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		<title>MerrillMullawirr at 13:07, 15 March 2026</title>
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 13:07, 15 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;While Arthur wasn&lt;/del&gt;&amp;#039;t &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;an educated man&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;he had a way with words &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;could make &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;room fill &lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;laughter&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;He loved &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;was loyal to those around him&lt;/del&gt;, but &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;tended to show it through &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rough exterior filled &lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;insults or jokes &lt;/del&gt;at &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;someone&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;expe&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Main character deaths are &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;common narrative device across all mediums&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The hero &lt;/del&gt;will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;often sacrifice himself &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;save humanity or those they love&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;There are several games where the protagonist dies, definitely &lt;/del&gt;more &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;than 10&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but some &lt;/del&gt;are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;more iconic &lt;/del&gt;- for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;better or worse - than oth&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Arthur and the Van der Linde gang end up having several other interactions with the two families over the course of the game. Hosea and Arthur attempt to sell moonshine to the Braithwaites that they recovered from the Lemoyne Raiders; the Braithwaites agreed only on the condition that Arthur and his pals give it out for free at the Rhodes saloon. Since the saloon is owned by the Gray family, it was a not-so-discreet way to detract from their business. The Braithwaites later ask the Van der Lindes to burn down the Gray’s tobacco fields, only for the gang to also agree to steal the Braithwaites’ horses in return for payment from the Grays. At the time, neither family seemed to realize the Van der Lindes are playing both si&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;appears to be &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;end of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Braithwaite &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Gray feud… until Arthur receives &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;letter from Penelope asking him &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;help her get to the Rhodes train station&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;She &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Beau plan &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;take &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;train to Boston to elope&lt;/del&gt;. It &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;remains unclear where Penelope &lt;/del&gt;was &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;during &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;attack on Braithwaite manor or if any of her family survived. Even stranger&lt;/del&gt;, it&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;s also unclear why she chooses &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;reach out to Arthur Morgan &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;considering he &lt;/del&gt;and his &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;friends are responsible for the death of her entire fam&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, this was ultimately the beginning of their long-standing feud. In 1806, Lucille Braithwaite told Douglas Gray the location of a significant sum of gold. She also gave him permission to take the gold in order to fund abolitionist groups. Douglas then took the Braithwaite gold, as well as gold from his own family, leading both families to believe the other had stolen the money. With no family willing to admit guilt (and the full truth seemingly never coming to light) the families were locked in a bitter feud that lasted until their dem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;I can’t quite shake that near-daily nagging negative voice in my head about being like my father. I’ve made mistakes, and I know that I’m going to screw up again. Probably a lot. But, I will learn from every mistake and apply it towards being a better person and father for my son. Declan will absolutely always know that he is adored and loved by his father. His Gamer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Arthur Morgan, although stoic and somewhat reserved in person, is much different on &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;page and in his head. He writes long, eloquent paragraphs about &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;situations he finds himself in, and although the game does show the player these entries when they pertain to big story events there are many, many more which appear that Red Dead Redemption 2 never tells the player about&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Arthur writes about strangers he counters, small interactions he has with NPCs, and even draws interesting items and locations he discovers throughout the g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;RDR2 &lt;/del&gt;’s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Gray and Braithwaite families are &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;direct competition which each other&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but their feud isn’t [https://Openlandguide.xyz/ just click &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;up coming internet site] caused by &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fact that they’re in the same sort of business. While they were always competitors, one incident in particular tuned &lt;/del&gt;their &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rivalry into a full-blown feud&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Unfortunately, it all happened over &lt;/del&gt;a massive &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;misunderstand&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Rockstar Games not only crafted a superb narrative, but they also crafted an open world that feels rich with detail and activity. Even if you were &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;type &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;player who took their time and didn&amp;#039;t rush through &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;story&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;chances are there were areas you didn&amp;#039;t explore fu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As cliche as &amp;quot;New Year&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;New Me&amp;quot; might be&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;I reprioritized my life&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This time was different than any of my attempts prior, though, as every change I was making was in the interest of my son, instead of myself. &amp;quot;How can I be better for him?&amp;quot; &amp;quot;How can I make sure Declan grows up to be the person I truly believe he’s going to be - which is someone who is going to speak for those without a voice and change this world for the better?&amp;quot; These were the questions at the forefront of my m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As the Van Der Linde Gang begins to fold, Arthur makes it a point &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;make &lt;/del&gt;John &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;understand he needs &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;protect his family&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;After arguing about Dutch &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;what the next move is Arthur hits John will a definitive truth when he states, &amp;quot; Be loyal to what matte&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There was always a little voice in the back of my mind that kept saying, &amp;quot;You’re just like your father,&amp;quot; when I felt like I was failing. Thankfully, I never let that noise prevent me from doing what I needed &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;do, because Declan deserved - and continues &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;deserve - my very best as his fat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The simple drawings and &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;need for guided structure symbolize a character who was never educated past a grade-school level&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and his lack of interest in learning how &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;do either task