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	<title>First Person Shooter Best Of Decade - Revision history</title>
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	<updated>2026-04-22T11:47:46Z</updated>
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		<title>MatthiasFrewer at 07:27, 23 March 2026</title>
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		<updated>2026-03-23T07:27:19Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 07:27, 23 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Next&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the first major content update coming &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;World &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Warcraft: Shadowlands was announced&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Chains of Damnation will bring players &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a new zone in The Maw called Korthia&lt;/del&gt;, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;City of Secrets, where new quests and world activities will be availa&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;am really struggling &lt;/del&gt;on &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;where to put Zarya&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;She&amp;#039;s &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Russian soldier &lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;arms like Redwoods&lt;/del&gt;, so &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;I think tanks would come fairly naturally &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;her&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Then again&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it has been heavily speculated that Zarya is gay&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;we &lt;/del&gt;all &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;know gays can&amp;#039;t drive&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A pickle&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Maybe she&amp;#039;d aim well but struggle with three-point turns. Let&amp;#039;s put her in fourth and stop worrying about&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;To new PvP maps were revealed&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Rome and New York City&lt;/del&gt;, as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;well as details about the longer PvE maps designed for Story Mode. Each mission will have its own custom map that features day-night cycles &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;weather conditions&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;One of the missions shown during the deep dive featured a snowstorm &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;progresses throughout the level until it ends in a massive battle amidst a blizz&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;That’s an issue for another day though. Today, &lt;/del&gt;I want to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;focus &lt;/del&gt;on &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the Archives skins, particularly those of our queer characters, Soldier 76 and Tracer&lt;/del&gt;. The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Archives event &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;running until April 27&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and brings eight new skins to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game, each designed &lt;/del&gt;around &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a given character’s cultural history&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Both Soldier 76 and Tracer are included in the event, but it’s extremely telling &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;neither of their cultural histories includes any reference &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;queerness. Soldier 76 is becoming Soldier 1776 which&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;I admit, is &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;good pun. The American soldier is donning the jacket &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Revolutionaries, these days probably best known from the musical Hamil&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Blizzard took &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mantle &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;#1 hero &lt;/del&gt;shooter &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;from Valve&amp;#039;s Team Fortress 2 &lt;/del&gt;in 2016 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;when they released the best FPS of the 2010s, Overwatch . It&amp;#039;s a game that rewards teamwork (unless your teammates are jerks)&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;with 31 heroes to choose from, there&amp;#039;s bound &lt;/del&gt;to be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a character that suits your play style&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Yes&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it&amp;#039;s had its ups &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;downs over &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;years (seems like &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lot of downs recently), but that can&amp;#039;t take away &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hundreds of hours many have put into &lt;/del&gt;this &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;excellent shoo&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Yesterday I took a look at how good each of &lt;/del&gt;the [https://overwatch2Fans.com overwatch 2 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Esports&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Https&lt;/del&gt;://&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;overwatch2fans&lt;/del&gt;.com/] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2 Tanks would be at driving a tank . We had &lt;/del&gt;some &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;laughs&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;had some fun&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but then &lt;/del&gt;it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;was time to put away childish toys and become a gamer&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;I played a few rounds of Overwatch 2 and, as &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;tradition&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;I lost badly&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The fact D&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Va is an expert tank driving in real life did not help me play any better as her&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;I&amp;#039;m wounded. Lost. I feel like I can&amp;#039;t go on. I need support. Emotional support. So then&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;let&amp;#039;s rank all of the Overwatch 2 Supports by how supportive they would be in an emotional cri&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;All &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;while&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Twitch streamers are taking a stance against gambling&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;while Xbox brings HowLongToBeat support into its library &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;let you know what time investment you’re making before you dive &lt;/del&gt;in. