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	<title>Red Dead Redemption: 10 Hilarious John Marston Quotes - Revision history</title>
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		<title>MammieLuse2076 at 14:27, 11 April 2026</title>
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 14:27, 11 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;All &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;this &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;about &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;console versions of the games, which doesn&lt;/del&gt;&amp;#039;t &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;take into account that PC players can boost their settings &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;reveal a world console games could only dream of experiencing &lt;/del&gt;on their &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hardw&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If you find yourself on the wrong side &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the law, lawmen can be a pretty dangerous bunch—especially if you find yourself in a state with a bounty &lt;/del&gt;on &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;your head&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Grizzly bears and cougars don&lt;/del&gt;&amp;#039;t &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;really discriminate&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; [https://openworldpedia.com Openworldpedia blog entry] and if you don&lt;/del&gt;&amp;#039;t have &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the right loadout&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;they can be some &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the deadliest pawns on the board&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;But &lt;/del&gt;not &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;all enemies in Red Dead games are living and breathing with weapons on hand; water is definitely one of the most dangerous foes you&amp;#039;ll face while out there on the ra&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;John doesn&amp;#039;t just have good voice lines during the campaign; he &lt;/del&gt;has &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;some good lines during combat as well. During a gunfight down in Mexico&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;John makes &lt;/del&gt;quite &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a few good jabs at the army he&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fighting&lt;/del&gt;, but &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;one &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the best is &lt;/del&gt;this &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;one. It&lt;/del&gt;&amp;#039;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s trash talk at &lt;/del&gt;its &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;finest&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;if John has done anything &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the two games he&amp;#039;s &lt;/del&gt;in, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it&amp;#039;s prove that he&amp;#039;s one of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sassiest cowboys in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Red Dead Redemption series&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;He can dish &lt;/del&gt;out &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;insults like nobody&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;business&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and there&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;no better place to do so &lt;/del&gt;than &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;during a gunfight against a foreign army hell-bent on taking him out inst&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;There&amp;#039;s no doubt that John can handle himself. He&amp;#039;s a strong character who has no problems using violence to get his way, and if he needs to remind somebody of that, he will. Sometimes, he does so with a side of humor, though that probably &lt;/del&gt;isn&amp;#039;t &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;how the character at the wrong end of his shotgun feels about &lt;/del&gt;it&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. John and Uncle don&lt;/del&gt;&amp;#039;t &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;always get along perfectly well, so &lt;/del&gt;it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;isn&lt;/del&gt;&amp;#039;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;t really &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;surprise when John threatens Uncle with bodily harm when he&amp;#039;s impatient with the old man&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Luckily for &lt;/del&gt;the player, it&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;s something they &lt;/del&gt;can &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;laugh&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It isn&amp;#039;t &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;spoiler &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;say that Dutch Van Der Linde is arguably the most annoying character &lt;/del&gt;in the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;entirety &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/del&gt;game. He &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;made &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;type &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;person he is apparent in the first title in the franchise&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;considering this is a prequel&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you get &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;see it all unfold once ag&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If there&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;anything gamers love more than gaming&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;probably memes&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Video games are the perfect source for memes because &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;their less-than-realistic graphics&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;funny AI&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/del&gt;what &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;some like to call &amp;quot;&lt;/del&gt;game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;logic&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot; Though &lt;/del&gt;most &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;games tend to follow real&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;world rules, sometimes that can look &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;little ridiculous&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Some games&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;like the two &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the Red Dead Redemption series&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;have so many characters &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;such an involved storyline it&amp;#039;s hard not &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;create memes out of them&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If you follow the series at &lt;/del&gt;all &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or know anything about good ole John Marston, you&amp;#039;re bound to laugh at these ten me&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;In &lt;/del&gt;one of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;funniest exchanges &lt;/del&gt;in the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;entirety &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Red Dead Redemption , John meets Deputy Jonah while Jonah is snoring in &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;jail cell in Armadillo. Upon waking up&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Jonah immediately thinks John is a member of Bill Williamson&amp;#039;s gang &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;tries to blow &lt;/del&gt;his &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;brains out&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;After calming Jonah down&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;John tells him &lt;/del&gt;he &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can go scare some schoolchildren&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which solidifies John&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;low opinion &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Jonah&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as well as their pretty antagonistic &lt;/del&gt;and eventually &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;neutral relationship for &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;remainder of the campa&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The &lt;/del&gt;game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;recently released &lt;/del&gt;on &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;PC and players quickly released that this game wouldn&amp;#039;t come without &lt;/del&gt;its &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fair share of performance issues&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Upon release, eager fans began to experience bugs &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;glitches that hindered their overall experience &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in some cases halted their progress entir&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It&amp;#039;s no mystery John Marston has problems with authority. He&amp;#039;s rough all around the edges and has the scars and backstory &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;prove it&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;There are very few people he respects and they all seem to &lt;/del&gt;have the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;same gray morals John does. This can&amp;#039;t be &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;coincidence&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but at least John is aware &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it. He also knows how to twist his backstory and character flaws into a quip that easily cuts &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;person he&amp;#039;s talking to (someone he obviously doesn&amp;#039;t respect) down to their kn&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;In context, this quote isn&amp;#039;t necessarily as funny as &lt;/del&gt;some &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;others, but &lt;/del&gt;it&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;s certainly &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;good euphemism. In a moment John shares with his son&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Jack, the two of them see an airplane (or &amp;quot;aeroplane,&amp;quot; as it were) and while Jack stands in awe of the sight, John &lt;/del&gt;has &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a more pessimistic reception &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;He knows the reality behind air travel &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;makes such clear when he says the quote above&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Out of context&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;though, the quote does sound pretty hilari&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;With &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;popularity &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;GTA V online and its PC community&lt;/del&gt;, is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;there enough mind space for two mega Rockstar Games titles to successfully thrive on PC&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It seems that time will tell what &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game&amp;#039;s fate on PC will ultimately&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For as successful &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;innovative &lt;/del&gt;as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Rockstar Games has been with their releases, they&amp;#039;ve always managed to never quite nail controls &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;their games. It&amp;#039;s not that they feel clunky or bad, but they also seem to just feel a fraction &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a bit off from what you&amp;#039;d exp&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Kieran Duffy is a strange supporting character who drifts throughout Red Dead Redemption 2 . He &lt;/del&gt;doesn&amp;#039;t &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;get along very &lt;/del&gt;well &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;with either John or Arthur&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;though &lt;/del&gt;John makes &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;his distrust in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;former O&lt;/del&gt;&amp;#039;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Driscoll gang member pretty obvious when he says &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;quote above&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The quote also makes a statement about John&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;characterization: &lt;/del&gt;he&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;capable of being amicable with people&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;even when he doesn&lt;/del&gt;&amp;#039;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;t want to be, but &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;doesn&lt;/del&gt;&amp;#039;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;t mean he necessarily likes them. It also might even speak to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;character development John goes through from &lt;/del&gt;the Red Dead Redemption &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2 story &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the Red Dead Redemption&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The horses in Red Dead Redemption 2 can become frustrating at times, but the physics and animations &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;them are unrivaled in video games. The attention to detail Rockstar Games places in focusing on making sure these creatures you&amp;#039;ll be using for a majority of the time in the game &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;impressive. They knew &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;horses had to feel incredible considering this game couldn&lt;/ins&gt;&amp;#039;t &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;drop in new cars from month &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;month. Let&amp;#039;s not even get started &lt;/ins&gt;on &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;how they implemented real horse biology when it comes to how &lt;/ins&gt;their &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;body reacts to the weat&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Since Red Dead Redemption 2 came out in 2018, players are finally aware &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;how John did get those trademark scars &lt;/ins&gt;on &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;his face&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;He didn&lt;/ins&gt;&amp;#039;t &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;exactly get them in a scuffle or doing something totally illegal&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but he probably wouldn&lt;/ins&gt;&amp;#039;t have &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;been stranded on that mountain Arthur has to get him off of&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;his face full of claw marks courtesy &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wild wolves if he actually was in church&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Still, this quote solidified John&amp;#039;s characterization as &lt;/ins&gt;not &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;just a morally gray guy, but as a pretty sassy cowboy &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;For as successful and innovative as Rockstar Games &lt;/ins&gt;has &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;been with their releases&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;they&amp;#039;ve always managed to never &lt;/ins&gt;quite &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;nail controls in their games. It&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;not that they feel clunky or bad&lt;/ins&gt;, but &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;they also seem to just feel a fraction &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a bit off from what you&amp;#039;d exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The game recently released on PC and players quickly released that &lt;/ins&gt;this &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game wouldn&lt;/ins&gt;&amp;#039;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;t come without &lt;/ins&gt;its &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fair share of performance issues. Upon release&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;eager fans began to experience bugs and glitches that hindered their overall experience &lt;/ins&gt;and in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;some cases halted their progress entir&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While accompanying Arthur, Bill, and Micah on a job &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;town&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Sean is shot in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;head while absently walking down &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;street&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It comes &lt;/ins&gt;out &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;of nowhere, and while it&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;certainly sad to see the comic relief go&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;more surprising &lt;/ins&gt;than &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;anyth&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Red Dead Online &lt;/ins&gt;isn&amp;#039;t &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;necessarily dead on consoles, but &lt;/ins&gt;it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wouldn&lt;/ins&gt;&amp;#039;t &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be shocking to hear that &lt;/ins&gt;it&amp;#039;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;pretty sparse player base&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Not only are PC gamers going to have &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;advantage of a new release in terms of a &lt;/ins&gt;player &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;base&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but &lt;/ins&gt;it can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be assumed that roleplay servers will also make their way to Red Dead Onli&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Despite the game only being released in 2018, Arthur Morgan has &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;strong case &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be included &lt;/ins&gt;in the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Mt. Rushmore &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;video &lt;/ins&gt;game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;characters&lt;/ins&gt;. He &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;may not have &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;legacy or history &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;characters like Mario&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Master Chief&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or Nathan Drake&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but he happens &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be one of the best-written characters in video game hist&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;More, more, more.