better showcases exactly how John Marston views himself and his place in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;world&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;He knows he isn&amp;#039;t a good writer or a good artist, but he continues doing both things anyway. For &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;player&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;this helps &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;continue the feeling of immersion and involvement with the world around them, but it also shows a subtle respect for the memory of Arthur Mor&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It would be neat if they included a rideable horse as a nod to the Red Dead Redemption franchise, but don&lt;/ins&gt;&amp;#039;t &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hold your breath. The closest thing you&amp;#039;ll likely get is seeing the horsepower on the cars you&amp;#039;ll be stealing and ultimately wreck&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I’ve been a gamer all my life. From the Sega Genesis I got for Christmas in 1990&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to the PlayStation 5 &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;will be lovingly adorned on the desk next to my gaming PC, &amp;quot;Gamer&amp;quot; is &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;title I’ve proudly associated myself &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;since I was 5-years-old&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;I’ve held other titles throughout my life, including Skater, Athlete, &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Musician; I graduated college with a Political Science degree&lt;/ins&gt;, but &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;certainly never considered myself a Student (sorry, M&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Rockstar Games not only crafted &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;superb narrative, but they also crafted an [https://www.openlandguide.xyz/ Open World Game Missions] world that feels rich &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;detail and activity. Even if you were the type of player who took their time and didn&amp;#039;t rush through the story, chances are there were areas you didn&amp;#039;t explore fu&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Micah Bell isn&amp;#039;t the most beloved side character, but he made players hate him, and that isn&amp;#039;t an easy feat. Let&amp;#039;s now look &lt;/ins&gt;at &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;five things wrong with Micah Bell&amp;#039;s story and five ways he&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the best side charac&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;At this point, it seems that almost every open-world game set in nature allows players to fish, but this comes in &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;variety of different packages&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Like most aspects of the game, Red Dead Redemption 2 opts for realism when it comes to its fishing mechanics, and &lt;/ins&gt;will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have players doing their best &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;haul in some large fish&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Hunting can be a bit more involved and require much &lt;/ins&gt;more &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;coordination and skill&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;whereas fishing is often a thinking person&amp;#039;s game that relies on reflexes and patience to come out victori&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A criticism often levied at the narrative of Red Dead Redemption 2 is that Micah&amp;#039;s intentions &lt;/ins&gt;are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;obvious from the beginning. The argument is that it feels like heavy&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;handed foreshadowing that leaves little to no surprise &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the story&amp;#039;s climax. Counterarguments hold on the idea that Micah feels much more realistic as a character because he&amp;#039;s so obvious in his intentions to Arthur. It helps showcase that greed will often supersede loyalty if the circumstances fit. Micah isn&amp;#039;t meant to trick Arthur, he&amp;#039;s meant to show how easily Dutch could be manipula&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Arthur and the Van der Linde gang end up having several other interactions with the two families over the course of the game. Hosea and Arthur attempt to sell moonshine to the Braithwaites that they recovered from the Lemoyne Raiders; the Braithwaites agreed only on the condition that Arthur and his pals give it out for free at the Rhodes saloon. Since the saloon is owned by the Gray family, it was a not-so-discreet way to detract from their business. The Braithwaites later ask the Van der Lindes to burn down the Gray’s tobacco fields, only for the gang to also agree to steal the Braithwaites’ horses in return for payment from the Grays. At the time, neither family seemed to realize the Van der Lindes are playing both si&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Red Dead Redemption 2 was a game that had a slower pace to it. &lt;/ins&gt;This &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;was obviously a reflection of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;setting, as Western tales are known for being drawn out and taking their time. GTA VI likely won&amp;#039;t follow suit as &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;modern open-world franchise delivers action at a breakneck speed &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;paces its narrative in &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;way that feels similar &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a Hollywood f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Van der Linde gang does business with both families and never really takes a side in their feud&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Rather, Arthur Morgan &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;his associates use the rivalry &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their own advantage, which ultimately explodes in their faces later on in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;However, it wouldn’t be an accurate representation of the wild, wild west if things didn’t get a bit ro&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;/ins&gt;It was &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;overwhelming, to say &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;least&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/ins&gt;it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;got &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the point where I felt like I was failing in all aspects of my life&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;including my relationship with gaming (professional or otherwise.) But the worst part was feeling like I was failing my son &lt;/ins&gt;and his &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mot&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, this was ultimately the beginning of their long-standing feud. In 1806, Lucille Braithwaite told Douglas Gray the location of a significant sum of gold. She also gave him permission to take the gold in order to fund abolitionist groups. Douglas then took the Braithwaite gold, as well as gold from his own family, leading both families to believe the other had stolen the money. With no family willing to admit guilt (and the full truth seemingly never coming to light) the families were locked in a bitter feud that lasted until their dem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Things escalate when &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Braithwaites realize &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Van der Linde gang&amp;#039;s true intentions&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;They kidnap John Marston &lt;/ins&gt;’s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;son Jack &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;retaliation&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;leading &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gang to confront &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Braithwaites at &lt;/ins&gt;their &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;manor&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;After &lt;/ins&gt;a massive &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gunfight in which &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gang appears to kill all &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Braithwaites&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;they find the matriarch&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Catherine&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hidden away upstairs&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;She eventually admits &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;giving &lt;/ins&gt;John&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;s son &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Angelo Bronte&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Before Arthur &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;his comrades set out &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Saint Denis &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;look for &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;boy&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;they set fire &lt;/ins&gt;to the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Braithwaite manor&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Catharine then shockingly runs back into &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;building&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ultimately &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;her de&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>MerrillMullawirr</name></author>
		
