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	<title>Elden Ring: All Ancient Somber Smithing Stone Locations - Revision history</title>
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		<title>IDTLynwood at 17:22, 21 April 2026</title>
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		<updated>2026-04-21T17:22:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 17:22, 21 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The sixth brazier can be found just &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the northwest&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;past &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Giant Crab . From &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fifth brazier, head across &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;water, avoiding &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lightning orb and Giant Crab&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;An Ancestral Follower Spirit will appear nearby the brazier&lt;/del&gt;, so &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you’ll want to dispatch him before lighting &lt;/del&gt;it&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. After lighting it, go ahead and grab the Worshipers&lt;/del&gt;&amp;#039; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Woods site of grace located just to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;east &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the sixth brazier under one of the bridge arches. You can set out to the seventh and eighth braziers from h&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Not only does its rough, heavy-hitting atmosphere and main character give it its own distinctive charm, but it&amp;#039;s considered quite &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bit easier than the &lt;/del&gt;Souls &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;series. Though the &lt;/del&gt;game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;has a significant learning curve for players unfamiliar with the genre&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;equippable armor and relatively easy-to-learn bosses mean &lt;/del&gt;it&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;not an insurmountable challe&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;The introduction of &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mount shook up the standard Soulsborne combat system quite &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bit; while just &lt;/del&gt;about &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;every battle in previous games was a meticulously&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;designed crossing &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;swords or dueling &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;spells&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[https://Unseenspiritual.com/ Elden Ring Patch notes] Ring turned many major encounters in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;open world into longwinded jousting sessi&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The first brazier &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;located very close to the Siofra River Bank site &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;grace&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;You’ll find it just &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the east &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;toward &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;temple stairs. Once you light it, you’ll see &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;corresponding brazier on the temple stairs light&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;If &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;player uses &lt;/del&gt;it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to dodge forward just before they&amp;#039;re stuck by an oncoming Chariot Trap&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;they&amp;#039;ll phase right through it. This can be tough &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pull of repeatedly—and unlocking the ash of war can be tough, as it requires most of Bloody Finger Hunter Yura&amp;#039;s quest &lt;/del&gt;to have &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;been completed—but, &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;some tarnished, it&amp;#039;s more than worth&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Return to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Prayer Room Site of Grace &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;exit &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;room &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the North&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This time&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;upon exiting &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;room, look east below you. A large path &lt;/del&gt;will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;outline &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;edge of this massive structure&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;There are multiple ways &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;reach this path; once you get to it&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;run all the way Southwest until &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;come across &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dead body with the Somber Ancient Smithing St&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The third brazier can be found on &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;north side of &lt;/del&gt;the first &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;crumbling bridge , located on a small island inhabited by three Ancestral Follower Spirits&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;After defeating &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;three Ancestral Follower Spirits&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;light the braz&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;On September 13th&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Nintendo fans watched in awe as &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;new Nintendo Direct aired&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;showcasing several new video games &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;their release dates&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Most fans have been focusing on two games: Fire Emblem Engage &lt;/del&gt;and the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;highly anticipated sequel to Breath &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Wild &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The Legend &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Zelda : Tears &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the Kingdom &lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;At last&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fans learned &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game&amp;#039;s official name &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;its release date, which will come on May 12th, 2&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;You’re ready to drop down to the courtyard below&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but before &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;do, aim to land on &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;platform just below the staircase—you’ll spot a burning brazier down there&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If you miss the platform&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you can always return later, after battling &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Lion Guardian. From this platform&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;head through the archway &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;into &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dark room beyond&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Inside, you’ll discover a chest containing &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Katar fist weap&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Return &lt;/del&gt;to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;front entrance to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fort. You’ll notice that &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;main gate is sealed shut&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;preventing you from entering&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Continue &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/del&gt;right &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;main gate and around the corner&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;There&lt;/del&gt;, you’ll &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;spy &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;large root curling around &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;side of the keep&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This will be your route. Drop onto the root and follow the path along its branches&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;until &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;reach &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ladder going up (&lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a spear&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wielding soldier guarding said ladd&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;From the fourth brazier, head north, past &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;couple of stone torches lighting the path. From there&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;turn north/northwest. It is also directly northeast of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;third brazier, near &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;right side of the crumbling bridge ruins. You will spot a couple of floating lightning orbs nearby. These lightning orbs send out a volley of devastating lightning attacks&lt;/del&gt;, but &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;only for a couple of seconds before they (&lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;orbs) fade away&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;They can spell a quick death for those unwary&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but when you initiate lighting &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;torch, you will become invulnerable &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a short time, allowing you to avoid most of their atta&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The fourth brazier can be dangerous &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;retrieve. It is located east/southeast &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the third brazier&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;up a wooded path&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;on &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;edge of a climb &lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The &lt;/del&gt;path &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to it is littered &lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ancestral Follower Spirits, and more notably, &lt;/del&gt;the archer &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;variants. You’ll spot a group &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;three walking &lt;/del&gt;up the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;path toward &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;brazier&lt;/del&gt;, but &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the archers are hidden in bushes and behind trees in the surrounding area, and &lt;/del&gt;they &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;have pinpoint accuracy. Your best strategy here is to either sprint and panic roll up the hill to light the brazier before &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;die, or you’ll need to carefully pick your path, eliminating the Ancestral Follower Spirit archers along &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;way. This stretch is extremely difficult if you find yourself under-leveled. If you are, it might be worth coming back later when you’re more powerful in order to reduce frustrat&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;Pick your way over &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;roots and Scarlet Rot growth until you reach the fort’s outer defenses&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;North of the fort, just &lt;/del&gt;to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;right &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the main entrance where you’ll spot