&amp;quot; That&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the increasingly stagnant design philosophy of most AAA publishers&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and at this point? It&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;tiring&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;But Nintendo made a bold proclamation with its brilliant reboot &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;its flagship series: &amp;quot;More fun, more fun, more fun.&amp;quot; Because f or all its sweeping fantasy, its downtrodden lore&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;its epic scale&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that&amp;#039;s &lt;/ins&gt;what &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Breath of the Wild is all about: fun. By setting players loose in an elastic, responsive [https://openworldpedia.com open world &lt;/ins&gt;game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;guides|Https://openworldpedia&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;com/] and giving them next to no restrictions, Nintendo stumbled upon what &lt;/ins&gt;most &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;publishers were missing out on &lt;/ins&gt;- &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;having &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;heart&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;That heart reinvigorated a dull genre&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;restored my faith &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Zelda &lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;put every Ubisoft grind-fest &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;shame with great aplomb&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Also, it gave us Link in Gerudo clothes, and we can &lt;/ins&gt;all &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be grateful for t&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Lenny is &lt;/ins&gt;one of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;most tragic characters &lt;/ins&gt;in the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;entire series. He is the son &lt;/ins&gt;of a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;slave&lt;/ins&gt;, and his &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;father raised him well&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;However&lt;/ins&gt;, he &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;was eventually beaten to death&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and Lenny killed his father&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;murderers in an act &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;revenge. This caused him to go on the run&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;he &lt;/ins&gt;eventually &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;made his way into &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Van der Linde g&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Next on the list is Destiny , which is another incredibly important video &lt;/ins&gt;game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;series from this decade, which took &lt;/ins&gt;on &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a life of &lt;/ins&gt;its &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;own in popularity&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The franchise burst onto the scene first in 2014 &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;has had several expansions &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a sequel since t&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;When it comes &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;video games exploding in popularity, there is nothing quite like Fortnite &lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Who would &lt;/ins&gt;have &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;thought at the start of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;decade that &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;free online battle royale game would have become one of&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;if not the most popular game &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dec&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This decade has truly been a tremendous one for the video game industry with &lt;/ins&gt;some &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;amazing games being created throughout &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;years. Whether &lt;/ins&gt;it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be just one-offs or &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;huge series&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;there &lt;/ins&gt;has &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;been plenty &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;keep gamers entertained&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Even though some franchises have dropped in popularity &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;started to fade out into obscurity, others have risen&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Some are brand new franchises&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;others are existing ones that have simply become even more popu&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Arthur and Lenny grow close throughout &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;course &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the game&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but he &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;tragically killed during the Saint Denis bank robbery&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;He was one of the gentler members of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gang, &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;his death served &lt;/ins&gt;as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a turning point &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the tone &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the st&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;John &lt;/ins&gt;doesn&amp;#039;t &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;just have good voice lines during the campaign; he has some good lines during combat as &lt;/ins&gt;well&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. During a gunfight down in Mexico&lt;/ins&gt;, John makes &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;quite a few good jabs at &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;army he&lt;/ins&gt;&amp;#039;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s fighting, but one of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;best is this one&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;trash talk at its finest, and if John has done anything in the two games &lt;/ins&gt;he&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it&lt;/ins&gt;&amp;#039;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s prove &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;he&lt;/ins&gt;&amp;#039;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s one of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sassiest cowboys in &lt;/ins&gt;the Red Dead Redemption &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;series. He can dish out insults like nobody&amp;#039;s business, and there&amp;#039;s no better place &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;do so than during a gunfight against a foreign army hell-bent on taking him out inst&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>MammieLuse2076</name></author>
		