	</entry>
	<entry>
		<id>http://coopspace.online/index.php?title=TheGamer_Dad_:_Navigating_Fatherhood_Gaming&amp;diff=8084&amp;oldid=prev</id>
		<title>AudreaPerivolari at 12:47, 15 March 2026</title>
		<link rel="alternate" type="text/html" href="http://coopspace.online/index.php?title=TheGamer_Dad_:_Navigating_Fatherhood_Gaming&amp;diff=8084&amp;oldid=prev"/>
		<updated>2026-03-15T12:47:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 12:47, 15 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Gamers can assign a flavor to their moonshine while it is being distilled. People will&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of course, want to choose the most profitable flavor if the ingredients are available. However, there are no mixed flavors of moonshine. Selecting &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;different flavor will replace the initial flavor &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;was chosen. If the new flavor is worthless, players will miss out on &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;decent amount of cash when they sell the batch&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Additionally&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the ingredients for the initial flavor will be lost. Once &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;flavor is selected, it is best to stick &lt;/del&gt;with&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Most of the time, these &lt;/del&gt;deaths are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;well intricated into &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;story and character development. Sometimes&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;though&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the deaths can lead to controversy among gamers as they come out of nowhere &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;don&amp;#039;t live up to the built&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;up hype. Major spoilers will fol&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Cerberus finds Shepherd&amp;#039;s body &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;resurrects him. It&amp;#039;s true, Shepherd dies many times throughout &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;series including at &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;controversial end &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mass Effect 3 &lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mass Effect 2 takes the spot for its intense &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;surprising start &lt;/del&gt;to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There aren&amp;#039;t many noble characters in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Red Dead Redemption series. Instead, &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;games are filled with murderous outlaws &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cold-blooded government agents&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Even John Marston&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;who &lt;/del&gt;was &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;one of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;most honorable people in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Red Dead universe&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;constantly rode &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;line between good and bad &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;both Red Dead games&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sometimes he killed and robbed people; other times&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;he saved lives and helped those in n&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The RDO Moonshiner role is very similar &lt;/del&gt;to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Trader role&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A prerequisite &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;becoming a Moonshiner is &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be a Trader first&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Upon reaching Trader Level 5&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or completing a sell mission&lt;/del&gt;, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;player is given the option to start Moonshin&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;There are plenty &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;roles in the game that are better suited for co&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;op play&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;While RDO is more fun with a posse&lt;/del&gt;, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;RDR2 Moonshiner role is &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;solo gig&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Those completing Moonshiner tasks with friends are wasting their t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;My father only provided me &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;framework for knowing what NOT &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;do&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;like&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;NOT calling my potential future son a &amp;quot;bad boy&amp;quot; for crying while being sick. NOT dropping my potential future son off at his aunt’s house when I’m supposed &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be spending &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;weekend with him&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;NOT having an entire other &lt;/del&gt;family &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;with children, &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;failing &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wish my potential future son &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;happy birthday every single y&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wrote this piece while &lt;/del&gt;my &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;son slept on &lt;/del&gt;my &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;chest&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;He is having a rough weekend with three new teeth coming in&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which means &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;my review of _ The Last of Us: Part II _ is taking &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bit more time to complete than originally planned&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It’s in the best interest of &lt;/del&gt;my son&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, though&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;I’m pretty confident &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Joel would appr&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Players who aren&amp;#039;t using dead eye whenever they have a chance just aren&amp;#039;t playing Red Dead Redemption 2 correctly. This goes double whenever trying to hunt animals. This will enable players to slow downtime &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;get perfect accuracy before firing a shot at animals &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;their path. Once Dead Eye &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;upgraded though, hunting will become even easier &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;more efficient&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;At higher levels&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Dead Eye will highlight an animal&amp;#039;s weak points like &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;heart, lungs&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;stomach. This will enable &lt;/del&gt;the player to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;get clean kills &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bring animals down in one s&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The roles &lt;/del&gt;are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a good source of cash and gold for players who want to earn quick money&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The Moonshiner is fascinating; being &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;only role with a set &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;story missions &lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The Moonshiner role is slow&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;paced and rewards patient outlaws