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Speaking &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;diving i&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;Despite my praise for &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;designs&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Overwatch is not &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game with in-depth characters - it’s all skin deep&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Any attempt to flesh them out usually comes through fine print &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the lore, promo reels&lt;/del&gt;, or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;external material like comic books&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;I understand why fans want these great designs to be built upon further, and I appreciate that &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hero shooter all about utilising powers &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fast PvP play is not the ideal genre for deep, interconnected stories. Overwatch has two queer characters&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which is more than most triple-A games, but it’s hard to give it too much credit when their queerness has been &lt;/del&gt;so &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;completely downplayed&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It’s often lauded for its diversity - it even once had a GLAAD nomination - but that fact is its two queer characters are white&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cis&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;straight passing&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;while there are more playable animals and playable robots than there are playable Black women&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;That’s not too much of a stretch though, given that there are zero Black women in Overwatch’s heaving roster right now - Sojourn will join in Overwatch 2, but that feels too late for a game with playable 32 charact&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Overwatch skins are nothing more than costumes to dress your favourite characters up in&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;so it seems silly for someone like me, who only plays rarely &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;not even as Soldier 76&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to care about them so much&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;But it’s not really about whether &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;skins look good&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;whether I’d want them&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and whether they’re better or worse than other sets. It’s that Blizzard had &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;opportunity &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;embrace the queer culture behind Soldier 76 &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Tracer, a culture &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;company is happy to cater to in only &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;most minor of ways, and instead ducked it&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A skin &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;was unabashedly queer was an opportunity to reinforce &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;diversity Blizzard often talks about&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but &lt;/del&gt;Overwatch &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;deliberately let &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;opportunity pass&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Zenyatta is &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cold, unfeeling robot. He may offer some mystic advice that tries&lt;/del&gt;, in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;its own way&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to be helpful, but I don&amp;#039;t see much &lt;/del&gt;of it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;being any useful. At best you get a fortune cookie and at worst you get HAL. Bottom of &lt;/del&gt;the l&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Finally, Xbox has implemented How Long to Beat , giving you &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;heads up on how long on average it’ll take you to go for &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;completionist run or just &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;main story playthrough&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;With gaming’s approach to length changing thanks to subscription services such as Game Pass &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;PS Plus&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;features editor Andrew King argues &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;this is long overdue, letting people find shorter nuggets &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;power through in their free time&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or bigger time sinks for those who prefer a longer adventure with &lt;/del&gt;more &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;commitm&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;What can be said about Destiny 2 ? It&amp;#039;s the best damn looter-shooter ever made&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hands down. It does guns and gunplay better than any other game. Slap on some interesting space magic &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;keep it interesting, along with thousands &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;different weapon and part combinations, and Destiny 2 never gets old&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;New content is being added all the time, and with its recent migration &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Steam&lt;/ins&gt;, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;player base is bigger than e&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;These days, I’m lucky enough to work in games, and that means even if &lt;/ins&gt;I &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;don’t get a game code, I know that I’ll be able to write about a game and make money off it. In 2016 when Overwatch released, that wasn’t the case. I’d buy new games, beat them, then flip them at a second hand shop and use that money to buy another game, and so &lt;/ins&gt;on. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;That’s &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;big part of why single player games, &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a definitive ending&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;matter &lt;/ins&gt;so &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;much &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;me&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The Witcher, The Last of Us, Horizon, Grand Theft Auto 4&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Red Dead Redemption 2&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;every FIFA from 09 to 19 &lt;/ins&gt;all &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;entered my life that way&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Countless others, too&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Despite this&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;I still have my old Overwatch disc&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gathering dust on my shelf &lt;/ins&gt;as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it dwindles in value &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;my play time trickles up by a few measly minutes every six months or so&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;There’s just something very compelling about Overwatch’s existence &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;never quite translates to its gamep&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Right now I have almost everything &lt;/ins&gt;I &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;could ever &lt;/ins&gt;want&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, and I’m smart enough now &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;avoid wasting money &lt;/ins&gt;on &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;currency unless there is something I desperately want&lt;/ins&gt;. The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;battle pass &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;one of the few means of progression right now&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;character levelling system teased in earlier trailers abandoned until PvE rolls &lt;/ins&gt;around. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Seasonal skins &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;used &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;justify events are now available whenever we like&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;part &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bundles that cycle through &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;store each and every day.&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Overwatch 2 is right around &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;corner, and even though it shouldn’t really exist , there’s an air &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;excitement around its launch. The first Overwatch completely reinvented the online &lt;/ins&gt;shooter &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;space when it launched &lt;/ins&gt;in 2016, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;deserves &lt;/ins&gt;to be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;spoken about in the same breath as gaming’s all time greats&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It was fresh, fast&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fiendishly compelling, but &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;very fact &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sequel exists highlights how much Overwatch has fallen off the pace. The latest revelation about &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hero roster only underscores &lt;/ins&gt;this &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;furt&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Unlocking old heroes only applies to new players, but going forward &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;battle pass will come into play. With that, free players will need to grind to unlock heroes, while premium players will get them automatically. It seems to go against &lt;/ins&gt;[https://overwatch2Fans.com&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;/ &lt;/ins&gt;overwatch 2 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;tips&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;https&lt;/ins&gt;://&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;overwatch2Fans&lt;/ins&gt;.com/]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;’s greatest strength that &lt;/ins&gt;some &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;players can have access to so many more heroes&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and so much earlier. Of course&lt;/ins&gt;, it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;might seem like Overwatch cannot win&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;I’ve just complained that it &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;opting for the sequel model&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and now I’m criticising it for going down the seasonal route&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Maybe that’s just it though&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Maybe Overwatch cannot win&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It was the perfect game at the perfect time&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and it feels impossible to think it might ever recapture that ma&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;I can buy skins outright, but they used to be earned through chance, so the value of each skin is twisted in a way that &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;community is going to take a long time to reconcile. In reality is it no different to how things are done in games like Apex Legends or Fortnite &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with the very best skins costing around $15-$20&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but we were used &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;earning them &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a much easier way, and thus it feels unfair&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;For someone like me with more skins than sense, I feel like a dragon sitting atop a mountain of gold unaware &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;how they stumbled across such riches. I’m serious, using the new values assigned to skins I think my account is worth thousands. Yet it’s also worthless.&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Overwatch was &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game I played constantly at university&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and playing around with its existing roster while delving into each new hero was &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;big part of its appeal&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;My flatmates and I would fall &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;love with specific roles&lt;/ins&gt;, or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gravitate towards certain heroes because their aesthetic called out to us&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;I’m &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;filthy weeb &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;also very gay&lt;/ins&gt;, so &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;my mains ended up being D&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Va&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Mercy&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Lucio&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with venturing into DPS territory rarely&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Typically&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;when games try &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;tell their in-game story outside of the game&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it’s because the narrative is a bit naff&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;I don’t mean stuff like &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Life is Strange or Tomb Raider comics&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;which both expand upon an existing story&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;I mean &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;likes of Outriders’ recent short there &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;give backstory &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;establish &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;lore of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game. Maybe just..&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;do &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game? But again&lt;/ins&gt;, Overwatch &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is an exception to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rule. Overwatch’s character reveals feel like you’re reading &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;secret diary&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it’s like you’re being let &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on something special&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;not having a crumpled up piece &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;paper with the word ‘BaCkStOrY’ written on &lt;/ins&gt;it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in crayon - this, by &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;way, is exactly what watching that Outriders short felt &lt;/ins&gt;l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;There was a time only &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;few short years ago when Overwatch was untouchable. Blizzard’s hero shooter was &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fresh, energetic entry in &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;genre that was slowly but surely growing stale&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The beloved developer saw this gap in the market &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;pounced upon it&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;delivering a diverse multiplayer experience &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;would hold our attention for years to come. Fast forward &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2021&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and the picture appears infinitely &lt;/ins&gt;more &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bl&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>MatthiasFrewer</name></author>
		