	</entry>
	<entry>
		<id>http://coopspace.online/index.php?title=Red_Dead_Redemption:_10_Hilarious_John_Marston_Quotes&amp;diff=34052&amp;oldid=prev</id>
		<title>Jeramy35E8476623 at 14:03, 11 April 2026</title>
		<link rel="alternate" type="text/html" href="http://coopspace.online/index.php?title=Red_Dead_Redemption:_10_Hilarious_John_Marston_Quotes&amp;diff=34052&amp;oldid=prev"/>
		<updated>2026-04-11T14:03:33Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 14:03, 11 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;John &lt;/del&gt;doesn&amp;#039;t [https://openworldpedia.com just &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;click the up coming page] &lt;/del&gt;have good voice lines during the campaign; he has some good lines during combat as well. During a gunfight down in Mexico, John makes quite a few good jabs at the army he&amp;#039;s fighting, but one of the best is this one. It&amp;#039;s trash talk at its finest, and if John has done anything in the two games he&amp;#039;s in, it&amp;#039;s prove that he&amp;#039;s one of the sassiest cowboys in the Red Dead Redemption series. He can dish out insults like nobody&amp;#039;s business, and there&amp;#039;s no better place to do so than during a gunfight against a foreign army hell-bent on taking him out inst&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Red Dead Redemption 2 is a massive game and it&amp;#039;s packed full of easter eggs and references that only the most dedicated of players will find. The map is so huge that you could spend hours trawling the wilderness and only find one, maybe two, of the fun secrets Rockstar tucked a&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Most players are huge fans of Leopold Strauss . The man preyed on the weak, giving them loans in their time of need only to exploit them and either take high interest repayments or beat them into submission until they coughed up the c&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;So, once you get the game running, what is it like to play on PC? Well, the controls translate exceedingly well to the mouse and keyboard control scheme. Horse riding is a bit clunky, but no more than it was in other versions of RDR2 , in any other game with a horse in it, or, let’s face it, in regards to riding real-life hor&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the Undead Nightmare DLC, the cause of the entire zombie outbreak can be traced back to one particular green mask. It was stolen from the catacombs underneath Escalera by Abraham Reyes, triggering the horrific aftermath. The plague only lifts when John Marston finds the mask and returns it to its rightful place. This very same mask can be seen in Saint Denis on a shelf in the Fence&amp;#039;s shop in RDR2 . Why it isn&amp;#039;t causing an outbreak then we can&amp;#039;t say, but it&amp;#039;s ominous nonethel&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The other significant bonus content is the new quest &amp;quot;The Ends of the Earth.&amp;quot; You can find a stranger just west of Horseshoe Overlook, where you set up camp after the snowy intro. This stranger is an herb enthusiast who asks you to find some yarrow, which you might already have given how prevalent it is. In exchange, he’ll give you a Horse Reviver for when you inevitably drive your horse of a cliff. From then on, you can find him in various places and he’ll give various herb collect-a-thon missi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;During the Saint Denis bank robbery, Hosea is captured and held prisoner by Agent Milton. After talking to Dutch through the door, Milton shoots and kills Hosea, placing the blame on Dutch&amp;#039;s feet. And, well, he&amp;#039;s not exactly wr&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There&amp;#039;s no doubt that John can handle himself. He&amp;#039;s a strong character who has no problems using violence to get his way, and if he needs to remind somebody of that, he will. Sometimes, he does so with a side of humor, though that probably isn&amp;#039;t how the character at the wrong end of his shotgun feels about it. John and Uncle don&amp;#039;t always get along perfectly well, so it isn&amp;#039;t really a surprise when John threatens Uncle with bodily harm when he&amp;#039;s impatient with the old man. Luckily for the player, it&amp;#039;s something they can laugh&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Distraught over losing his chance &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;join &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Chelonians, Jaime aims a gun at himself&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Before &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;boy pulls &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;trigger&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Morgan shoots &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;revolver out &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;his hand &lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;He then takes Jaime back &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mary while talking about his future&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Later &lt;/del&gt;in the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game&lt;/del&gt;, you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;find out that Jaime has gone back to college&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;something that wouldn&lt;/del&gt;&amp;#039;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;t have been possible if Arthur hadn&amp;#039;t have saved his li&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Arthur is more interesting than any &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;other main characters seen &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Rockstar games&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;His development from &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cold gunslinger &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a sick man trying to do good is masterly told&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Watching &lt;/del&gt;as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;he gets sicker &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sicker as his world crumbles around him is an emotional experie&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Jaime is the brother &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Arthur&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ex-girlfriend Mary, she asks &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;outlaw &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;stop her brother from joining &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Chelonians &lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;While stopping the boy from joining the odd turtle cult is &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;kind act on its own&lt;/del&gt;, it&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;what Morgan does afterward that is the real heroic mome&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;One such &lt;/del&gt;moment &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;happens when Morgan is tasked &lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;collecting money from Arthur Londonderry. When he finds out &lt;/del&gt;his &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;namesake has died&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Arthur goes to &lt;/del&gt;see &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;his widow. Upon finding Mrs. Londerderry &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;her son living &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;destitute&lt;/del&gt;, he &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;no longer attempts to collect &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;money&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Then &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;player is given a choice whether to absolve the debt or absolve it AND give them some c&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;When Arthur takes young Jack Marston fishing in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Horseshoe Overlook chapter &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;RDR2 &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;their pleasant outing &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;interrupted by &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;arrival of two Pinkerton agents, Andrew Milton &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Edgar Ross. Arthur obviously turns down &lt;/del&gt;their &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;offer &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;turn &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Dutch and Ross bitterly tells Jack to enjoy his fishing while he can&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This is the same Agent Ross &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;orchestrates the events &lt;/del&gt;of Red Dead Redemption &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and manipulates &lt;/del&gt;John&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;s crusade against &lt;/del&gt;his former gang. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Little Jack Marston has his final run-in &lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ross &lt;/del&gt;when he&amp;#039;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s nineteen years old and kills him for betraying his fat&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;All of this is about the console versions of the games, which &lt;/ins&gt;doesn&amp;#039;t &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;take into account that PC players can boost their settings to reveal a world console games could only dream of experiencing on their hardw&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If you find yourself on the wrong side of the law, lawmen can be a pretty dangerous bunch—especially if you find yourself in a state with a bounty on your head. Grizzly bears and cougars don&amp;#039;t really discriminate,&amp;#160; &lt;/ins&gt;[https://openworldpedia.com &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Openworldpedia blog entry] and if you don&amp;#039;t have the right loadout, they can be some of the deadliest pawns on the board. But not all enemies in Red Dead games are living and breathing with weapons on hand; water is definitely one of the most dangerous foes you&amp;#039;ll face while out there on the ra&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;John doesn&amp;#039;t &lt;/ins&gt;just have good voice lines during the campaign; he has some good lines during combat as well. During a gunfight down in Mexico, John makes quite a few good jabs at the army he&amp;#039;s fighting, but one of the best is this one. It&amp;#039;s trash talk at its finest, and if John has done anything in the two games he&amp;#039;s in, it&amp;#039;s prove that he&amp;#039;s one of the sassiest cowboys in the Red Dead Redemption series. He can dish out insults like nobody&amp;#039;s business, and there&amp;#039;s no better place to do so than during a gunfight against a foreign army hell-bent on taking him out inst&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There&amp;#039;s no doubt that John can handle himself. He&amp;#039;s a strong character who has no problems using violence to get his way, and if he needs to remind somebody of that, he will. Sometimes, he does so with a side of humor, though that probably isn&amp;#039;t how the character at the wrong end of his shotgun feels about it. John and Uncle don&amp;#039;t always get along perfectly well, so it isn&amp;#039;t really a surprise when John threatens Uncle with bodily harm when he&amp;#039;s impatient with the old man. Luckily for the player, it&amp;#039;s something they can laugh&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It isn&amp;#039;t a spoiler &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;say that Dutch Van Der Linde is arguably the most annoying character in the entirety of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;He made &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;type of person he is apparent in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;first title in the franchise, and&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;considering this is a prequel, you get to see it all unfold once ag&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If there&amp;#039;s anything gamers love more than gaming, it&amp;#039;s probably memes. Video games are &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;perfect source for memes because &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their less-than-realistic graphics, funny AI, and what some