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	<updated>2026-04-26T12:29:01Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>http://coopspace.online/index.php?title=Obsidian_Entertainment_Fans_Have_A_Lot_To_Look_Forward_To&amp;diff=53631</id>
		<title>Obsidian Entertainment Fans Have A Lot To Look Forward To</title>
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		<updated>2026-04-22T13:18:19Z</updated>

		<summary type="html">&lt;p&gt;MatildaCourtois: &lt;/p&gt;
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&lt;div&gt;Another Microsoft game revealed last summer during the Xbox Games Showcase, Avowed seemed to be Obsidian&amp;#039;s response to Bethesda&amp;#039;s Elder Scrolls series. Ironically, months later Microsoft went out and purchased Bethesda, reuniting both studios and franchises. Instead of updating fans with new Avowed content at E3 2021, Obsidian instead showcased the latest update for Grounded as well as a hilarious teaser trailer for The Outer Worlds&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While Solstheim is just a small part of Skyrim ’s overall world, the fact that the open-world RPG formula&amp;#039;s immersion fits so well into the frontier bodes well for Obsidian’s choice of setting. It’s unlikely that Obsidian would have been able to bring the large cities depicted in Pillars of Eternity to life without significantly shrinking them down, while the Living Lands provide a setting which could avoid the open-world RPG genre’s city scaling prob&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In contrast, the townsfolk of Solstheim frequently reference their isolation and the small size of their settlement, despite Raven Rock being bigger than some of Skyrim ’s other settlements like Riverwood and Rorisktead. Avowed could create towns which are the same size as Skyrim ’s cities, but seem far more convincing as hastily constructed frontier towns than ancient seats of power no bigger than a f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Obsidian fans should get excited about the state of the studio. It&amp;#039;s determined to push out a lot of new projects, and experimental ones like that. The Outer Worlds &amp;#039; incredible claim that no NPC has to live for players to beat the game proves that Obsidian wants to try bold new things. Obsidian&amp;#039;s future isn&amp;#039;t just packed with new games; it&amp;#039;s packed with new ideas that&amp;#039;ll help Obsidian grow as a stu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, there were a bunch of major titles, some expected to launch later this year, which also went missing in action at the all digital event. Here are the twenty biggest games to go missing at E3 20&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Unfortunately, it seems there&amp;#039;s no end in sight to the silent treatment. Earlier this year, Bayonetta 3 Director Hideki Kamiya told fans to forget about the game so it would be a nice surprise when it was finally revealed, though fans have seemingly gone against his wishes. Following the lack of E3 news, Kamiya received plenty of complaints which reportedly left him equally as frustrated over what he felt were people making reckless remarks and spreading false beliefs that the game was being delayed or cancelled outri&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Although Avowed appears to be set before Pillars of Eternity - where the player discovers that the gods are man-made - it should still take advantage of its artificial gods as one of the most unique parts of its setting. It is revealed in Pillars of Eternity that people have discovered the true nature of Eora&amp;#039;s gods multiple times, usually before their burgeoning atheist movements were crushed by Engwithan inquisitions. Games like Skyrim keep their main plots relatively straightforward. In fact, there&amp;#039;s so little ambiguity about the nature of the gods of Tamriel that the Dragonborn literally visits and confirms the existence of the afterlife at the end of Skyrim &amp;#039;s main qu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Unlike the top contenders for The Elder Scrolls 6 &amp;#039;s setting , the Living Lands are practically a blank slate in terms of lore. In Pillars of Eternity, the region is simply described as a &amp;quot;lawless land where communities band together, fall apart, and fight petty wars with each other constantly.&amp;quot; This presents great opportunities not just in terms of storytelling, but in terms of mechanics. While the Living Lands will likely have some large fixed quest hubs, the dynamism of the setting could lay the foundation for Avowed to have a world far more prone to change than Skyrim&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Obsidian could just as easily come up with something even more surprising. A recent job listing from Obsidian revealed that it&amp;#039;s starting work on an unannounced project supposedly set in an open world, which could mean The Outer Worlds 2 , or it could mean something completely different. In fact, since Obsidian has been establishing quite a few new IPs in the form of Grounded and The Outer Worlds lately, it seems pretty likely that the studio has another big idea that it wants to expl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Raven Rock throws players in at the deep-end by exploiting their own curiosity rather than making its main conflict clear from the get-go. When players go to sleep in Raven Rock, there’s a chance they’ll wake up at the Temple of Miraak , having been working the stone in their sleep. After discovering a similar building site near Raven Rock, players will have the option to ask the townsfolk about the strange structures. The locals, however, seem unable to quite remember if they built the obelisks on the island, and if they did, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If [https://reconcavoafrofestival.com/ Avowed beginner Guide] wants to distinguish itself, players should be able to see the frontier&amp;#039;s fragile communities rise and fall depending on their actions. Avowed &amp;#039;s setting may be more traditionally medieval than Pillars of Eternity , but by setting its upcoming game on a frontier Obsidian could have far more flexibility, telling a story far away from regions of Eora with more established lore and allowing the player to have a huge influence over the game&amp;#039;s wo&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>MatildaCourtois</name></author>
		
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	<entry>
		<id>http://coopspace.online/index.php?title=User:MatildaCourtois&amp;diff=53630</id>
		<title>User:MatildaCourtois</title>
		<link rel="alternate" type="text/html" href="http://coopspace.online/index.php?title=User:MatildaCourtois&amp;diff=53630"/>
		<updated>2026-04-22T13:18:15Z</updated>

		<summary type="html">&lt;p&gt;MatildaCourtois: Created page with &amp;quot;Hello! My name is Adriene. I smile that I can join to the whole world. I live in Australia, in the NSW region. I dream to check out the various nations, to obtain acquainted w...&amp;quot;&lt;/p&gt;
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&lt;div&gt;Hello! My name is Adriene. I smile that I can join to the whole world. I live in Australia, in the NSW region. I dream to check out the various nations, to obtain acquainted with fascinating individuals.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also visit my web page :: [https://reconcavoafrofestival.com/ Avowed beginner Guide]&lt;/div&gt;</summary>
		<author><name>MatildaCourtois</name></author>
		
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