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	<updated>2026-04-24T18:19:30Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://coopspace.online/index.php?title=5_PUBG_Mobile_Features_That_Should_Be_In_The_Main_Game&amp;diff=51467</id>
		<title>5 PUBG Mobile Features That Should Be In The Main Game</title>
		<link rel="alternate" type="text/html" href="http://coopspace.online/index.php?title=5_PUBG_Mobile_Features_That_Should_Be_In_The_Main_Game&amp;diff=51467"/>
		<updated>2026-04-21T13:56:44Z</updated>

		<summary type="html">&lt;p&gt;RodneyV042012531: Created page with &amp;quot;&amp;lt;br&amp;gt;2018 will bring new looks and sounds to Battlegrounds as well. They&amp;#039;ll be working on overhauling their animation systems, which will make things look smoother and more rea...&amp;quot;&lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;2018 will bring new looks and sounds to Battlegrounds as well. They&amp;#039;ll be working on overhauling their animation systems, which will make things look smoother and more realistic. Some buildings, plant life and other environmental assets will be reworked, and customizable parachutes and weapon skins are also on the docket. In terms of sound, the focus will be on greater detail when it comes to vehicles and on-foot movement. Driving will sound more realistic with suspension and skidding sounds, as well as environmental differences like weather and road conditions that will change how the wheels sounds against the ground. While on foot, they want to make it so that your movement noises will sound different depending on what you&amp;#039;re carrying. They&amp;#039;re also planning to change the way guns sound depending on your POV and changing how your character&amp;#039;s breath sounds depending on whether you are running, aiming or holding your breath.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds publisher Bluehole Studio&amp;#039;s announced recently (via VG247 ) the release of new, 4x4 map for the game dubbed &amp;quot;Savage&amp;quot;. This small new map is being made available early for testing purposes and will be changed as player feedback rolls in. The new map won&amp;#039;t be available via the server either; instead, PUBG will distribute keys to a limited number of play&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;That&amp;#039;s okay for now since PUBG is one of the best-selling games ever and accomplished this in less than a year, and it is still one of the most popular games on the internet. But H1Z1 was in a similar spot a year ago and some slow development and bad decision-making saw it fall off the map. Even its recent launch out of early access and going free-to-play today cannot save H1Z1 so in response to all of this, Brendan &amp;quot;PlayerUnknown&amp;quot; Greene finally took to community to lay out plans for PlayerUnknown&amp;#039;s Battlegrounds in 2018 and it&amp;#039;s about damn t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds can be tough, but its also incredibly tense and absorbing. That&amp;#039;s one of the reasons the game is the third bestselling title ever on Steam - and one of the top 10 bestselling games period. The success of PUBG doesn&amp;#039;t seem to be slowing down anytime soon either, and after seasoned players exhausted the original map, a second titled Miramar was added recently to keep things fr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;And finally, for you developers out there, Bluehole is working on a PUBG Developer Portal and API that will allow developers to create &amp;quot;compelling resources for players.&amp;quot; The API will include match data at the match-level, season-level and lifetime-level, allowing developers to create custom games within PUBG itself. This in hopes that it will help eSports groups create and manage games for broadcast.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Mobile games and controversial real-money loot boxes (that can be traded for real-money value on Steam) have been the focus for PUBG as of late, leaving the door wide open for top competitor, free-to-play Fortnite to become the more popular game, both in player counts and in online streaming servi&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Loot boxes! More loot boxes ! Locked loot boxes! Selling loot boxes! Cheating for loot boxes! This has been the story of **PlayerUnknown&amp;#039;s Battlegrounds ** for a few months since developer PUBG Corp (a division of Bluehole) has slowed down on making their flagship game bet&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In a very long post which didn&amp;#039;t reveal much in terms of specifics, Greene unveiled the &amp;quot;PUBG 2018 Roadmap&amp;quot; which included hints of new modes, new vehicles, new weapons, and even emotes - something popular in Fortnite and other live-service games like Desti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As PUBG came closer to launch, many of the small updates, in addition to the expected refinements and tweaks, included new weapons or clothing items, with the former primarily being loot crate-exclusive guns that weren’t common enough to have a drastic impact on the core gameplay for most players. While these small additions were welcome, and would continue to be so over the months to come, Bluehole will have to set their sights higher if they want to keep old players returning and attract new players. Considering how large an impact the second map has made upon the playerbase, concrete details regarding a third or fourth map could spark intrigue among the community, as well as the assortment of new vehicles that could be found within it. Beyond the predictable, Bluehole and [https://Resumesarea.com PUBG Crafting guide] Corp. likely have a few surprises up their sleeves as PUBG enters its second year and it will be interesting to see whether or not the developers can curb the current downward trend of one of 2017’s definitive titles.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In the latest blog post from PlayerUnknown himself, the road-map the company is looking at for the upcoming year has been detailed . The goals include everything from game modes and maps, to weapons, vehicles and emotes.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Dubbed &amp;quot;Patch 11&amp;quot;, the latest update for PlayerUnknown&amp;#039;s Battlegrounds on Xbox One&amp;#039;s most noticable change comes in the form of a refinement to the inventory UI that adds new focal points so that players can navigate menus much more quickly and change their loadouts more efficiently. What&amp;#039;s more is that Patch 11 updates the button guide and tooltips in order to better direct players in PU&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>RodneyV042012531</name></author>
		
	</entry>
	<entry>
		<id>http://coopspace.online/index.php?title=User:RodneyV042012531&amp;diff=51466</id>
		<title>User:RodneyV042012531</title>
		<link rel="alternate" type="text/html" href="http://coopspace.online/index.php?title=User:RodneyV042012531&amp;diff=51466"/>
		<updated>2026-04-21T13:56:39Z</updated>

		<summary type="html">&lt;p&gt;RodneyV042012531: Created page with &amp;quot;Im addicted to my hobby Weightlifting. &amp;lt;br&amp;gt;I  try to learn Norwegian in my spare time.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also visit my webpage :: [https://Resumesarea.com PUBG Crafting guide]&amp;quot;&lt;/p&gt;
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&lt;div&gt;Im addicted to my hobby Weightlifting. &amp;lt;br&amp;gt;I  try to learn Norwegian in my spare time.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also visit my webpage :: [https://Resumesarea.com PUBG Crafting guide]&lt;/div&gt;</summary>
		<author><name>RodneyV042012531</name></author>
		
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