like to call &amp;quot;game logic&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot; Though most games tend &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;follow real-world rules, sometimes that can look a little ridiculous&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Some games, like the two &lt;/ins&gt;in the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Red Dead Redemption series&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have so many characters and such an involved storyline it&amp;#039;s hard not to create memes out of them. If &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;follow the series at all or know anything about good ole John Marston&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;you&lt;/ins&gt;&amp;#039;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;re bound to laugh at these ten me&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In one &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;funniest exchanges in the entirety of Red Dead Redemption , John meets Deputy Jonah while Jonah is snoring in a jail cell &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Armadillo&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Upon waking up, Jonah immediately thinks John is &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;member of Bill Williamson&amp;#039;s gang and tries &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;blow his brains out&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;After calming Jonah down, John tells him he can go scare some schoolchildren, which solidifies John&amp;#039;s low opinion of Jonah, as well &lt;/ins&gt;as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their pretty antagonistic &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;eventually neutral relationship for the remainder of the campa&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The game recently released on PC and players quickly released that this game wouldn&amp;#039;t come without its fair share &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;performance issues. Upon release, eager fans began to experience bugs and glitches that hindered their overall experience and in some cases halted their progress entir&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&amp;#039;s no mystery John Marston has problems with authority. He&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rough all around the edges and has &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;scars and backstory to prove it. There are very few people he respects and they all seem &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;same gray morals John does&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This can&amp;#039;t be &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;coincidence&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but at least John is aware of &lt;/ins&gt;it&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. He also knows how to twist his backstory and character flaws into a quip that easily cuts the person he&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;talking to (someone he obviously doesn&amp;#039;t respect) down to their kn&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In context, this quote isn&amp;#039;t necessarily as funny as some of the others, but it&amp;#039;s certainly a good euphemism. In a &lt;/ins&gt;moment &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;John shares &lt;/ins&gt;with his &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;son, Jack&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the two of them &lt;/ins&gt;see &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;an airplane (or &amp;quot;aeroplane,&amp;quot; as it were) &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;while Jack stands &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;awe of the sight&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;John has a more pessimistic reception to it. He knows the reality behind air travel and makes such clear when &lt;/ins&gt;he &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;says &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;quote above&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Out of context, though, &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;quote does sound pretty hilari&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;With &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;popularity &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;GTA V online and its PC community&lt;/ins&gt;, is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;there enough mind space for two mega Rockstar Games titles to successfully thrive on PC. It seems that time will tell what &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game&amp;#039;s fate on PC will ultimately&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For as successful &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;innovative as Rockstar Games has been with &lt;/ins&gt;their &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;releases, they&amp;#039;ve always managed &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;never quite nail controls &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their games&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It&amp;#039;s not &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;they feel clunky or bad, but they also seem to just feel a fraction &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a bit off from what you&amp;#039;d exp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Kieran Duffy is a strange supporting character who drifts throughout &lt;/ins&gt;Red Dead Redemption &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2 . He doesn&amp;#039;t get along very well with either John or Arthur, though &lt;/ins&gt;John &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;makes &lt;/ins&gt;his &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;distrust in the &lt;/ins&gt;former &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;O&amp;#039;Driscoll &lt;/ins&gt;gang &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;member pretty obvious when he says the quote above&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The quote also makes a statement about John&amp;#039;s characterization: he&amp;#039;s capable of being amicable &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;people, even &lt;/ins&gt;when he &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;doesn&lt;/ins&gt;&amp;#039;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;t want to be, but that doesn&amp;#039;t mean he necessarily likes them. It also might even speak to the character development John goes through from the Red Dead Redemption 2 story to the Red Dead Redemption&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Jeramy35E8476623</name></author>
		
	</entry>
	<entry>