who stop and smell the flowers&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Developing the right strategy&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;picking the right upgrades&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;waiting for &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;right customer, &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;maximizing profit are &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;characteristics of a successful Moonshiner. Here &lt;/del&gt;are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;10 tips every Moonshiner should k&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;John&amp;#039;s crude&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; [https://Www&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;openlandguide.xyz/ https://Www.openlandguide.xyz] rudimentary drawings aren&amp;#039;t just those &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;an uneducated criminal&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but instead come across &lt;/del&gt;as the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;emulation &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a younger sibling&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;like a person desperate to show that they can also provide a service despite a lack &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;experience or training&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;John&amp;#039;s acceptance of his own faults and limitations is a trait his character has embodied since the beginning of Red Dead Redemption , and while his frank and blunt nature often leads &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;tense situations and comedic moments it&amp;#039;s &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fleshing out of his character in Red Dead Redemption 2 which &lt;/del&gt;truly &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;completes Rockstar Games&amp;#039; tragic Wild West tale, one &lt;/del&gt;which &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ends with John&amp;#039;s death &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;his son Jack Marston following in his footsteps despite all efforts to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;contr&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;By doing Bootlegger Missions and Moonshiner Story Missions&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the original price of the mash gets cut by $20 each mission the player does. The player is allowed &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;do one Bootlegger and one Story mission &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lower the price of the mash &lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Not only does this increase profits for &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sale&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but it grants XP as w&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;In &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bit &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a twist&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the main character dies at the beginning of the game. When the Normandy explodes&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Shepherd is sent spiraling into space&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;His helmet malfunctions and he dies alone&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;floating in space. The good thing is &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;there is a whole game &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;p&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;At this point&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it’s pretty unlikely that my love or involvement within the realm &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;video games fade away. I just have &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;navigate them &lt;/del&gt;in a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;different way now. It will be interesting to see if Declan shares in my video game passion as &lt;/del&gt;he &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gets older&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If not&lt;/del&gt;, of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;course&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;no big deal. Hopefully, he is at least far more studious than his old man (and less inclined to play games before getting his schoolwork do&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;While Arthur wasn&amp;#039;t an educated man&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;he had &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;way with words &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;could make &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;room fill with laughter&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;He loved and was loyal to those around him&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but tended to show it through &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rough exterior filled &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;insults or jokes at someone&amp;#039;s expe&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Main character &lt;/ins&gt;deaths are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a common narrative device across all mediums. The hero will often sacrifice himself to save humanity or those they love. There are several games where &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;protagonist dies&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;definitely more than 10&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but some are more iconic - for better &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;worse &lt;/ins&gt;- &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;than oth&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Arthur &lt;/ins&gt;and the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Van der Linde gang end up having several other interactions with the two families over &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;course &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the game&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Hosea &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Arthur attempt to sell moonshine &lt;/ins&gt;to the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Braithwaites that they recovered from the Lemoyne Raiders; &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Braithwaites agreed only on &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;condition that Arthur &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;his pals give it out for free at the Rhodes saloon&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Since the saloon is owned by the Gray family&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it &lt;/ins&gt;was &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a not-so-discreet way to detract from their business. The Braithwaites later ask &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Van der Lindes to burn down &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Gray’s tobacco fields&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;only for &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gang to also agree to steal the Braithwaites’ horses &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;return for payment from the Grays&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;At the time&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;neither family seemed to realize the Van der Lindes are playing both si&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This appears to be the end of the Braithwaite and Gray feud… until Arthur receives a letter from Penelope asking him to help her get &lt;/ins&gt;to the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Rhodes train station&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;She and Beau plan to take the train &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Boston &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;elope. It remains unclear where Penelope was during the attack on Braithwaite manor or if any of her family survived&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Even stranger&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it&amp;#039;s also unclear why she chooses to reach out to Arthur Morgan &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;considering he and his friends are responsible for &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;death of her entire fam&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;However, this was ultimately the beginning &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their long&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;standing feud&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In 1806&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Lucille Braithwaite told Douglas Gray &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;location of &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;significant sum of gold&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;She also gave him permission to take &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gold in order &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fund abolitionist groups. Douglas then took the Braithwaite