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	<updated>2026-04-28T01:47:14Z</updated>
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		<id>http://coopspace.online/index.php?title=E3_2015:_Shared_World_Game_Sea_Of_Thieves_Announced_For_Xbox_One&amp;diff=35561</id>
		<title>E3 2015: Shared World Game Sea Of Thieves Announced For Xbox One</title>
		<link rel="alternate" type="text/html" href="http://coopspace.online/index.php?title=E3_2015:_Shared_World_Game_Sea_Of_Thieves_Announced_For_Xbox_One&amp;diff=35561"/>
		<updated>2026-04-12T08:40:03Z</updated>

		<summary type="html">&lt;p&gt;NatalieMcIlrath: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;As the follow-up to one of our favorite games of 2012, Dishonored 2 had an easy road to winning us over. But even then the sequel doesn’t feel like a simple rehash or graphical upgrade. A new hero, a new locale, and lots of interesting new powers are just a few of the reasons we’re excited for Dishonored 2 later this year, and a demo ripe with intriguing twists served as the perfect appeti&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With only one really game to show, Nintendo was going for broke with The Legend of Zelda: Breath of the Wild . Luckily, the demo Nintendo had on-hand built multiple games worth of hype, showcasing tons of exploration and teasing an interesting storyline. This was not the Zelda most are familiar with, but in this context that is a good thing. Although we are only recognizing a group of games as the best of E3, there’s no denying The Legend of Zelda: Breath of the Wild was one of the best games we saw all s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For those who are excited about sailing the open seas, there looks to be plenty of hostile waters, as fellow players will attack and board players&amp;#039; ships in an effort to plunder and thieve their goods. There will also be plenty of opportunities to fight AI enemies throughout the wo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There is plenty of other content mentioned in the post as well, several of which are cosmetics. Not only will island and ship cosmetic chests be available but more customization options for the pirate generator will be added. Some of these include scars, tattoos, hair color, makeup, skin color, and several oth&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In traditional E3 fashion, Microsoft brought numerous game developers on stage to share and discuss their upcoming games on Xbox One. One of those developers, Rare, revealed a new set of classic Rare games coming in a new collection called Rare Repl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;According to Rare, the studio wants to offer a balanced experience that&amp;#039;s equal in almost every facet. In practice, that means a game with full feature parity, but more than that it means an equal playing field from day one. So Rare also says they&amp;#039;re planning on launching [https://Seaofthievespedia.com Sea of Thieves Siren Shrines guide|https://seaofthievespedia.Com/] of Thieves day and date on both console and PC, with launch still on track for early 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot;One of the things we’re very aware of is the need for the balancing to be right. After running some recent tests, we found that PC players were 4.5% more efficient at killing skeletons than Xbox players, and this feels close enough that it’s something we’ll continue to monitor. However, PvP between platforms, or more importantly device input, is the big focus point for us as a Design team, and already we’ve been working closely with the Game Experience team to change the way the guns work to be better balanced for cross play. We’ve put in a bunch of telemetry around this, and with the change to guns it’s made them feel tonally so much more fitting, as previously they felt more like laser weapons than ancient plundered-and-pillaged gunpowder-driven blunderbuss&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Yes, Days Gone is another zombie game, but its approach to the horde could put a unique spin on traditional third person action. Where most games tend to be about clearing out the entire enemy force, Days Gone seems to make that impossible. It’s a game where survival is not necessarily about bullets and accuracy, but tactics and speed. We still need to see more of the story to decide whether the game has more to it, but for an E3 experience, Days Gone took the familiar and made it fr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In terms of content mentioned in the post, the most interesting may come in the form several mentions of the Order of Souls quests. Order of Souls is one of the three announced factions for the game, alongside The Gold Hoarders and The Merchant Alliance. During the closed beta, the only faction available was the Gold Hoarders but fans could soon be off battling skeleton pirates with the Order of So&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In one way, you’ve already seen some hints to this, both in how we’ve treated the Ship’s Cannons – which you’ve seen in a lot of videos – but also in some of the elements hinted at in the cinematic trailer from E3 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;We’ve also gone a step further compared to most other experiences that have aim down sights, in that the default position when carrying a gun around is not held in an aiming stance from the hip. Instead, guns that are not being actively aimed have their barrels pointing upwards or close to the player’s body. The reason for this is that players have to take a specific action to aim the gun (and be seen to aim the gun), which makes it much clearer to determine the intent of other players: if you see them aiming at you, you know they are trying to line up a shot. Conversely, if you come across another crew in the world who seems more friendly and their guns are raised, the situation can feel less hostile. Ordinarily, in a typical shooter, even with aim down sights, the gun is held outwards and from the hip and other players automatically look more dea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A recent datamine of the game&amp;#039;s files uncovered lots more Sea of Thieves content, including new enemies and animals such as parrots, pigs, and seagulls. The leak also pointed to lots of character and ship customization , from tattoos and eyepatches to a variety of ship hulls. With the game&amp;#039;s microtransactions still a few months away, Rare is still working on the finer details but these datamined options do sound like the sort of cosmetic items that could be unlocked via microtransacti&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>NatalieMcIlrath</name></author>
		
	</entry>
	<entry>
		<id>http://coopspace.online/index.php?title=User:NatalieMcIlrath&amp;diff=35560</id>
		<title>User:NatalieMcIlrath</title>
		<link rel="alternate" type="text/html" href="http://coopspace.online/index.php?title=User:NatalieMcIlrath&amp;diff=35560"/>
		<updated>2026-04-12T08:40:00Z</updated>

		<summary type="html">&lt;p&gt;NatalieMcIlrath: Created page with &amp;quot;I&amp;#039;m Hannah and I live in Lens. &amp;lt;br&amp;gt;I&amp;#039;m interested in Greek and Roman Culture, Audiophilia and Vietnamese art. I like to travel and reading fantasy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Look at my web blog...&amp;quot;&lt;/p&gt;
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&lt;div&gt;I&amp;#039;m Hannah and I live in Lens. &amp;lt;br&amp;gt;I&amp;#039;m interested in Greek and Roman Culture, Audiophilia and Vietnamese art. I like to travel and reading fantasy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Look at my web blog ... [https://Seaofthievespedia.com Sea of Thieves Siren Shrines guide|https://seaofthievespedia.Com/]&lt;/div&gt;</summary>
		<author><name>NatalieMcIlrath</name></author>
		
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