	</entry>
	<entry>
		<id>http://coopspace.online/index.php?title=First_Person_Shooter_Best_Of_Decade&amp;diff=12989&amp;oldid=prev</id>
		<title>SherlynFlanders: Created page with &quot;Next, the first major content update coming to World of Warcraft: Shadowlands was announced. Chains of Damnation will bring players to a new zone in The Maw called Korthia, th...&quot;</title>
		<link rel="alternate" type="text/html" href="http://coopspace.online/index.php?title=First_Person_Shooter_Best_Of_Decade&amp;diff=12989&amp;oldid=prev"/>
		<updated>2026-03-23T07:25:02Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Next, the first major content update coming to World of Warcraft: Shadowlands was announced. Chains of Damnation will bring players to a new zone in The Maw called Korthia, th...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Next, the first major content update coming to World of Warcraft: Shadowlands was announced. Chains of Damnation will bring players to a new zone in The Maw called Korthia, the City of Secrets, where new quests and world activities will be availa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I am really struggling on where to put Zarya. She&amp;#039;s a Russian soldier with arms like Redwoods, so I think tanks would come fairly naturally to her. Then again, it has been heavily speculated that Zarya is gay, and we all know gays can&amp;#039;t drive. A pickle. Maybe she&amp;#039;d aim well but struggle with three-point turns. Let&amp;#039;s put her in fourth and stop worrying about&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;To new PvP maps were revealed, Rome and New York City, as well as details about the longer PvE maps designed for Story Mode. Each mission will have its own custom map that features day-night cycles and weather conditions. One of the missions shown during the deep dive featured a snowstorm that progresses throughout the level until it ends in a massive battle amidst a blizz&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;That’s an issue for another day though. Today, I want to focus on the Archives skins, particularly those of our queer characters, Soldier 76 and Tracer. The Archives event is running until April 27, and brings eight new skins to the game, each designed around a given character’s cultural history. Both Soldier 76 and Tracer are included in the event, but it’s extremely telling that neither of their cultural histories includes any reference to queerness. Soldier 76 is becoming Soldier 1776 which, I admit, is a good pun. The American soldier is donning the jacket of the Revolutionaries, these days probably best known from the musical Hamil&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Blizzard took the mantle of #1 hero shooter from Valve&amp;#039;s Team Fortress 2 in 2016 when they released the best FPS of the 2010s, Overwatch . It&amp;#039;s a game that rewards teamwork (unless your teammates are jerks), and with 31 heroes to choose from, there&amp;#039;s bound to be a character that suits your play style. Yes, it&amp;#039;s had its ups and downs over the years (seems like a lot of downs recently), but that can&amp;#039;t take away the hundreds of hours many have put into this excellent shoo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Yesterday I took a look at how good each of the [https://overwatch2Fans.com overwatch 2 Esports|Https://overwatch2fans.com/] 2 Tanks would be at driving a tank . We had some laughs, had some fun, but then it was time to put away childish toys and become a gamer. I played a few rounds of Overwatch 2 and, as is tradition, I lost badly. The fact D.Va is an expert tank driving in real life did not help me play any better as her. I&amp;#039;m wounded. Lost. I feel like I can&amp;#039;t go on. I need support. Emotional support. So then, let&amp;#039;s rank all of the Overwatch 2 Supports by how supportive they would be in an emotional cri&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;All the while, Twitch streamers are taking a stance against gambling, while Xbox brings HowLongToBeat support into its library to let you know what time investment you’re making before you dive in. Speaking of diving i&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Despite my praise for the designs, Overwatch is not a game with in-depth characters - it’s all skin deep. Any attempt to flesh them out usually comes through fine print in the lore, promo reels, or external material like comic books. I understand why fans want these great designs to be built upon further, and I appreciate that a hero shooter all about utilising powers and fast PvP play is not the ideal genre for deep, interconnected stories. Overwatch has two queer characters, which is more than most triple-A games, but it’s hard to give it too much credit when their queerness has been so completely downplayed. It’s often lauded for its diversity - it even once had a GLAAD nomination - but that fact is its two queer characters are white, cis, and straight passing, while there are more playable animals and playable robots than there are playable Black women. That’s not too much of a stretch though, given that there are zero Black women in Overwatch’s heaving roster right now - Sojourn will join in Overwatch 2, but that feels too late for a game with playable 32 charact&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Overwatch skins are nothing more than costumes to dress your favourite characters up in, so it seems silly for someone like me, who only plays rarely and not even as Soldier 76, to care about them so much. But it’s not really about whether the skins look good, whether I’d want them, and whether they’re better or worse than other sets. It’s that Blizzard had the opportunity to embrace the queer culture behind Soldier 76 and Tracer, a culture the company is happy to cater to in only the most minor of ways, and instead ducked it. A skin that was unabashedly queer was an opportunity to reinforce the diversity Blizzard often talks about, but Overwatch deliberately let the opportunity pass&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Zenyatta is a cold, unfeeling robot. He may offer some mystic advice that tries, in its own way, to be helpful, but I don&amp;#039;t see much of it being any useful. At best you get a fortune cookie and at worst you get HAL. Bottom of the l&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Finally, Xbox has implemented How Long to Beat , giving you a heads up on how long on average it’ll take you to go for a completionist run or just a main story playthrough. With gaming’s approach to length changing thanks to subscription services such as Game Pass and PS Plus, features editor Andrew King argues that this is long overdue, letting people find shorter nuggets to power through in their free time, or bigger time sinks for those who prefer a longer adventure with more commitm&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>SherlynFlanders</name></author>
		
	</entry>
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