		<id>http://coopspace.online/index.php?title=Red_Dead_Redemption:_10_Hilarious_John_Marston_Quotes&amp;diff=34001&amp;oldid=prev</id>
		<title>JewellEddy693: Created page with &quot;&lt;br&gt;John doesn&#039;t [https://openworldpedia.com just click the up coming page] have good voice lines during the campaign; he has some good lines during combat as well. During a g...&quot;</title>
		<link rel="alternate" type="text/html" href="http://coopspace.online/index.php?title=Red_Dead_Redemption:_10_Hilarious_John_Marston_Quotes&amp;diff=34001&amp;oldid=prev"/>
		<updated>2026-04-11T13:17:30Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;br&amp;gt;John doesn&amp;#039;t [https://openworldpedia.com just click the up coming page] have good voice lines during the campaign; he has some good lines during combat as well. During a g...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;John doesn&amp;#039;t [https://openworldpedia.com just click the up coming page] have good voice lines during the campaign; he has some good lines during combat as well. During a gunfight down in Mexico, John makes quite a few good jabs at the army he&amp;#039;s fighting, but one of the best is this one. It&amp;#039;s trash talk at its finest, and if John has done anything in the two games he&amp;#039;s in, it&amp;#039;s prove that he&amp;#039;s one of the sassiest cowboys in the Red Dead Redemption series. He can dish out insults like nobody&amp;#039;s business, and there&amp;#039;s no better place to do so than during a gunfight against a foreign army hell-bent on taking him out inst&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Red Dead Redemption 2 is a massive game and it&amp;#039;s packed full of easter eggs and references that only the most dedicated of players will find. The map is so huge that you could spend hours trawling the wilderness and only find one, maybe two, of the fun secrets Rockstar tucked a&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Most players are huge fans of Leopold Strauss . The man preyed on the weak, giving them loans in their time of need only to exploit them and either take high interest repayments or beat them into submission until they coughed up the c&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;So, once you get the game running, what is it like to play on PC? Well, the controls translate exceedingly well to the mouse and keyboard control scheme. Horse riding is a bit clunky, but no more than it was in other versions of RDR2 , in any other game with a horse in it, or, let’s face it, in regards to riding real-life hor&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the Undead Nightmare DLC, the cause of the entire zombie outbreak can be traced back to one particular green mask. It was stolen from the catacombs underneath Escalera by Abraham Reyes, triggering the horrific aftermath. The plague only lifts when John Marston finds the mask and returns it to its rightful place. This very same mask can be seen in Saint Denis on a shelf in the Fence&amp;#039;s shop in RDR2 . Why it isn&amp;#039;t causing an outbreak then we can&amp;#039;t say, but it&amp;#039;s ominous nonethel&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The other significant bonus content is the new quest &amp;quot;The Ends of the Earth.&amp;quot; You can find a stranger just west of Horseshoe Overlook, where you set up camp after the snowy intro. This stranger is an herb enthusiast who asks you to find some yarrow, which you might already have given how prevalent it is. In exchange, he’ll give you a Horse Reviver for when you inevitably drive your horse of a cliff. From then on, you can find him in various places and he’ll give various herb collect-a-thon missi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;During the Saint Denis bank robbery, Hosea is captured and held prisoner by Agent Milton. After talking to Dutch through the door, Milton shoots and kills Hosea, placing the blame on Dutch&amp;#039;s feet. And, well, he&amp;#039;s not exactly wr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There&amp;#039;s no doubt that John can handle himself. He&amp;#039;s a strong character who has no problems using violence to get his way, and if he needs to remind somebody of that, he will. Sometimes, he does so with a side of humor, though that probably isn&amp;#039;t how the character at the wrong end of his shotgun feels about it. John and Uncle don&amp;#039;t always get along perfectly well, so it isn&amp;#039;t really a surprise when John threatens Uncle with bodily harm when he&amp;#039;s impatient with the old man. Luckily for the player, it&amp;#039;s something they can laugh&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Distraught over losing his chance to join the Chelonians, Jaime aims a gun at himself. Before the boy pulls the trigger, Morgan shoots the revolver out of his hand . He then takes Jaime back to Mary while talking about his future. Later in the game, you find out that Jaime has gone back to college, something that wouldn&amp;#039;t have been possible if Arthur hadn&amp;#039;t have saved his li&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Arthur is more interesting than any of the other main characters seen in Rockstar games. His development from a cold gunslinger to a sick man trying to do good is masterly told. Watching as he gets sicker and sicker as his world crumbles around him is an emotional experie&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Jaime is the brother of Arthur&amp;#039;s ex-girlfriend Mary, she asks the outlaw to stop her brother from joining the Chelonians . While stopping the boy from joining the odd turtle cult is a kind act on its own, it&amp;#039;s what Morgan does afterward that is the real heroic mome&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One such moment happens when Morgan is tasked with collecting money from Arthur Londonderry. When he finds out his namesake has died, Arthur goes to see his widow. Upon finding Mrs. Londerderry and her son living in destitute, he no longer attempts to collect the money. Then the player is given a choice whether to absolve the debt or absolve it AND give them some c&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When Arthur takes young Jack Marston fishing in the Horseshoe Overlook chapter of RDR2 , their pleasant outing is interrupted by the arrival of two Pinkerton agents, Andrew Milton and Edgar Ross. Arthur obviously turns down their offer to turn in Dutch and Ross bitterly tells Jack to enjoy his fishing while he can. This is the same Agent Ross that orchestrates the events of Red Dead Redemption and manipulates John&amp;#039;s crusade against his former gang. Little Jack Marston has his final run-in with Ross when he&amp;#039;s nineteen years old and kills him for betraying his fat&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>JewellEddy693</name></author>
		
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