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	<title>Ghost Of Tsushima Trailer Breakdown - Revision history</title>
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		<title>ElvaRaley1 at 11:00, 19 April 2026</title>
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 11:00, 19 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;Sucker Punch is one of the most admired developers in the gaming industry, and perhaps best known for creating the Sly Cooper and Infamous series of games. In 2011, Sony purchased Sucker Punch to produce games exclusively for PlayStation. Sucker Punch has always worked within short development windows, with the longest period in between releasing games being four years. The length between the release of the Studio&amp;#039;s last game Infamous First Light and the scheduled release of Ghost of Tsushima will be six years, prompting some to wonder if the game would be better off debuting on the PlayStation&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;We here at DualShockers have been pondering what big surprises the show have in store, as well as who the big winner will be at this year&amp;#039;s Game Awards. Here are five predictions we are pretty certain will happen during the show&amp;#039;s durat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Notably, the horse is going considerably fast in this trailer. Generally that would not be a significant thing to note, but this riding momentum suggests that the game is going to feature a map with a considerable size, as traveling devices in games, such as horses and cars, must be modified within the game to make sure that it does not break the game in any way. Basically, the faster the horse, the bigger the potential map s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Jin tries to walk over to pick up his sword but is then shot with an arrow once more by a sniper way out in the distance. The narrator states that &amp;quot;some say he died,&amp;quot; as the arrow strikes him down. The next shot contradicts this as he is seen riding a horse through a wide open field. This is where the gameplay is shown off in the trailer, as the first bit of playable action that is shown is the horse riding through the fi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The highly anticipated [https://tsushimagame.com/ Ghost of tsushima trophies|https://tsushimagame.com/] of Tsushima has just become a lot more appealing to old school gamers thanks to the way players will explore the world, as there won’t be any certain waypoints to rely on. This will bring the game closely in line with the exploration of iconic titles like The Elder Scrolls III: Morrowind , which challenged its players in similar w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Sucker Punch has set the bar very high for themselves with their past success making Sly Cooper and Infamous games. Throughout three generations of PlayStation consoles, the developer has been a mainstay for gamers on the platform. It seems like Ghost of Tsushima is up to the challenge of raising the bar higher than ever before, as Sucker Punch looks to cap off the PlayStation 4 with perhaps it&amp;#039;s last AAA exclus&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;/del&gt;&amp;lt;br&amp;gt;So, why would the first look of a Batman: Court of Owls video game be held at this year&amp;#039;s Game Awards? Well, the voice actor Roger Craig Smith tweeted about the show . Specifically. he said, &amp;quot;Keep them eyes and ears on The Game Awards tonight! Got a little somethin&amp;#039; we&amp;#039;re cookin&amp;#039; up for ya....&amp;quot; For those unaware, this is the voice actor who played the Caped Crusader in Batman: Arkham Origi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Back in September&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;WB Games Montreal posted &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mysterious tweet teasing its next project&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;As &lt;/del&gt;it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;was attached to Batman&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;80th anniversary&lt;/del&gt;, it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;was clear that &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;development studio was working on &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;new Batman &lt;/del&gt;game. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The tease itself quickly flashed some images &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;one &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which indicated &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Batman&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;next video &lt;/del&gt;game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;adventure would involve &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Court of O&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Nobody knows when &lt;/del&gt;The Last of Us Part &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;II will finally &lt;/del&gt;release&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, and if they do, they&amp;#039;re not telling&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The next largest &lt;/del&gt;Sony &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;first-party &lt;/del&gt;title after Naughty &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Dog&amp;#039;s sequel is likely Ghost of Tsushima , &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;new IP &lt;/del&gt;from &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;developer Sucker Punch, a studio best known for working on games like Sly Cooper and Infamous &lt;/del&gt;. The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Japan-set fallen samurai revenge thriller looks to be shaping up to be one &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2020&amp;#039;s breakout hits&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but now fans are concerned &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sony might delay the highly-anticipated title from its previously-scheduled June 26 street date, to the point where fears about the game&amp;#039;s &lt;/del&gt;release &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;status have caused Ghost to become a trending topic &lt;/del&gt;on &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Twitter&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as recently reported by Game Ra&lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The release window for &lt;/del&gt;Ghost of Tsushima &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;comes from &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;trailer at The Game Awards &lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Just &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;few