gold&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;as well as gold from his own family&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;leading both families &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;believe the other had stolen &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;money&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;With no &lt;/ins&gt;family &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;willing to admit guilt (&lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the full truth seemingly never coming &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;light) the families were locked in &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bitter feud that lasted until their dem&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can’t quite shake that near-daily nagging negative voice in &lt;/ins&gt;my &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;head about being like &lt;/ins&gt;my &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;father&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;I’ve made mistakes&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and I know &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;I’m going to screw up again. Probably &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;lot&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;But, I will learn from every mistake and apply it towards being a better person and father for &lt;/ins&gt;my son. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Declan will absolutely always know &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;he is adored and loved by his father. His Gamer &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Arthur Morgan, although stoic &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;somewhat reserved &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;person, &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;much different on the page &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in his head&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;He writes long&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;eloquent paragraphs about &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;situations he finds himself in&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;although the game does show &lt;/ins&gt;the player &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;these entries when they pertain &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;big story events there are many, many more which appear &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Red Dead Redemption 2 never tells the player about. Arthur writes about strangers he counters, small interactions he has with NPCs, and even draws interesting items and locations he discovers throughout the g&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;RDR2 ’s Gray and Braithwaite families &lt;/ins&gt;are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in direct competition which each other, but their feud isn’t [https://Openlandguide&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;xyz/ just click the up coming internet site] caused by the fact that they’re in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;same sort &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;business&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;While they were always competitors, one incident in particular tuned their rivalry into a full&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;blown feud&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Unfortunately&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it all happened over a massive misunderstand&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Rockstar Games not only crafted a superb narrative&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but they also crafted an open world that feels rich with detail and activity. Even if you were &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;type of player who took their time &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;didn&amp;#039;t rush through &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;story, chances &lt;/ins&gt;are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;there were areas you didn&amp;#039;t explore fu&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;As cliche as &amp;quot;New Year, New Me&amp;quot; might be&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;I reprioritized my life&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This time was different than any &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;my attempts prior, though&lt;/ins&gt;, as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;every change I was making was in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;interest &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;my son&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;instead &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;myself&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;How can I be better for him?&amp;quot; &amp;quot;How can I make sure Declan grows up &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;person I &lt;/ins&gt;truly &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;believe he’s going to be - &lt;/ins&gt;which &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is someone who is going to speak for those without a voice &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;change this world for the better?&amp;quot; These were the questions at &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;forefront of my m&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;As the Van Der Linde Gang begins to fold&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Arthur makes it a point &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;make John understand he needs &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;protect his family&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;After arguing about Dutch and what &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;next move is Arthur hits John will a definitive truth when he states&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot; Be loyal to what matte&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;There was always &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;little voice in the back &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;my mind that kept saying&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;You’re just like your father&lt;/ins&gt;,&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot; when I felt like I was failing&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Thankfully&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;I never let &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;noise prevent me from doing what I needed to do, because Declan deserved - and continues &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;deserve - my very best as his fat&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The simple drawings and the need for guided structure symbolize a character who was never educated past a grade-school level&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and his lack &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;interest in learning how &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;do either task better showcases exactly how John Marston views himself and his place &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the world. He knows he isn&amp;#039;t &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;good writer or a good artist, but &lt;/ins&gt;he &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;continues doing both things anyway&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;For the player&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;this helps to continue the feeling &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;immersion and involvement with the world around them&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but it also shows a subtle respect for the memory of Arthur Mor&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>AudreaPerivolari</name></author>
		
	</entry>
	<entry>
		<id>http://coopspace.online/index.php?title=TheGamer_Dad_:_Navigating_Fatherhood_Gaming&amp;diff=7894&amp;oldid=prev</id>
		<title>BelleHutton4130 at 09:29, 15 March 2026</title>
