged combat and explosi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Avowed may not use a system entirely similar to Oblivion , but The Elder Scrolls 4 may give a good idea of what Avowed &amp;#039;s class system might be working from if it has one. In this case classes are essentially major stat modifiers — they don&amp;#039;t necessarily affect what the player is able to do, but they do greatly tilt the likelihood of success in favor of certain tact&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With Benny, the player might pursue revenge or simply avoid him, but in both cases it feels far more like a personal, in-universe decision rather than the player just following the plot&amp;#039;s demands. The main character in Avowed needs the option to ignore the main quest, and should be positively motivated to do it, not negatively. This may not need to be the case for all RPGs, but Obsidian has shown before that it works particularly well with the open-world RPG form&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Avowed is Obsidian Entertainment&amp;#039;s upcoming first-person fantasy RPG. Many fantasy fans were quick to notice the similarities between the game as shown in its reveal trailer and The Elder Scrolls series, leading some to wonder if Obsidian is aiming for Bethesda&amp;#039;s spot in the roleplaying mar&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Obsidian&amp;#039;s status recently underwent a pretty major change. Although it was once an independent studio, Microsoft acquired it in 2018 , right in the middle of the development of The Outer Worlds. Obsidian hasn&amp;#039;t lost any momentum thanks to this change of ownership, though; if anything, it seems like Obsidian is ramping up development. Fans of the studio have a lot to look forward to over the next couple years, between Avowed and Grounded. Based on how many projects Obsidian is stacking up, it&amp;#039;s also possible that it&amp;#039;s planning even more new games with the help of its new parent comp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Pillars of Eternity may not be a first-person RPG, but with their shared setting the game most closely predicts the tone of Avowed , and there are still some lessons the new RPG can learn. Pillars of Eternity has a rich lore, a fascinating cosmology, and an in-depth plot. However, its seriousness often left its world and companions coming across as cold and detached. The story can be serious and its stakes high, but Avowed needs companions who show warmth like Minsc, the hamster-loving warrior from Baldur&amp;#039;s Gate . Without that, Obsidian can&amp;#039;t expect players to be as invested in their follow&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Avowed has several ways to distinguish itself from Skyrim, thanks to it spinning off from a series that already has an established setting and lore. Another way to further separate it from the Bethesda series would be to use the ship mechanic from Pillars of Eternity 2 . While it wouldn&amp;#039;t have to be ships specifically as the mode of transport, it made traveling in Deadfire more interesting. Players were liable to be attacked by enemies while traversing the sea and altogether made for a more interesting way to travel the game world. This could work in Avowed even for land travel, with gamers risking being attacked depending on where they were journeying to and how far their destination &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Obsidian fans should get excited about the state of the studio. It&amp;#039;s determined to push out a lot of new projects, and experimental ones like that. The Outer Worlds &amp;#039; incredible claim that no NPC has to live for players to beat the game proves that Obsidian wants to try bold new things. Obsidian&amp;#039;s future isn&amp;#039;t just packed with new games; it&amp;#039;s packed with new ideas that&amp;#039;ll help Obsidian grow as a stu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Woedica appears in both Pillars of Eternity games, but there are reasons to think that the focus on her in the trailer may also indicate the time period in which Avowed is set. Woedica was once the queen of the gods of Eora , but she was eventually overthrown by the other deities in the pantheon. As such she is also known as the Exiled Queen or the Burned Queen, having been burned by Magran, the goddess of fire and &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Avowed is set in the same world as Obsidian&amp;#039;s isometric RPG series Pillars of Eternity . That world is named Eora, and in Pillars of Eternity Eora resembles the early modern era in many ways. Although there are Dwarves, Elves, the diminutive Orlans, and the giant coastal Aumaua, much of the technology, architecture, and fashion seems like its taken from the 16th through to the 18th centur&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Grounded is Obsidian&amp;#039;s big potential release for 2021, but the studio&amp;#039;s next step is public too. In the same showcase that Grounded was revealed, Obsidian and Microsoft announced Avowed, a new RPG set in the Pillars of Eternity universe. Although Obsidian has said next to nothing about Avowed since then, knowing the setting of the game has gone a long way in helping fans get an image of the game. There&amp;#039;s tons of Pillars of Eternity lore already in place that&amp;#039;ll surely inform the game, no matter what the story is or how the gameplay differs from the games that precede&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>LeticiaBrandt73</name></author>
		
	</entry>
	<entry>
		<id>http://coopspace.online/index.php?title=Avowed_Will_Likely_Take_A_Different_Road_Than_Skyrim_With_One_Feature&amp;diff=53029</id>
		<title>Avowed Will Likely Take A Different Road Than Skyrim With One Feature</title>
		<link rel="alternate" type="text/html" href="http://coopspace.online/index.php?title=Avowed_Will_Likely_Take_A_Different_Road_Than_Skyrim_With_One_Feature&amp;diff=53029"/>
		<updated>2026-04-22T09:28:07Z</updated>