days ago&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sucker Punch teased that &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game would get a new reveal at The Game Awards &lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Although it was known &lt;/del&gt;the game was &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;going to be showed&lt;/del&gt;, it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wasn&lt;/del&gt;&amp;#039;t &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;apparent just how much was going to be revealed&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The good news is &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;there&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;plenty &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;new things to talk about when &lt;/del&gt;it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;comes to &lt;/del&gt;Ghost of Tsushima &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, as The &lt;/del&gt;Game Awards trailer &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is over four and a half minutes l&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;important thing &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;note is that both _ God &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;War 2 _ &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;_ The Last &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Us _ were subsequently remastered &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;released on &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;next iteration &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;platforms that they had skipped&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Additionally&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;both remasters went on to become &lt;/del&gt;even &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;more successful than their original versions. This could point to &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;potentially similar future for &lt;/del&gt;_ Ghost of Tsushima&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;_ &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as &lt;/del&gt;the title is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;more than likely going to release &lt;/del&gt;right before the &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;During this week&amp;#039;s State &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Play &lt;/del&gt;, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;people at PlayStation gave us &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;glimpse of &lt;/del&gt;Sucker Punch&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;upcoming &lt;/del&gt;game, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ghost of Tsushima &lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;already &lt;/del&gt;known &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that we will &lt;/del&gt;be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;seeing &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;full trailer&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but I believe we&amp;#039;ll &lt;/del&gt;get &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;more &lt;/del&gt;than &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;just that. I&amp;#039;m talking about a release d&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;So, why would the first look of a Batman: Court of Owls video game be held at this year&amp;#039;s Game Awards? Well, the voice actor Roger Craig Smith tweeted about the show . Specifically. he said, &amp;quot;Keep them eyes and ears on The Game Awards tonight! Got a little somethin&amp;#039; we&amp;#039;re cookin&amp;#039; up for ya....&amp;quot; For those unaware, this is the voice actor who played the Caped Crusader in Batman: Arkham Origi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;During the company&amp;#039;s final State of Play livestream for 2019, Sony showed a 60-second teaser for a new Ghost of Tsushima trailer. The full trailer will be shown at The Game Awards on December 12 at 8:30 p.m. EST, but the State of Play clip gives viewers a glimpse at what the new trailer could reveal. It begins with a group of armored Mongolian soldiers&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wheeling &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;heavy cart through a yellow forest on the island of Tsushima, Japan. They spot the game&amp;#039;s masked protagonist, Jin, silhouetted dramatically against the light at the edge of the trees&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;They then draw their swords and charge, and Jin responds by drawing his and pulling a smoke bomb from his belt, slamming &lt;/ins&gt;it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;into the ground below him. It&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;not much&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but &lt;/ins&gt;it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;does give viewers a hint at how Jin could develop into a &amp;quot;samurai commando, &amp;quot; gaining new tools (like smoke bombs) over the course of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While much remains to be revealed about Ghost of Tsushima , there is &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fair bit of information already available for curios fans. The &lt;/ins&gt;game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is set in an open world but will not be a full-fledged RPG, instead following a more structured story&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;As shown off in the E3 2018 gameplay trailer, Ghost of Tsuhuma&amp;#039;s combat is &amp;quot;skill-based&lt;/ins&gt;,&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot; but that doesn&amp;#039;t mean only hardcore players will be able to enjoy it. Ghost &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Tsushima&amp;#039;s creative director explained &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;combat isn&amp;#039;t as challenging as Bloodborne&amp;#039;s and that it&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;instead &amp;quot;a &lt;/ins&gt;game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that&amp;#039;s meant for the mainstream gaming audience.