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		<updated>2026-03-15T09:29:22Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 09:29, 15 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;probably &lt;/del&gt;the most &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;straightforward challenge &lt;/del&gt;that players &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;have to complete as &lt;/del&gt;they &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;just have to kill fifteen enemies with a long-barreled shotgun&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Players &lt;/del&gt;will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;just need &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;purchase or find a long-barreled shotgun before riding out shooting up the local bandit c&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;People often talk about &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;fight or flight&amp;quot; response that overtakes humans when a sense of fear&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;anxiety&lt;/del&gt;, or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;circumstance overcomes them. What&lt;/del&gt;&amp;#039;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s rarely talked about is how different humans respond &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;trauma in their lives and what they gain and lose from it when it is all said and done. For Sadie, she completely reinvents herself throughout &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;She started as a housewife turned widow who had her life turned upside down and grows into an intimidating and formidable bounty hunter driven by vengea&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Arthur &lt;/del&gt;and the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Van der Linde gang &lt;/del&gt;end &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;up having several other interactions with the two families over the course &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game. Hosea &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Arthur attempt to sell moonshine &lt;/del&gt;to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Braithwaites that they recovered from &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Lemoyne Raiders; &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Braithwaites agreed only on the condition that Arthur &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;his pals give it out for free at the Rhodes saloon&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Since the saloon is owned by the Gray family&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it &lt;/del&gt;was &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a not-so-discreet way to detract from their business. The Braithwaites later ask &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Van der Lindes to burn down &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Gray’s tobacco fields&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;only for &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gang to also agree to steal the Braithwaites’ horses &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;return for payment from the Grays&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;At the time&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;neither family seemed to realize the Van der Lindes are playing both si&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game then will task players with killing ten enemies using crafted shotgun ammo&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;For those who may not know, ammo can be crafted for weapons while at campfires. The easiest way &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;complete this challenge &lt;/del&gt;is to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;craft split point bullets for the shotgun since they don&amp;#039;t cost any resources to craft&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Players will then just need to equip &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ammo and go shoot &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;next enemies they f&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;GTA Online has been a force &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;terms of revenue &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the developer and publisher&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but will Arthur Morgan&amp;#039;s Western tale influence &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;next GTA title? Let&amp;#039;s now look at five ways Red Dead Redemption 2 will influence GTA VI and five ways it definitely wo&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;To complete challenges five players will need &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;take out five mounted enemies with one throwing knife per kill. In order to complete this challenge&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;players will need to ensure they get &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;headshot &lt;/del&gt;when &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;throwing their knives. There are several story missions where players will &lt;/del&gt;be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pursued by enemies on horseback&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;For those who don&amp;#039;t want &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;try to complete the challenge during &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;story mission though can always rack up a bounty until bounty hunters try to track the player d&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;actually met &lt;/del&gt;my &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;father for the first time &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;high school at &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Denny’s&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;I didn’t really have any desire to do so, but went ahead with it on &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;advice &lt;/del&gt;of my &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;swim coach so I wouldn’t regret missing the &lt;/del&gt;chance &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;later &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;life&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It went about as expected. It was awkward&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;he asked questions about me that he sure as hell should have already known&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The worst part&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;though&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;was his failure to apologize to me or take any accountability whatsoever for his complete &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;utter failure &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;me as a fat&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Braithwaite family didn’t immigrate &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;America until 1779, &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;full two decades behind the Grays&lt;/del&gt;. The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;clan originated in England, though it’s unclear why they eventually moved overseas&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Nevertheless, within a few decades, &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Braithwaites established an equally productive slave plantation&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;making them one of the most powerful families in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;region&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;similar to the Grays. The abolitionists (or anti-slave) movement stood to hurt profits &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;both &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Braithwaite &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Gray families. Even though they were rivals in businesses, they attempted to join forces at &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;onset &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the movement in order to mitigate its repercussi&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Red Dead Redemption 2 was a game that had a slower pace to it. This was obviously a reflection of the setting&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as Western tales are known for being drawn out and taking their time. GTA VI likely won&amp;#039;t follow suit as the modern &lt;/del&gt;[https://&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;www&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Openlandguide&lt;/del&gt;.xyz/ &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Open World game DLC&lt;/del&gt;]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;-world franchise delivers action at &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;breakneck speed &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;paces its narrative &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a way that feels similar &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a Hollywood f&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Though Red Dead Redemption 2 was a pretty straightforward narrative surrounding Arthur Morgan &lt;/del&gt;and the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Van Der Linde gang , it did offer points &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;decision. There were several points in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game where things played out differently depending on how &lt;/del&gt;the player &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;decided &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;guide Arthur through it&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It&amp;#039;s unclear if GTA VI will have one main protagonist or not&lt;/del&gt;, but it&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;s safe to assume &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Rockstar Games likes &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;give their players some agency. With GTA &amp;#039;s track record there&amp;#039;ll likely be some unsavory situations you put yourself&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This is another throwing weapon challenge&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but this