a Flaming Chariot&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you’ll discover &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Fort Gael North site &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gr&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Whereas the Souls games mostly require the player &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;improve&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;there is &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;real power progression for &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;player as they continue &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game that is just as satisfying without any of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;frustration&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Mortal Shell is an indie game&lt;/ins&gt;, so it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;doesn&lt;/ins&gt;&amp;#039;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;t have quite &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;level &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;customization options as &lt;/ins&gt;a Souls game, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but &lt;/ins&gt;it&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a surprisingly comprehensive alternat&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;FromSoftware’s gothic horror action RPG, the influential Soulslike Bloodborne , which released in 2015 as &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;PS4 exclusive, is very much &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game &lt;/ins&gt;about &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;searching for bloody secrets and eerie cosmic truths. It’s only appropriate, then, that Bloodborne ’s game data is full of secret, unimplemented content &lt;/ins&gt;- &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cut lines of dialogue, cut level maps, and cut enemies &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;both gothic and eldritch grandeur. Among this lost archive of assets rests an 3D model for an ornate, bronzed suit &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;plate armor&lt;/ins&gt;, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;helmet adorned with a dragon crest and long flowing red tass&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Luckily, for players curious what all the fuss &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;about but wanting a less serious challenge, there are plenty &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;games that provide just that&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;From Mortal Shell &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Star Wars Jedi: Fallen Order &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;these are &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;best of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;easier Soulslike tit&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The problem is that Elden Ring is probably &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;most esoteric and challenging blockbuster game ever created. There are a lot of people out there who have banged their heads against &lt;/ins&gt;it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;for hours&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;yet have been unable &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;decipher those arcane rules that are so familiar &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;us who &lt;/ins&gt;have &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;played FromSoft games &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;years.&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The Lion Guardian rears back on its two hind legs, holds &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;position, then slams down with its sword. This attack is easily avoided &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;offers you your best opportunity for counterattack . When you see &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Lion Guardian rear up, simply side-step around its right side (&lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;your left)&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Since this attack doesn’t track you at all&lt;/ins&gt;, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Lion Guardian &lt;/ins&gt;will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;attack in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;direction which it was initially facing when beginning the attack&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Due &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the long reset after the attack completes&lt;/ins&gt;, you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;massive window during which to att&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Finally, there is &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;quest line for Merchant Kalé, &lt;/ins&gt;the first &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;vendor character players can encounter in Elden Ring &amp;#039;s starting area&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;base game&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Kalé simply gives players advice&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sells them &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;essential Crafting Kit item&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;guides them toward the half-wolf NPC Blaidd&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Within the files of **Elden Ring ** , however, rests a cut, complete, &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dark quest-line for Kalé where he tries to discover &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fate &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;his ancestors from &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Grand Caravan. Eventually&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Kalé discovers a chamber deep beneath the catacombs &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Leyndell, filled with the corpses &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;his ancestors who were entombed alive and left to die&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Livid with fury&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Kalé swears vengeance on &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Golden Order that condemned his kindred &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;seeks out the life-incinerating Frenzied Flame in order to do&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Next&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;travel northward until &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;reach &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Apostate Derelict Site of Grace&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;From here&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;approach &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gigantic sleeping woman&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;summon Latenna &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;collect &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Silver Mirrorshield &lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Exhaust Latenna&amp;#039;s dialogue until you receive &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sixth Somber Ancient Smithing St&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This attack is similar &lt;/ins&gt;to the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;previous one. The Lion Guardian leaps high into &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;air, its paw blade high in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;air hangs for a bit&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;then slams into the ground&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This attack does have an element of tracking &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it, so you’ll want to time your dodge &lt;/ins&gt;right &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;as &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Lion Guardian crashes down&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If you do&lt;/ins&gt;, you’ll &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have the opportunity to attack &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;few times before &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Lion Guardian leaps away again&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Be careful &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;though: If &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;end up directly behind &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Lion Guardian, it will drag its blade around itself &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;spin&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;attack you before leaping away. If you notice sparks , that’s the time to do&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;As &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;vampire-like Revenant&lt;/ins&gt;, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;player gets to feel powerful throughout &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game&lt;/ins&gt;, but &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it&amp;#039;s &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;co-op system that makes it that much easier&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Compared to other Soulslike games&lt;/ins&gt;, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ability to change builds while on the move without any consequences is a massive boon &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;less expert players as w&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;You’ll need &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;battle through large clusters &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Radahn Soldiers&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;regular soldiers&lt;/ins&gt;, and the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;occasional Flame Chariot &lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;As you make your way up the fortified &lt;/ins&gt;path&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, you’ll be bombarded &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a magical volley of purple arrows raining down from &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sky. A long magical &lt;/ins&gt;archer &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is the source &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;these, located &lt;/ins&gt;up &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on a high outcropping at &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;base level of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fort itself. You can fairly easily avoid his rain of arrows&lt;/ins&gt;, but they &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can become a deadly distraction as &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;battle with Radahn’s forces on &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gro&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[https://unseenspiritual.com elden Ring Beginner guide] Ring&amp;#039;s massive commercial appeal as &amp;#039;an open-world RPG from &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mind of George R. R. Martin&amp;#039; (ostensibly) has pulled people into its maelstrom who&amp;#039;d never have considered playing a game like Dark Souls or Bloodborne - maybe even explicitly avoided them due to their daunting reputation&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;I&amp;#039;ve no doubt that Elden Ring has opened many peoples&amp;#039; eyes &lt;/ins&gt;to the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wonder &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;FromSoft games&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but I&amp;#039;ve also seen &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Facebook and Twitter posts &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;confused (and relatively casual) gamers who have struggled to understand what this weird-ass game wants from them. What superficially may look like a Skyrim or a Witcher 3 is anything but.&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>IDTLynwood</name></author>
		
	</entry>
	<entry>
		<id>http://coopspace.online/index.php?title=Elden_Ring:_All_Ancient_Somber_Smithing_Stone_Locations&amp;diff=51535&amp;oldid=prev</id>
		<title>EdwardGrondin at 14:27, 21 April 2026</title>
		<link rel="alternate" type="text/html" href="http://coopspace.online/index.php?title=Elden_Ring:_All_Ancient_Somber_Smithing_Stone_Locations&amp;diff=51535&amp;oldid=prev"/>