		<summary type="html">&lt;p&gt;LeticiaBrandt73: Created page with &amp;quot;[https://reconcavoafrofestival.com/ Avowed secrets] is set in the same world as Obsidian&amp;#039;s isometric RPG series Pillars of Eternity . That world is named Eora, and in Pillars...&amp;quot;&lt;/p&gt;
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&lt;div&gt;[https://reconcavoafrofestival.com/ Avowed secrets] is set in the same world as Obsidian&amp;#039;s isometric RPG series Pillars of Eternity . That world is named Eora, and in Pillars of Eternity Eora resembles the early modern era in many ways. Although there are Dwarves, Elves, the diminutive Orlans, and the giant coastal Aumaua, much of the technology, architecture, and fashion seems like its taken from the 16th through to the 18th centur&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In some ways Skyrim ’s lack of follower depth complements the game’s broader design. Skyrim prioritizes freedom above all else, and the range and flexibility of its follower characters allows them to blend in no matter who the player wants to roleplay as, while in New Vegas characters like Boone are incompatible with roleplaying decisions like joining the Legion for story reasons. Without its focus on player freedom it’s unlikely that the game would have achieved the replay-value or longevity Skyrim has enjoyed, even as the game approaches its 10-year anniversary. Based on Obsidian’s past games, however, it’s unlikely that Avowed ’s companion characters will follow Skyrim ’s freedom-focused des&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This is particularly noticeable in the second game, Pillars of Eternity 2: Deadfire . The sequel let players get behind the wheel of a galleon and fire cannons, though the first game also had a clear early-modern slant to its technology. In the original Pillars of Eternity , players witnessed the creation of a powerful weapon known as the Godhammer Bomb which combined magical know-how with the expertise of artillery specialists to make an explosive powerful enough to kill a god&amp;#039;s ava&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Before her overthrow, however, Woedica was the most powerful and dangerous of the gods. The Avowed trailer hints that the upcoming RPG may be set in Eora before Woedica was overthrown. If so, this would explain the difference between the technology seen in the Avowed trailer and the guns and cannons known to exist in Pillars of Eternity . Assuming that technology progressed at roughly the same rate in Eora as it did in Earth&amp;#039;s history , Avowed would be set several centuries before Pillars of Eterni&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Elder Scrolls 6 was announced back in 2018, but since then Bethesda has released little news about the game. Though TES6 ’s release date remains unannounced, it has been confirmed that the game will not release until after Starfield , the studio’s new IP. Elder Scrolls fans who are hoping that Avowed will tide them over may find one key difference between The Elder Scrolls and Obsidian’s RPG design tho&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Avowed is set in the world of the studio’s Pillars of Eternity games, though the new title will shift the franchise from an isometric format to an Elder Scrolls -style first-person perspective. Players then explore the Living Lands, an ecologically diverse frontier in the far north of the world. Many RPG fans have high hopes for the game, with Obsidian having developed fan-favorite titles from Fallout: New Vegas to The Outer Worl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Obsidian fans should get excited about the state of the studio. It&amp;#039;s determined to push out a lot of new projects, and experimental ones like that. The Outer Worlds &amp;#039; incredible claim that no NPC has to live for players to beat the game proves that Obsidian wants to try bold new things. Obsidian&amp;#039;s future isn&amp;#039;t just packed with new games; it&amp;#039;s packed with new ideas that&amp;#039;ll help Obsidian grow as a stu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, this also comes with a cost. Avowed will need to go above and beyond Skyrim if it&amp;#039;s going to set a new standard for the genre on the new generation of consoles . Avowed will also need to include the small details that help bring the worlds of The Elder Scrolls games to l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There’s an argument to be made that Obsidian’s follower design comes with risks in an open-world RPG. While character-driven games like BioWare’s Mass Effect series are able to make the most out of well-developed companion characters thanks to the clearer characterization of their protagonists, the followers in games like The Outer Worlds can highlight just how much of a blank slate the player character is to the detriment of immers&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Even though Obsidian is in the middle of developing two games, it could easily surprise fans with new announcements over the summer at venues like E3. For example, many are wondering if the follow-up to The Outer Worlds is right around the corner. The Outer Worlds, a very successful sci-fi RPG from the studio, came out just a couple years ago and got followed up with a couple equally popular DLCs. Although the game&amp;#039;s ending doesn&amp;#039;t beg for a sequel, it also leaves a rich foundation for one. It certainly has a big enough following for Obsidian to justify a sequel, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Now that it&amp;#039;s under Microsoft&amp;#039;s wing, it&amp;#039;s in a good window of time to experiment and get the most of Microsoft&amp;#039;s support. These years of trying new ideas will inform what Obsidian creates in the future and give Microsoft a better picture of what to expect out of this new working relations&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>LeticiaBrandt73</name></author>
		
	</entry>
	<entry>
		<id>http://coopspace.online/index.php?title=User:LeticiaBrandt73&amp;diff=53028</id>
		<title>User:LeticiaBrandt73</title>
		<link rel="alternate" type="text/html" href="http://coopspace.online/index.php?title=User:LeticiaBrandt73&amp;diff=53028"/>
		<updated>2026-04-22T09:28:02Z</updated>

		<summary type="html">&lt;p&gt;LeticiaBrandt73: Created page with &amp;quot;I am Demi from Montreal. I am learning to play the French Horn. Other hobbies are Meteorology.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;My site - [https://reconcavoafrofestival.com/ Avowed secrets]&amp;quot;&lt;/p&gt;
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&lt;div&gt;I am Demi from Montreal. I am learning to play the French Horn. Other hobbies are Meteorology.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;My site - [https://reconcavoafrofestival.com/ Avowed secrets]&lt;/div&gt;</summary>
		<author><name>LeticiaBrandt73</name></author>
		
	</entry>
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