time players will need &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;kill four enemies &lt;/del&gt;in a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;row by throwing and retrieving the same tomahawk&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;In order &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;finish this challenge&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;players will need &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;make sure that they get a headshot with each throw and make sure that they pick up the tomahawk &lt;/del&gt;before &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;throwing anot&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;Gamers can assign a flavor to their moonshine while it &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;being distilled. People will, of course, want to choose &lt;/ins&gt;the most &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;profitable flavor if the ingredients are available. However, there are no mixed flavors of moonshine. Selecting a different flavor will replace the initial flavor &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;was chosen. If the new flavor is worthless, &lt;/ins&gt;players &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;will miss out on a decent amount of cash when &lt;/ins&gt;they &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sell the batch&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Additionally, the ingredients for the initial flavor &lt;/ins&gt;will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be lost. Once a flavor is selected, it is best &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;stick with&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Most of the time, these deaths are well intricated into &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;story and character development. Sometimes&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;though&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the deaths can lead to controversy among gamers as they come out of nowhere &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;don&lt;/ins&gt;&amp;#039;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;t live up &lt;/ins&gt;to the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;built-up hype&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Major spoilers will fol&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Cerberus finds Shepherd&amp;#039;s body &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;resurrects him. It&amp;#039;s true, Shepherd dies many times throughout the series including at &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;controversial &lt;/ins&gt;end of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Mass Effect 3 . Mass Effect 2 takes &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;spot for its intense &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;surprising start &lt;/ins&gt;to the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There aren&amp;#039;t many noble characters in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Red Dead Redemption series. Instead, &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;games are filled with murderous outlaws &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cold-blooded government agents&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Even John Marston&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;who &lt;/ins&gt;was &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;one of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;most honorable people in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Red Dead universe&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;constantly rode &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;line between good and bad &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;both Red Dead games&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Sometimes he killed and robbed people; other times&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;he saved lives and helped those in n&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;RDO Moonshiner role is very similar to the Trader role&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A prerequisite &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;becoming a Moonshiner &lt;/ins&gt;is to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be a Trader first&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Upon reaching Trader Level 5, or completing a sell mission, &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;player is given &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;option to start Moonshin&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;There are plenty of roles &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the game that are better suited &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;co-op play. While RDO is more fun with a posse&lt;/ins&gt;, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;RDR2 Moonshiner role is a solo gig. Those completing Moonshiner tasks with friends are wasting their t&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;My father only provided me the framework for knowing what NOT &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;do, like&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;NOT calling my potential future son &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;bad boy&amp;quot; for crying while being sick. NOT dropping my potential future son off at his aunt’s house &lt;/ins&gt;when &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;I’m supposed to &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;spending the weekend with him&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;NOT having an entire other family with children, and failing &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wish my potential future son &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;happy birthday every single y&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wrote this piece while my son slept on &lt;/ins&gt;my &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;chest. He is having a rough weekend with three new teeth coming &lt;/ins&gt;in&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, which means that my review of _ The Last of Us: Part II _ is taking &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bit more time to complete than originally planned&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It’s in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;best interest &lt;/ins&gt;of my &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;son, though. I’m pretty confident that Joel would appr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Players who aren&amp;#039;t using dead eye whenever they have a &lt;/ins&gt;chance &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;just aren&amp;#039;t playing Red Dead Redemption 2 correctly. This goes double whenever trying to hunt animals. This will enable players to slow downtime and get perfect accuracy before firing a shot at animals &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their path&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Once Dead Eye is upgraded though&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hunting will become even easier &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;more efficient&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;At higher levels, Dead Eye will highlight an animal&amp;#039;s weak points like the heart&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;lungs&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;stomach. This will enable the player &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;get clean kills that bring animals down in one s&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;roles are a good source of cash and gold for players who want &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;earn quick money. The Moonshiner is fascinating; being the only role with &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;set of story missions &lt;/ins&gt;. The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Moonshiner role is slow-paced and rewards patient outlaws who stop and smell the flowers&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Developing &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;right strategy&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;picking &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;right upgrades&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;waiting &lt;/ins&gt;for the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;right customer, &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;maximizing profit are &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;characteristics &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a successful Moonshiner. Here are 10 tips every Moonshiner should k&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;John&amp;#039;s crude&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;[https://&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Www&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;openlandguide&lt;/ins&gt;.xyz/ &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;https://Www.openlandguide.xyz&lt;/ins&gt;] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rudimentary drawings aren&amp;#039;t just those of an uneducated criminal, but instead come across as the emulation