		<updated>2026-04-21T14:27:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 14:27, 21 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This effect triggers if &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;player uses Seppuku or suffers from blood loss themselves&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Moreover&lt;/del&gt;, it&amp;#039;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s also automatically triggered whenever &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;player is fighting against Mohg throughout any &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;his boss fights&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Players &lt;/del&gt;can &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;find &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Lord of Blood’s Exultation after being dropped by Esgar, the Priest of Blood, in Leyndell Cataco&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Elden Ring&amp;#039;s massive commercial appeal as &amp;#039;an open&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;world RPG from the mind of George R. R. Martin&amp;#039; (ostensibly) has pulled people into &lt;/del&gt;its &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;maelstrom who&lt;/del&gt;&amp;#039;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;d never have &lt;/del&gt;considered &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;playing &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game like Dark &lt;/del&gt;Souls &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or Bloodborne - maybe even explicitly avoided them due to their daunting reputation&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;I&amp;#039;ve no doubt that Elden Ring &lt;/del&gt;has &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;opened many peoples&amp;#039; eyes to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wonder of FromSoft games&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but I&amp;#039;ve also seen the Facebook and Twitter posts of confused (&lt;/del&gt;and relatively &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;casual) gamers who have struggled &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;understand what this weird&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ass game wants from them. What superficially may look like &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Skyrim &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a Witcher 3 is anything but&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The first &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Somber Ancient Smithing Stone in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mountaintops &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Giants can be found on the frozen river in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Consecrated Snowfield &lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Run along the river until &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;reach &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;location marked &lt;/del&gt;on the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;map above and get invaded &lt;/del&gt;by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Anastasia&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Tarnished-Eater &lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Defeating her will provide you with &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fifth smithing stone on this l&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Return to the Prayer Room Site of Grace and exit the room to the North. This time, upon exiting the room, look east below you. A large path will outline the edge of this massive structure. There are multiple ways to reach this path; once you get to it, run all the way Southwest until you come across a dead body with the Somber Ancient Smithing St&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Now, I &lt;/del&gt;can &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;already hear &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;shrieks &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;zealots who believe that as soon &lt;/del&gt;as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you summon a player to help you beat Hoarah Loux at &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;67th time of asking you&amp;#039;ve somehow bastardised your entire Elden Ring experience &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;should &lt;/del&gt;have &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;your license &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;play any FromSoft &lt;/del&gt;game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;revoked; &amp;#039;It&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;not how they want &lt;/del&gt;you to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;play it&lt;/del&gt;,&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039; &amp;#039;You don&amp;#039;t get it&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;You&amp;#039;re meant &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;suffer&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039; &amp;#039;Why would &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;want &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mod &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game that&amp;#039;s so perfectI ?!? What&amp;#039;s wrong with &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;PC people?&amp;#039;&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;From the fourth brazier, head north, past a couple of stone torches lighting the path. From there, turn north/northwest. It is also directly northeast of the third brazier, near the right side of the crumbling bridge ruins. You will spot a couple of floating lightning orbs nearby. These lightning orbs send out a volley of devastating lightning attacks, but only for a couple of seconds before they (the orbs) fade away. They can spell a quick death for those unwary, but when you initiate lighting the torch, you will become invulnerable for a short time, allowing you to avoid most of their atta&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;eighth and final &lt;/del&gt;brazier is located &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;just west &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;seventh, but you’ll need to head north and loop back south in order to reach it&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as it’s &lt;/del&gt;up &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;on &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;higher plateau . Be careful in this area; several Ancestral Follower Spirit archers are lurking about&lt;/del&gt;, and the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;area is patrolled by fairly aggressive rats&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Once you reach the brazier, you’ll find &lt;/del&gt;it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;guarded by two Ancient &lt;/del&gt;Follower Spirits&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, four smaller rats&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;one giant rat. It’s probably best to pull the rats and deal with them first&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;then backstab &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;two Ancestral Follower Spir&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Return to the Siofra River Bank site &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;grace. With &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;eight braziers lit, you can now challenge &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ancestor Spirit boss&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;accessible by interacting with its bones in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Hollowhorn Grounds , which &lt;/del&gt;are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;located just to the east of the Siofra River Bank site of grace. After defeating the Ancestor Spirit boss, you will acquire the Ancestral Follower Spirit Ash&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the case of The Rising of the Shield Hero , the lead protagonist,&amp;#160; [https://Unseenspiritual.com Unseenspiritual.com] Naofumi, finds himself &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a parallel world to become a legendary hero to fight monsters but is eventually stripped of all of his accouterments &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;must start anew. Starting from scratch and working up the ladder should be familiar to all FromSoftware fans, making for an entertaining watch &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;how Noafumi trains back to superior&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Fort Gael is more than worth &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;effort&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;however, as it &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;home &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;some powerful tools. In &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;around Fort Gael, you can acquire &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Flames, Grant Me Strength incantation, Starscourge Heirloom Talisman, and the Katar fist weapon—along with several other powerful tools which any Tarnished would des&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A little &lt;/del&gt;to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;north of the Siofra River Bank site of grace&lt;/del&gt;, you’ll &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;find a wooded &lt;/del&gt;path &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;heading northwest toward &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;second brazier. You’ll need to contend with several &lt;/del&gt;Ancestral Follower &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Spirits here, who can be &lt;/del&gt;difficult &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to fight more than one at a time&lt;/del&gt;. If you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;head up the right side of the rock wall toward the brazier&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you should come up behind most, allowing you a chance &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;open with a back s&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;After riding up &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;defeating the magical archer, continue around the left side of the keep. Once &lt;/del&gt;you reach the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rear &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;keep&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you’ll come across two Flame Chariot enemies sitting against &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wall. Between them, you can loot the powerful incantation, Flame, Grant Me Strength . After approaching the central pile &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;burning bodies, several will rise from &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pile and try to explode on you (you can loot six smoldering butterflies off of the corpse on the fire). This battle can prove extremely challenging, so if you’re having trouble acquiring the incantation&lt;/del&gt;, you’ll &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be able to approach &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;incantation from a different angle shor&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The sixth brazier can be found just to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;northwest, past a Giant Crab &lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;From the fifth brazier&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;head across the water, avoiding the lightning orb and Giant Crab. An Ancestral Follower Spirit will appear nearby the brazier, so you’ll want to dispatch him before lighting it. After lighting &lt;/ins&gt;it&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, go ahead and grab the Worshipers&lt;/ins&gt;&amp;#039; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Woods site of grace located just to the east of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sixth brazier under one &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the bridge arches&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;You &lt;/ins&gt;can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;set out to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;seventh and eighth braziers from h&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Not only does its rough, heavy&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hitting atmosphere and main character give it &lt;/ins&gt;its &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;own distinctive charm, but it&lt;/ins&gt;&amp;#039;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s &lt;/ins&gt;considered &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;quite &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bit easier than the &lt;/ins&gt;Souls &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;series&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Though the game &lt;/ins&gt;has &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a significant learning curve for players unfamiliar with &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;genre&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;equippable armor &lt;/ins&gt;and relatively &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;easy-&lt;/ins&gt;to-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;learn bosses mean it&amp;#039;s not an insurmountable challe&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The introduction of a mount shook up the standard Soulsborne combat system quite a bit; while just about every battle in previous games was &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;meticulously-designed crossing of swords &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dueling of spells, [https://Unseenspiritual&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;com/ Elden Ring Patch notes] Ring turned many major encounters in the open world into longwinded jousting sessi&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The first &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;brazier is located very close to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Siofra River Bank site &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;grace. You’ll find it just to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;east , toward &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;temple stairs&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Once &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;light it, you’ll see &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;corresponding brazier &lt;/ins&gt;on the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;temple stairs light&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If the player uses it to dodge forward just before they&amp;#039;re stuck &lt;/ins&gt;by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;an oncoming Chariot Trap&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;they&amp;#039;ll phase right through it&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This can be tough to pull of repeatedly—and unlocking &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ash of war can be tough, as it requires most of Bloody Finger Hunter Yura&amp;#039;s quest to have been completed—but, for some tarnished, it&amp;#039;s more than worth&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Return to the Prayer Room Site of Grace and exit the room to the North. This time, upon exiting the room, look east below you. A large path will outline the edge of this massive structure. There are multiple ways to reach this path; once you get to it, run all the way Southwest until you come across a dead body with the Somber Ancient Smithing St&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;The third brazier &lt;/ins&gt;can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be found on &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;north side &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;first crumbling bridge , located on a small island inhabited by three Ancestral Follower Spirits. After defeating the three Ancestral Follower Spirits, light the braz&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;On September 13th, Nintendo fans watched in awe &lt;/ins&gt;as the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;new Nintendo Direct aired, showcasing several new video games &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their release dates. Most fans &lt;/ins&gt;have &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;been focusing on two games: Fire Emblem Engage and the highly anticipated sequel &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Breath of the Wild , The Legend of Zelda : Tears of the Kingdom . At last, fans learned the &lt;/ins&gt;game&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;official name and its release date, which will come on May 12th, 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;You’re ready to drop down to the courtyard below, but before &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;do, aim &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;land on the platform just below the staircase—you’ll spot a burning brazier down there. If you miss the platform, you can always return later, after battling the Lion Guardian. From this platform&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;head through the archway and into the dark room beyond&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Inside, you’ll discover a chest containing the Katar fist weap&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Return to the front entrance &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the fort&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;You’ll notice that the main gate is sealed shut, preventing &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;from entering. Continue &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the right of the main gate and around the corner. There, you’ll spy &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;large root curling around the side of the keep. This will be your route. Drop onto the root and follow the path along its branches, until &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;reach the ladder going up (and a spear-wielding soldier guarding said ladd&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;From the fourth brazier, head north, past a couple of stone torches lighting the path. From there, turn north/northwest. It is also directly northeast of the third brazier, near the right side of the crumbling bridge ruins. You will spot a couple of floating lightning orbs nearby. These lightning orbs send out a volley of devastating lightning attacks, but only for a couple of seconds before they (the orbs) fade away. They can spell a quick death for those unwary, but when you initiate lighting the torch, you will become invulnerable for a short time, allowing you to avoid most of their atta&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fourth &lt;/ins&gt;brazier &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can be dangerous to retrieve. It &lt;/ins&gt;is located &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;east/southeast &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;third brazier&lt;/ins&gt;, up a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wooded path&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;edge of a climb &lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The path to &lt;/ins&gt;it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is littered with Ancestral &lt;/ins&gt;Follower Spirits, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;more notably&lt;/ins&gt;, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;archer variants. You’ll spot a group &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;three walking up &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;path toward &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;brazier&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;archers &lt;/ins&gt;are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hidden &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bushes &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;behind trees &lt;/ins&gt;in the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;surrounding area&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and they have pinpoint accuracy. Your best strategy here &lt;/ins&gt;is to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;either sprint &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;panic roll up &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hill &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;light &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;brazier before you die&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or &lt;/ins&gt;you’ll &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;need to carefully pick your &lt;/ins&gt;path&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, eliminating &lt;/ins&gt;the Ancestral Follower &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Spirit archers along the way. This stretch is extremely &lt;/ins&gt;difficult &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;if you find yourself under-leveled&lt;/ins&gt;. If you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it might be worth coming back later when you’re more powerful in order &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;reduce frustrat&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Pick your way over the roots &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Scarlet Rot growth until &lt;/ins&gt;you reach the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fort’s outer defenses. North &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fort&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;just to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;right &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;main entrance where you’ll spot a Flaming Chariot&lt;/ins&gt;, you’ll &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;discover &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Fort Gael North site of gr&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>EdwardGrondin</name></author>
		
	</entry>
	<entry>
		<id>http://coopspace.online/index.php?title=Elden_Ring:_All_Ancient_Somber_Smithing_Stone_Locations&amp;diff=51516&amp;oldid=prev</id>
		<title>AlvinWyman0966 at 14:14, 21 April 2026</title>
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		<updated>2026-04-21T14:14:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 14:14, 21 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Hyetta&amp;#039;s last location will be in Leyndell, Royal Capital&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;To access Leyndell&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you must first acquire two great runes. If you don&lt;/del&gt;&amp;#039;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;t already have two great runes, it &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;recommended that you defeat Rennala, Queen &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Full Moon&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and Godrick &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Grafted. After obtaining the runes&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;head towards the Capital&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;North side towards &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Capital Rampart Site &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Grace&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If you haven&lt;/del&gt;&amp;#039;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;t reached this point, there will be &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;tree sentinel-&lt;/del&gt;like &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;boss guarding the entra&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The original &lt;/del&gt;Dark Souls &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cemented several &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;its boss fights as &lt;/del&gt;FromSoft &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;classics&lt;/del&gt;, but &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Dragon Slayer Ornstein &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Executioner Smough are among the toughest standouts&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;They&amp;#039;re &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;particularly special event as well, considering that their two bosses at the same time despite being more than strong enough to carry their own wei&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;One &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;these NPCs is Hyetta, whom you &lt;/del&gt;can &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;meet reasonably early &lt;/del&gt;in the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Lands Between&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Her questline involves Melina, Irina, &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Millicent&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as well as several unique rewards that can only be obtained through &lt;/del&gt;her &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;quest &lt;/del&gt;l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Next, travel northward until you reach &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Apostate Derelict &lt;/del&gt;Site of Grace. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;From here&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;approach &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gigantic sleeping woman&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;summon Latenna and collect &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Silver Mirrorshield &lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Exhaust Latenna&amp;#039;s dialogue &lt;/del&gt;until you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;receive &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sixth &lt;/del&gt;Somber Ancient Smithing St&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;It&amp;#039;s impossible to have been playing and following [https://unseenspiritual.com/ Elden Ring Beginner Guide] Ring without knowing Malenia&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Blade of Miquella to be the bane of countless players&amp;#039; quests throughout The Lands Between. She made an instant impact in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gaming community and is easily one &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;most difficult bosses in Elden Ri&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With new characters, vehicles, and mechanics like sprinting, the game was much more enjoyable than its predecessor, while still maintaining the excellent atmosphere &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;kept fans engaged. Players also had the chance to play &lt;/del&gt;as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;heroes, which is an element that was leagues ahead of the original g&amp;lt;br&amp;gt;The Elden Ring Seamless Co-op mod does a few key things that make the game way more accessible. In fact, the mod morphs it from being &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;predominantly single-&lt;/del&gt;player &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game where with a bit of faff you can call on players &lt;/del&gt;to help you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in times &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;need, into a full-on co-op &lt;/del&gt;experience&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. The mod lets up &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;four players adventure together seamlessly, removing barriers so that &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can cross fog walls together&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;all ride your own Torrents, and explore the entire game world without disconnecting&lt;/del&gt;. You &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can even vote on fast-travelling together&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It removes pretty much all friction from the co-op aspect of the &lt;/del&gt;game&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;An awesome original Xbox game fans can still download&lt;/del&gt;, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;first iteration of Star Wars Battlefront 2 gave gamers a chance to step into a beloved universe in an incredibly well-made shooter that still holds up today&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;In my opinion the greatest game ever&lt;/del&gt;,&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot; says Reddit user ControlQuality960 &lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;So simple and timele&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;/del&gt;It&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;s hard for any fan to leave out many Dark Souls bosses -- especially one from &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;various DLC expansions -- in terms &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;raw challenges they posed&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The likes &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Artorias&lt;/del&gt;, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Abyss Watcher made &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;one of Dark Souls &amp;#039; toughest and most tragic boss fights that fans will never forget&lt;/del&gt;, but &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sister Friede provided one of &lt;/del&gt;the most &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;nightmarish clashes during the Ashes &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ariandel expansion for Dark Souls I&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;You’ll &lt;/del&gt;need to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;battle through large clusters of Radahn Soldiers&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;regular soldiers&lt;/del&gt;, and the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;occasional Flame Chariot &lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;As &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;make your way up &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fortified path&lt;/del&gt;, you’ll &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be bombarded with a magical volley of purple arrows raining down from the sky&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A long magical archer is &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;source of these&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;located up on a high outcropping at &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;base level of the fort itself. You can fairly easily avoid his rain of arrows, but they can become a deadly distraction as you battle with Radahn’s forces on the gro&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The final Somber Ancient Dragon Smithing Stone in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Haligtree &lt;/del&gt;can &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be collected after defeating Malenia . This is no small feat&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but upon defeating her&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rest at &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Site &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Grace and return to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Unalloyed Gold Needle &lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;When you return &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;needle&lt;/del&gt;, you will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;receive Miquella&amp;#039;s Needle as well as a Somber Ancient Dragon Smithing St&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;From here, climb up &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;stairs and follow &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;path leading to a dark passageway. Make your way through &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;darkness and rest at the site of grace that awaits you&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Make your way up the small staircase and towards the excessively large statue&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;There will be &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;group &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;minor NPCs guarding the chest that holds the stone&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Defeat or run by them &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;open &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;chest that rests at the statue&amp;#039;s feet &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;obtain the first Somber Ancient Dragon Smithing St&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Fort Gael is more than worth the effort, however, as it is home to some powerful tools. In and around Fort Gael, you can acquire the Flames, Grant Me Strength incantation, Starscourge Heirloom Talisman, and the Katar fist weapon—along with several other powerful tools which any Tarnished would des&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Once &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;have felled Edgar in either &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;two ways&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;travel &lt;/del&gt;to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Lake-Facing Cliffs in Liurnia&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Upon reaching &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Site &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Grace&lt;/del&gt;, you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;will see Hyetta has now appeared&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;standing near a rock&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Speak with her &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;give her &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Shabriri Gr&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This effect triggers if the player uses Seppuku or suffers from blood loss themselves&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Moreover&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it&lt;/ins&gt;&amp;#039;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s also automatically triggered whenever the player &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fighting against Mohg throughout any &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;his boss fights. Players can find &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Lord of Blood’s Exultation after being dropped by Esgar&lt;/ins&gt;, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Priest of Blood&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in Leyndell Cataco&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Elden Ring&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;massive commercial appeal as &amp;#039;an open-world RPG from &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mind &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;George R. R&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Martin&amp;#039; (ostensibly) has pulled people into its maelstrom who&lt;/ins&gt;&amp;#039;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;d never have considered playing &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game &lt;/ins&gt;like Dark Souls &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or Bloodborne - maybe even explicitly avoided them due to their daunting reputation. I&amp;#039;ve no doubt that Elden Ring has opened many peoples&amp;#039; eyes to the wonder &lt;/ins&gt;of FromSoft &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;games&lt;/ins&gt;, but &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;I&amp;#039;ve also seen the Facebook &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Twitter posts of confused (and relatively casual) gamers who have struggled to understand what this weird-ass game wants from them&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;What superficially may look like a Skyrim or &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Witcher 3 is anything but.&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The first Somber Ancient Smithing Stone in the Mountaintops &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the Giants &lt;/ins&gt;can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be found on the frozen river &lt;/ins&gt;in the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Consecrated Snowfield &lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Run along the river until you reach the location marked on the map above &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;get invaded by Anastasia&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Tarnished-Eater . Defeating &lt;/ins&gt;her &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;will provide you with the fifth smithing stone on this &lt;/ins&gt;l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Return to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Prayer Room &lt;/ins&gt;Site of Grace &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and exit the room to the North&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This time&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;upon exiting &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;room&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;look east below you. A large path will outline &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;edge of this massive structure&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;There are multiple ways to reach this path; once you get to it, run all the way Southwest &lt;/ins&gt;until you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;come across a dead body with &lt;/ins&gt;the Somber Ancient Smithing St&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Now&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;I can already hear &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;shrieks &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;zealots who believe &lt;/ins&gt;that as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;soon as you summon &lt;/ins&gt;a player to help you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;beat Hoarah Loux at the 67th time &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;asking you&amp;#039;ve somehow bastardised your entire Elden Ring &lt;/ins&gt;experience &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and should have your license &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;play any FromSoft game revoked; &amp;#039;It&amp;#039;s not how they want &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to play it&lt;/ins&gt;,&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039; &amp;#039;You don&amp;#039;t get it&lt;/ins&gt;. You&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;re meant to suffer&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039; &amp;#039;Why would you want to mod a &lt;/ins&gt;game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that&amp;#039;s so perfectI ?!? What&amp;#039;s wrong with you PC people?