&amp;quot; Still, fans have yet to see how combat elements like &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;smoke bomb will play into that skill-based sys&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;After the announcement that Naughty Dog would be delaying _ &lt;/ins&gt;The Last of Us Part &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2 , _ _ Ghost of Tsushima’s _ &lt;/ins&gt;release &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;date then came into question&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;With the way &lt;/ins&gt;Sony &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;releases its exclusives on PlayStation, Sucker Punch’s newest &lt;/ins&gt;title &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is more than likely going to release months &lt;/ins&gt;after Naughty &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Dog’s to prevent &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;titles &lt;/ins&gt;from &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cannibalizing each other’s sales&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Similarly to _ &lt;/ins&gt;The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Last &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Us Part 2 _ and _ Death Stranding _ &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Sony has also repeatedly confirmed &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;_ Ghost of Tsushima _ will indeed &lt;/ins&gt;release on &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;PS4 (though _ Death Stranding _ actually was released just last month&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and with presumably a shorter development cyc&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;With all that in mind, I think &lt;/ins&gt;Ghost of Tsushima &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;will get &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Summer 2020 release window&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;That way, there isn&amp;#039;t really &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;commitment to a specific date&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and it puts it far away from all the big games coming out within the first half of 2&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Between its experienced development studio, beautiful visuals, and intriguing setting, Ghost of Tsushima is undoubtedly one of the most anticipated PlayStation-exclusive games on &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;horizon&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;While &lt;/ins&gt;the game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;never had a release date, Ghost of Tsushima &lt;/ins&gt;was &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;reportedly delayed internally&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/ins&gt;it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;probably won&lt;/ins&gt;&amp;#039;t &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;release until late 2020 &lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If &lt;/ins&gt;that&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the case, it&amp;#039;s entirely possible that [https://tsushimagame.com/ Ghost of Tsushima beginner guide|https://tsushimagame.com/] &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Tsushima could be a PS5 launch title. Either way, &lt;/ins&gt;it&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;s not unlikely that &lt;/ins&gt;Ghost of Tsushima&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039; s &lt;/ins&gt;Game Awards trailer &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;will finally reveal an official release d&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Hopefully, IllFonic learned from the shaky launch of its previous release and will be ready to address bugs and matchmaking issues when Predator: Hunting Grounds releases . &lt;/ins&gt;The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;unfortunate decline of Friday the 13th: The Game might have taught the studio how &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;handle a launch &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;such a high profile title, &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;narrowing the scope down to a PS4 exclusive should make keeping on top &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;updates &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;patches more manageable for the small development t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It has been almost six years since &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;release of _ Infamous Second Son _ , meaning **Ghost of Tsushima ** has been in some form &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;development at Sucker Punch Productions for just as long&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;More will be known at tomorrow’s Game Awards&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;possibly &lt;/ins&gt;even a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;release date, but either way &lt;/ins&gt;_ Ghost of Tsushima _ &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;will still hold the record for being the longest developed game in Sucker Punch Productions’ history. It has been in development for so long that &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;studio has had a PS4 launch window &lt;/ins&gt;title &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in _ Infamous Second Son _ and &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;now planning on releasing this new project ostensibly &lt;/ins&gt;right before the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;launch of the PS5. The question is - should it wait for &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ghost &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Tsushima &lt;/ins&gt;, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;latest game from Sony first-party studio Sucker Punch, will receive &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;new trailer during The Game Awards 2019. &lt;/ins&gt;Sucker Punch&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;last release was inFamous Second Son , a launch-window PS4 &lt;/ins&gt;game, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;way back in 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Roger Craig Smith is involved in other big video game franchises though&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;He &lt;/ins&gt;is known &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;as the voice of Sonic from Sonic the Hedgehog and Mirage in Apex Legends . Could he be teasing news from one of those franchises? Sure, it&amp;#039;s definitely possible. But a new Batman game seems to &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;more &amp;quot;worthy&amp;quot; of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;tease&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and would certainly &lt;/ins&gt;get &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a bigger pop &lt;/ins&gt;than &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the aforementioned tit&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ElvaRaley1</name></author>
		