of a younger sibling, like a person desperate to show that they can also provide a service despite a lack of experience or training. John&amp;#039;s acceptance of his own faults and limitations is &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;trait his character has embodied since the beginning of Red Dead Redemption , and while his frank and blunt nature often leads to tense situations and comedic moments it&amp;#039;s the fleshing out of his character in Red Dead Redemption 2 which truly completes Rockstar Games&amp;#039; tragic Wild West tale, one which ends with John&amp;#039;s death &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;his son Jack Marston following &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;his footsteps despite all efforts &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the contr&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;By doing Bootlegger Missions &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Moonshiner Story Missions, &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;original price &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mash gets cut by $20 each mission &lt;/ins&gt;the player &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;does. The player is allowed &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;do one Bootlegger and one Story mission to lower the price of the mash &lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Not only does this increase profits for the sale&lt;/ins&gt;, but it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;grants XP as w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In a bit of a twist, the main character dies at the beginning of the game. When the Normandy explodes, Shepherd is sent spiraling into space. His helmet malfunctions and he dies alone, floating in space. The good thing is &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;there is a whole game &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;p&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;At this point&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it’s pretty unlikely that my love or involvement within the realm of video games fade away. I just have &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;navigate them &lt;/ins&gt;in a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;different way now&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It will be interesting &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;see if Declan shares in my video game passion as he gets older. If not, of course, no big deal. Hopefully&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;he is at least far more studious than his old man (and less inclined &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;play games &lt;/ins&gt;before &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;getting his schoolwork do&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BelleHutton4130</name></author>
		
	</entry>
	<entry>
		<id>http://coopspace.online/index.php?title=TheGamer_Dad_:_Navigating_Fatherhood_Gaming&amp;diff=7400&amp;oldid=prev</id>
		<title>ChantalSuggs: Created page with &quot;This is probably the most straightforward challenge that players have to complete as they just have to kill fifteen enemies with a long-barreled shotgun. Players will just nee...&quot;</title>
		<link rel="alternate" type="text/html" href="http://coopspace.online/index.php?title=TheGamer_Dad_:_Navigating_Fatherhood_Gaming&amp;diff=7400&amp;oldid=prev"/>
		<updated>2026-03-15T03:53:27Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;This is probably the most straightforward challenge that players have to complete as they just have to kill fifteen enemies with a long-barreled shotgun. Players will just nee...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This is probably the most straightforward challenge that players have to complete as they just have to kill fifteen enemies with a long-barreled shotgun. Players will just need to purchase or find a long-barreled shotgun before riding out shooting up the local bandit c&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;People often talk about the &amp;quot;fight or flight&amp;quot; response that overtakes humans when a sense of fear, anxiety, or circumstance overcomes them. What&amp;#039;s rarely talked about is how different humans respond to trauma in their lives and what they gain and lose from it when it is all said and done. For Sadie, she completely reinvents herself throughout the game. She started as a housewife turned widow who had her life turned upside down and grows into an intimidating and formidable bounty hunter driven by vengea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Arthur and the Van der Linde gang end up having several other interactions with the two families over the course of the game. Hosea and Arthur attempt to sell moonshine to the Braithwaites that they recovered from the Lemoyne Raiders; the Braithwaites agreed only on the condition that Arthur and his pals give it out for free at the Rhodes saloon. Since the saloon is owned by the Gray family, it was a not-so-discreet way to detract from their business. The Braithwaites later ask the Van der Lindes to burn down the Gray’s tobacco fields, only for the gang to also agree to steal the Braithwaites’ horses in return for payment from the Grays. At the time, neither family seemed to realize the Van der Lindes are playing both si&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The game then will task players with killing ten enemies using crafted shotgun ammo. For those who may not know, ammo can be crafted for weapons while at campfires. The easiest way to complete this challenge is to craft split point bullets for the shotgun since they don&amp;#039;t cost any resources to craft. Players will then just need to equip the ammo and go shoot the next enemies they f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;GTA Online has been a force in terms of revenue for the developer and publisher, but will Arthur Morgan&amp;#039;s Western tale influence the next GTA title? Let&amp;#039;s now look at five ways Red Dead Redemption 2 will influence GTA VI and five ways it definitely wo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;To complete challenges five players will need to take out five mounted enemies with one throwing knife per kill. In order to complete this challenge, players will need to ensure they get a headshot when throwing their knives. There are several story missions where players will be pursued by enemies on horseback. For those who don&amp;#039;t want to try to complete the challenge during a story mission though can always rack up a bounty until bounty hunters try to track the player d&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I actually met my father for the first time in high school at a Denny’s. I didn’t really have any desire to do so, but went ahead with it on the advice of my swim coach so I wouldn’t regret missing the chance later in life. It went about as expected. It was awkward, and he asked questions about me that he sure as hell should have already known. The worst part, though, was his failure to apologize to me or take any accountability whatsoever for his complete and utter failure to me as a fat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Braithwaite family didn’t immigrate to America until 1779, a full two decades behind the Grays. The clan originated in England, though it’s unclear why they eventually moved overseas. Nevertheless, within a few decades, the Braithwaites established an equally productive slave plantation, making them one of the most powerful families in the region, similar to the Grays. The abolitionists (or anti-slave) movement stood to hurt profits for both the Braithwaite and Gray families. Even though they were rivals in businesses, they attempted to join forces at the onset of the movement in order to mitigate its repercussi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Red Dead Redemption 2 was a game that had a slower pace to it. This was obviously a reflection of the setting, as Western tales are known for being drawn out and taking their time. GTA VI likely won&amp;#039;t follow suit as the modern [https://www.Openlandguide.xyz/ Open World game DLC]-world franchise delivers action at a breakneck speed and paces its narrative in a way that feels similar to a Hollywood f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Though Red Dead Redemption 2 was a pretty straightforward narrative surrounding Arthur Morgan and the Van Der Linde gang , it did offer points of decision. There were several points in the game where things played out differently depending on how the player decided to guide Arthur through it. It&amp;#039;s unclear if GTA VI will have one main protagonist or not, but it&amp;#039;s safe to assume that Rockstar Games likes to give their players some agency. With GTA &amp;#039;s track record there&amp;#039;ll likely be some unsavory situations you put yourself&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This is another throwing weapon challenge, but this time players will need to kill four enemies in a row by throwing and retrieving the same tomahawk. In order to finish this challenge, players will need to make sure that they get a headshot with each throw and make sure that they pick up the tomahawk before throwing anot&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ChantalSuggs</name></author>
		
	</entry>
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