&amp;#039;&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;From the fourth brazier, head north&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;past a couple of stone torches lighting &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;path&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;From there&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;turn north/northwest&lt;/ins&gt;. It &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is also directly northeast of the third brazier, near &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;right side &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;crumbling bridge ruins. You will spot a couple of floating lightning orbs nearby&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;These lightning orbs send out a volley &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;devastating lightning attacks&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but only for a couple of seconds before they (&lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;orbs) fade away. They can spell a quick death &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;those unwary&lt;/ins&gt;, but &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;when you initiate lighting &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;torch, you will become invulnerable for a short time, allowing you to avoid &lt;/ins&gt;most of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their atta&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The eighth and final brazier is located just west of the seventh, but you’ll &lt;/ins&gt;need to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;head north and loop back south in order to reach it&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;as it’s up on a higher plateau . Be careful in this area; several Ancestral Follower Spirit archers are lurking about&lt;/ins&gt;, and the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;area is patrolled by fairly aggressive rats&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Once &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;reach &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;brazier&lt;/ins&gt;, you’ll &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;find it guarded by two Ancient Follower Spirits, four smaller rats, and one giant rat&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It’s probably best to pull &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rats and deal with them first&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;then backstab &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;two Ancestral Follower Spir&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Return to the Siofra River Bank site of grace. With &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;eight braziers lit, you &lt;/ins&gt;can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;now challenge the Ancestor Spirit boss&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;accessible by interacting with its bones in the Hollowhorn Grounds &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;which are located just to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;east &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Siofra River Bank site of grace&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;After defeating &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ancestor Spirit boss&lt;/ins&gt;, you will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;acquire the Ancestral Follower Spirit Ash&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;case of The Rising of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Shield Hero , &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;lead protagonist,&amp;#160; [https://Unseenspiritual&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;com Unseenspiritual&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;com] Naofumi, finds himself in a parallel world to become &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;legendary hero to fight monsters but is eventually stripped of all &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;his accouterments and must start anew&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Starting from scratch &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;working up &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ladder should be familiar to all FromSoftware fans, making for an entertaining watch in how Noafumi trains back &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;superior&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Fort Gael is more than worth the effort, however, as it is home to some powerful tools. In and around Fort Gael, you can acquire the Flames, Grant Me Strength incantation, Starscourge Heirloom Talisman, and the Katar fist weapon—along with several other powerful tools which any Tarnished would des&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A little to the north of the Siofra River Bank site of grace, you’ll find a wooded path heading northwest toward the second brazier. You’ll need to contend with several Ancestral Follower Spirits here, who can be difficult to fight more than one at a time. If &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;head up the right side &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rock wall toward the brazier, you should come up behind most&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;allowing you a chance &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;open with a back s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;After riding up and defeating the magical archer, continue around the left side of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;keep&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Once you reach &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rear &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the keep, you’ll come across two Flame Chariot enemies sitting against the wall. Between them&lt;/ins&gt;, you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can loot the powerful incantation, Flame&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Grant Me Strength &lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;After approaching the central pile of burning bodies, several will rise from the pile &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;try to explode on you (you can loot six smoldering butterflies off of the corpse on the fire). This battle can prove extremely challenging, so if you’re having trouble acquiring the incantation, you’ll be able to approach &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;incantation from a different angle shor&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>AlvinWyman0966</name></author>
		
	</entry>
	<entry>
		<id>http://coopspace.online/index.php?title=Elden_Ring:_All_Ancient_Somber_Smithing_Stone_Locations&amp;diff=50963&amp;oldid=prev</id>
		<title>AntoineGentle5 at 07:03, 21 April 2026</title>
		<link rel="alternate" type="text/html" href="http://coopspace.online/index.php?title=Elden_Ring:_All_Ancient_Somber_Smithing_Stone_Locations&amp;diff=50963&amp;oldid=prev"/>
		<updated>2026-04-21T07:03:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 07:03, 21 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;From here&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;climb up &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;stairs &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;follow &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;path leading to a dark passageway&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Make your way through &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;darkness and rest at &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;site of grace that awaits you. Make your way up the small staircase and &lt;/del&gt;towards the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;excessively large statue&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;There &lt;/del&gt;will be a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;group of minor NPCs &lt;/del&gt;guarding the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;chest that holds the stone. Defeat or run by them and open the chest that rests at the statue&amp;#039;s feet to obtain the first Somber Ancient Dragon Smithing St&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;Continue down this passage until you encounter &lt;/del&gt;several &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Land Octopuses and one Giant Land Octopus . This is a pretty cramped room to be dealing with the flailing limbs &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the large one, so you might be tempted to retreat into the passage. The Giant Land Octopus can’t pursue you far&lt;/del&gt;, but &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it means you’ll only be able to attack head-on, which can draw &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fight out&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Try to keep to the larger space of the cavern, so you have &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;better chance of getting around the en&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;He has a ruthlessness in combat similar to the Orphan of Kos&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as the beast leads an onslaught of attacks &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;are incredibly hard to predict. The challenge becomes even greater in his second phase where he brandishes &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;iconic Moonlight Greatsword &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;throw players off who&amp;#039;ve made it this &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of these NPCs is Hyetta, whom you can meet reasonably early in the Lands Between. Her questline involves Melina, Irina, and Millicent, as well as several unique rewards that can only be obtained through her quest l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Follow the south passage&amp;#039;s short ways&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and it will put &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;out in a junction &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sorts&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The large wooden wall to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;right leads to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dungeon’s boss fight&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The smaller wooden door across &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;way will lead &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the Rear Gael Tunnel Entrance &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Iron Fist Alexander (if you progressed him to that point)&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Opening this will allow Iron First Alexander &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;continue his journey to Redmane Castle&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;You can also loot one Smithing Stone [4] &lt;/del&gt;in the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wall. Open the smaller wooden door &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rest at the Rear Gael Tunnel Entrance site &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;grace for a quick route back to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;boss fight. You might just need&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The way through is blocked&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;however&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you need to find &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Caelid entrance in order to fully explore &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dungeon&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This is worth it for some great weapons: &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Cross-Naginata