	</entry>
	<entry>
		<id>http://coopspace.online/index.php?title=Ghost_Of_Tsushima_Trailer_Breakdown&amp;diff=48223&amp;oldid=prev</id>
		<title>JannaNeuhaus36: Created page with &quot;&lt;br&gt;Sucker Punch is one of the most admired developers in the gaming industry, and perhaps best known for creating the Sly Cooper and Infamous series of games. In 2011, Sony p...&quot;</title>
		<link rel="alternate" type="text/html" href="http://coopspace.online/index.php?title=Ghost_Of_Tsushima_Trailer_Breakdown&amp;diff=48223&amp;oldid=prev"/>
		<updated>2026-04-19T09:04:09Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;br&amp;gt;Sucker Punch is one of the most admired developers in the gaming industry, and perhaps best known for creating the Sly Cooper and Infamous series of games. In 2011, Sony p...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;Sucker Punch is one of the most admired developers in the gaming industry, and perhaps best known for creating the Sly Cooper and Infamous series of games. In 2011, Sony purchased Sucker Punch to produce games exclusively for PlayStation. Sucker Punch has always worked within short development windows, with the longest period in between releasing games being four years. The length between the release of the Studio&amp;#039;s last game Infamous First Light and the scheduled release of Ghost of Tsushima will be six years, prompting some to wonder if the game would be better off debuting on the PlayStation&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;We here at DualShockers have been pondering what big surprises the show have in store, as well as who the big winner will be at this year&amp;#039;s Game Awards. Here are five predictions we are pretty certain will happen during the show&amp;#039;s durat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Notably, the horse is going considerably fast in this trailer. Generally that would not be a significant thing to note, but this riding momentum suggests that the game is going to feature a map with a considerable size, as traveling devices in games, such as horses and cars, must be modified within the game to make sure that it does not break the game in any way. Basically, the faster the horse, the bigger the potential map s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Jin tries to walk over to pick up his sword but is then shot with an arrow once more by a sniper way out in the distance. The narrator states that &amp;quot;some say he died,&amp;quot; as the arrow strikes him down. The next shot contradicts this as he is seen riding a horse through a wide open field. This is where the gameplay is shown off in the trailer, as the first bit of playable action that is shown is the horse riding through the fi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The highly anticipated [https://tsushimagame.com/ Ghost of tsushima trophies|https://tsushimagame.com/] of Tsushima has just become a lot more appealing to old school gamers thanks to the way players will explore the world, as there won’t be any certain waypoints to rely on. This will bring the game closely in line with the exploration of iconic titles like The Elder Scrolls III: Morrowind , which challenged its players in similar w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Sucker Punch has set the bar very high for themselves with their past success making Sly Cooper and Infamous games. Throughout three generations of PlayStation consoles, the developer has been a mainstay for gamers on the platform. It seems like Ghost of Tsushima is up to the challenge of raising the bar higher than ever before, as Sucker Punch looks to cap off the PlayStation 4 with perhaps it&amp;#039;s last AAA exclus&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;So, why would the first look of a Batman: Court of Owls video game be held at this year&amp;#039;s Game Awards? Well, the voice actor Roger Craig Smith tweeted about the show . Specifically. he said, &amp;quot;Keep them eyes and ears on The Game Awards tonight! Got a little somethin&amp;#039; we&amp;#039;re cookin&amp;#039; up for ya....&amp;quot; For those unaware, this is the voice actor who played the Caped Crusader in Batman: Arkham Origi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Back in September, WB Games Montreal posted a mysterious tweet teasing its next project. As it was attached to Batman&amp;#039;s 80th anniversary, it was clear that the development studio was working on a new Batman game. The tease itself quickly flashed some images , one of which indicated that Batman&amp;#039;s next video game adventure would involve the Court of O&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Nobody knows when The Last of Us Part II will finally release, and if they do, they&amp;#039;re not telling. The next largest Sony first-party title after Naughty Dog&amp;#039;s sequel is likely Ghost of Tsushima , the new IP from developer Sucker Punch, a studio best known for working on games like Sly Cooper and Infamous . The Japan-set fallen samurai revenge thriller looks to be shaping up to be one of 2020&amp;#039;s breakout hits, but now fans are concerned that Sony might delay the highly-anticipated title from its previously-scheduled June 26 street date, to the point where fears about the game&amp;#039;s release status have caused Ghost to become a trending topic on Twitter, as recently reported by Game Ra&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The release window for Ghost of Tsushima comes from a trailer at The Game Awards . Just a few days ago, Sucker Punch teased that the game would get a new reveal at The Game Awards . Although it was known the game was going to be showed, it wasn&amp;#039;t apparent just how much was going to be revealed. The good news is that there&amp;#039;s plenty of new things to talk about when it comes to Ghost of Tsushima , as The Game Awards trailer is over four and a half minutes l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The important thing to note is that both _ God of War 2 _ and _ The Last of Us _ were subsequently remastered and released on the next iteration of platforms that they had skipped. Additionally, both remasters went on to become even more successful than their original versions. This could point to a potentially similar future for _ Ghost of Tsushima, _ as the title is more than likely going to release right before the &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;During this week&amp;#039;s State of Play , the people at PlayStation gave us a glimpse of Sucker Punch&amp;#039;s upcoming game, Ghost of Tsushima . It is already known that we will be seeing the full trailer, but I believe we&amp;#039;ll get more than just that. I&amp;#039;m talking about a release d&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>JannaNeuhaus36</name></author>
		
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