Spear and the Moonveil Katana &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;one &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;best weapons in the &lt;/del&gt;g&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Upon resting at &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Site of Grace&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ride northward past &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;magic seal until &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;stumble upon &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;red summoning sign &lt;/del&gt;that you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;will need to activate to assist Yura in defeating the Bloody Finger Raven Mount Assas&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;He&amp;#039;s obscenely agile&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;terrifying&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;exceptionally strong &lt;/del&gt;from &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;distance or up close with his mother&amp;#039;s placenta as a weapon. Oddly enough, &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Orphan of Kos boss fight is also one &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;most scenic and thematic clashes in a Soulsborne g&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The final location where you &lt;/del&gt;can &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;find Yura is at &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Zamor Ruins on the mountaintops &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the giants. If you don&amp;#039;t have the Mountaintops of the Giants unlocked just yet, you&amp;#039;ll have &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;take &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;few steps to get there&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;But be warned, once you enter the Mountaintops of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Giants&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it will cause any remaining steps from Yura&amp;#039;s questline to be skip&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;very easy &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;get all &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Smithing Stones &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Elden Ring mixed up&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;There are ordinary Smithing Stones, Somber Smithing Stones, Ancient Dragon Smithing Stones&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Somber Ancient Dragon Smithing Stones. If you&amp;#039;re not paying attention&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;these can get a bit confus&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;After &lt;/del&gt;your &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;battle with &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bloody finger Raven mount assassin&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Yura will relocate to &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;new location in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Altus plateau&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;To reach this area of the map, you will need to use &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Grand Lift &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Dectus&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which requires &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;two halves &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Dectus Medallion &lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The first half &lt;/del&gt;can &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be found guarded at Fort Haight in Southeast Limgrave&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;while &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;other half can be found in Caelid at Fort Far&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;only way to avoid &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Lord of Frenzy ending and regain access to the other endings &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to finish things with Melina&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;obtain &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Flame &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Frenzy, &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;then choose a specific path in Millicent&amp;#039;s questline &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;obtain Miquella&amp;#039;s &lt;/del&gt;Needle &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;after defeating Malenia&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;You will then have to use &lt;/del&gt;the needle &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;at the arena in the Crumbling Farum Azula &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;where &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fought the Dragonlord Placidusax to regain access to the other endings while losing the Lord of Frenzy end&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It&amp;#039;s impossible &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;have been playing &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;following Elden Ring without knowing Malenia, Blade of Miquella to be &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bane &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;countless players&amp;#039; quests throughout The Lands Between&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;She made an instant impact in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gaming community &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is easily one &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;most difficult bosses in [https://Unseenspiritual&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;com/ Elden Ring tips] Ri&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Past your first couple of enemies&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you’ll find a corpse with one Golden Rune [5] on him&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;From this item&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;face northeast. You’ll spot a passage ahead guarded by two soldiers. Dispatch &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;soldiers &lt;/del&gt;and the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Land Octopus further in. Make sure to loot the Smithing Stone [4] growing out of the wall near the entra&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Once the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;battle is complete&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you’re free &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;loot&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;You’ll find two Smithing Stone [4] and one Somber Smithing Stone [4] in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cave walls&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you’ll find the Cross-Naginata Spear on the corpse at the back of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;c&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Hyetta&amp;#039;s last location will be in Leyndell, Royal Capital. To access Leyndell, you must first acquire two great runes. If you don&amp;#039;t already have two great runes, it is recommended that you defeat Rennala&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Queen of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Full Moon, &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Godrick &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Grafted&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;After obtaining &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;runes, head towards &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Capital&amp;#039;s North side &lt;/ins&gt;towards the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Capital Rampart Site of Grace&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If you haven&amp;#039;t reached this point, there &lt;/ins&gt;will be a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;tree sentinel-like boss &lt;/ins&gt;guarding the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;entra&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The original Dark Souls cemented &lt;/ins&gt;several of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;its boss fights as FromSoft classics&lt;/ins&gt;, but &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Dragon Slayer Ornstein and Executioner Smough are among &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;toughest standouts&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;They&amp;#039;re &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;particularly special event as well&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;considering &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their two bosses at &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;same time despite being more than strong enough &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;carry their own wei&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of these NPCs is Hyetta, whom you can meet reasonably early in the Lands Between. Her questline involves Melina, Irina, and Millicent, as well as several unique rewards that can only be obtained through her quest l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Next&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;travel northward until &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;reach the Apostate Derelict Site &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Grace&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;From here, approach &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gigantic sleeping woman, summon Latenna and collect &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Silver Mirrorshield &lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Exhaust Latenna&amp;#039;s dialogue until you receive &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sixth Somber Ancient Smithing St&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&amp;#039;s impossible &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have been playing &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;following [https://unseenspiritual&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;com/ Elden Ring Beginner Guide] Ring without knowing Malenia, Blade of Miquella &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be the bane of countless players&amp;#039; quests throughout The Lands Between&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;She made an instant impact &lt;/ins&gt;in the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gaming community &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is easily one &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;most difficult bosses in Elden Ri&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;With new characters&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;vehicles&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mechanics like sprinting, &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game was much more enjoyable than its predecessor, while still maintaining &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;excellent atmosphere that kept fans engaged&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Players also had &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;chance to play as heroes&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;which is an element that was leagues ahead &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;original &lt;/ins&gt;g&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The Elden Ring Seamless Co-op mod does a few key things that make &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game way more accessible. In fact&lt;/ins&gt;, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mod morphs it from being a predominantly single-player game where with a bit of faff you can call on players to help &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in times of need, into &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;full-on co-op experience. The mod lets up to four players adventure together seamlessly, removing barriers so &lt;/ins&gt;that you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can cross fog walls together&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;all ride your own Torrents&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;explore the entire game world without disconnecting. You can even vote on fast-travelling together. It removes pretty much all friction &lt;/ins&gt;from the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;co-op aspect &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game.&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;An awesome original Xbox game fans &lt;/ins&gt;can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;still download, &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;first iteration &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Star Wars Battlefront 2 gave gamers a chance &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;step into &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;beloved universe in an incredibly well-made shooter that still holds up today&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;In my opinion &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;greatest game ever&lt;/ins&gt;,&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot; says Reddit user ControlQuality960 . &amp;quot;So simple and timele&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hard for any fan &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;leave out many Dark Souls bosses -- especially one from &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;various DLC expansions -- &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;terms of the raw challenges they posed&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The likes of Artorias&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the Abyss Watcher made for one of Dark Souls &amp;#039; toughest &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;most tragic boss fights that fans will never forget&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but Sister Friede provided one of the most nightmarish clashes during the Ashes of Ariandel expansion for Dark Souls I&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;You’ll need to battle through large clusters of Radahn Soldiers, regular soldiers, and the occasional Flame Chariot . As you make &lt;/ins&gt;your &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;way up &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fortified path&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;you’ll be bombarded with &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;magical volley of purple arrows raining down from &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sky&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A long magical archer is &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;source &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;these&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;located up on a high outcropping at &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;base level &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fort itself&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;You &lt;/ins&gt;can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fairly easily avoid his rain of arrows&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but they can become a deadly distraction as you battle with Radahn’s forces on &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gro&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;final Somber Ancient Dragon Smithing Stone in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Haligtree can be collected after defeating Malenia . This &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;no small feat, but upon defeating her&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rest at &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Site &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Grace &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;return &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the Unalloyed Gold &lt;/ins&gt;Needle . &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;When you return &lt;/ins&gt;the needle, you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;will receive Miquella&amp;#039;s Needle as well as a Somber Ancient Dragon Smithing St&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;From here, climb up the stairs and follow the path leading &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a dark passageway. Make your way through the darkness &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rest at &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;site &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;grace that awaits you&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Make your way up &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;small staircase &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;towards the excessively large statue. There will be a group &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;minor NPCs guarding the chest that holds &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;stone&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Defeat or run by them and open the chest that rests at the statue&amp;#039;s feet to obtain the first Somber Ancient Dragon Smithing St&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Fort Gael is more than worth the effort, however&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;as it is home to some powerful tools&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In and around Fort Gael&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;you can acquire &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Flames, Grant Me Strength incantation, Starscourge Heirloom Talisman, &lt;/ins&gt;and the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Katar fist weapon—along with several other powerful tools which any Tarnished would des&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Once &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;you have felled Edgar in either of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;two ways&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;travel &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the Lake-Facing Cliffs in Liurnia&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Upon reaching &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Site of Grace, you will see Hyetta has now appeared&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;standing near a rock. Speak with her &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;give her &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Shabriri Gr&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>AntoineGentle5</name></author>
		
	</entry>
	<entry>
		<id>http://coopspace.online/index.php?title=Elden_Ring:_All_Ancient_Somber_Smithing_Stone_Locations&amp;diff=49740&amp;oldid=prev</id>
		<title>HarrisGossett42: Created page with &quot;&lt;br&gt;From here, climb up the stairs and follow the path leading to a dark passageway. Make your way through the darkness and rest at the site of grace that awaits you. Make you...&quot;</title>
		<link rel="alternate" type="text/html" href="http://coopspace.online/index.php?title=Elden_Ring:_All_Ancient_Somber_Smithing_Stone_Locations&amp;diff=49740&amp;oldid=prev"/>
		<updated>2026-04-20T12:14:12Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;br&amp;gt;From here, climb up the stairs and follow the path leading to a dark passageway. Make your way through the darkness and rest at the site of grace that awaits you. Make you...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;From here, climb up the stairs and follow the path leading to a dark passageway. Make your way through the darkness and rest at the site of grace that awaits you. Make your way up the small staircase and towards the excessively large statue. There will be a group of minor NPCs guarding the chest that holds the stone. Defeat or run by them and open the chest that rests at the statue&amp;#039;s feet to obtain the first Somber Ancient Dragon Smithing St&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Continue down this passage until you encounter several Land Octopuses and one Giant Land Octopus . This is a pretty cramped room to be dealing with the flailing limbs of the large one, so you might be tempted to retreat into the passage. The Giant Land Octopus can’t pursue you far, but it means you’ll only be able to attack head-on, which can draw the fight out. Try to keep to the larger space of the cavern, so you have a better chance of getting around the en&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;He has a ruthlessness in combat similar to the Orphan of Kos, as the beast leads an onslaught of attacks that are incredibly hard to predict. The challenge becomes even greater in his second phase where he brandishes the iconic Moonlight Greatsword to throw players off who&amp;#039;ve made it this &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of these NPCs is Hyetta, whom you can meet reasonably early in the Lands Between. Her questline involves Melina, Irina, and Millicent, as well as several unique rewards that can only be obtained through her quest l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Follow the south passage&amp;#039;s short ways, and it will put you out in a junction of sorts. The large wooden wall to the right leads to the dungeon’s boss fight. The smaller wooden door across the way will lead to the Rear Gael Tunnel Entrance and Iron Fist Alexander (if you progressed him to that point). Opening this will allow Iron First Alexander to continue his journey to Redmane Castle. You can also loot one Smithing Stone [4] in the wall. Open the smaller wooden door and rest at the Rear Gael Tunnel Entrance site of grace for a quick route back to the boss fight. You might just need&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The way through is blocked, however, and you need to find the Caelid entrance in order to fully explore the dungeon. This is worth it for some great weapons: the Cross-Naginata Spear and the Moonveil Katana , one of the best weapons in the g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Upon resting at the Site of Grace, ride northward past the magic seal until you stumble upon a red summoning sign that you will need to activate to assist Yura in defeating the Bloody Finger Raven Mount Assas&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;He&amp;#039;s obscenely agile, terrifying, and exceptionally strong from distance or up close with his mother&amp;#039;s placenta as a weapon. Oddly enough, the Orphan of Kos boss fight is also one of the most scenic and thematic clashes in a Soulsborne g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The final location where you can find Yura is at the Zamor Ruins on the mountaintops of the giants. If you don&amp;#039;t have the Mountaintops of the Giants unlocked just yet, you&amp;#039;ll have to take a few steps to get there. But be warned, once you enter the Mountaintops of the Giants, it will cause any remaining steps from Yura&amp;#039;s questline to be skip&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&amp;#039;s very easy to get all the Smithing Stones in Elden Ring mixed up. There are ordinary Smithing Stones, Somber Smithing Stones, Ancient Dragon Smithing Stones, and Somber Ancient Dragon Smithing Stones. If you&amp;#039;re not paying attention, these can get a bit confus&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;After your battle with the bloody finger Raven mount assassin, Yura will relocate to a new location in the Altus plateau. To reach this area of the map, you will need to use the Grand Lift of Dectus, which requires the two halves of the Dectus Medallion . The first half can be found guarded at Fort Haight in Southeast Limgrave, while the other half can be found in Caelid at Fort Far&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The only way to avoid the Lord of Frenzy ending and regain access to the other endings is to finish things with Melina, obtain the Flame of Frenzy, and then choose a specific path in Millicent&amp;#039;s questline to obtain Miquella&amp;#039;s Needle after defeating Malenia. You will then have to use the needle at the arena in the Crumbling Farum Azula , where you fought the Dragonlord Placidusax to regain access to the other endings while losing the Lord of Frenzy end&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&amp;#039;s impossible to have been playing and following Elden Ring without knowing Malenia, Blade of Miquella to be the bane of countless players&amp;#039; quests throughout The Lands Between. She made an instant impact in the gaming community and is easily one of the most difficult bosses in [https://Unseenspiritual.com/ Elden Ring tips] Ri&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Past your first couple of enemies, you’ll find a corpse with one Golden Rune [5] on him. From this item, face northeast. You’ll spot a passage ahead guarded by two soldiers. Dispatch the soldiers and the Land Octopus further in. Make sure to loot the Smithing Stone [4] growing out of the wall near the entra&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Once the battle is complete, you’re free to loot. You’ll find two Smithing Stone [4] and one Somber Smithing Stone [4] in the cave walls, and you’ll find the Cross-Naginata Spear on the corpse at the back of the c&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>HarrisGossett42</name></author>
		
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