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	<title>The Likeliest Battlefield 6 Time Periods And Settings - Revision history</title>
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		<title>NelsonKeogh45 at 07:11, 15 April 2026</title>
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 07:11, 15 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;Battlefield 5 was a disappointment for many fans of the beloved series, and it seems DICE is attempting to improve for its next installment by cutting its losses on the series&amp;#039; lukewarm return to the European front. Battlefield 5 players will be justifiably frustrated that the game never really got off the ground, and hopefully DICE and EA will have learned their lessons from their first attempt to bring a live service model to the series. In any case, owners of the upcoming consoles will have a marquee title to look forward to when **Battlefield 6 ** releases next y&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Back during &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;peak battle royale craze, practically every shooter that wasn&amp;#039;t Fortnite or PUBG wanted to get &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;on &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;action. While the explosion of the battle royale craze did spawn some awesome games like Apex Legends and Call of Duty: Warzone &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;there have been some that just didn&amp;#039;t change much &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fell flat. One in particular was Battlefield 5 &lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Firestorm mode, which fizzled out just as soon as it came &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For the better part of the last decade, the Battlefield series was the popular place &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;go for large-scale online multiplayer &lt;/del&gt;in the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;FPS space, offering players the opportunity to shoot it out on large maps in 64-player matches&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;That number’s almost quaint nowadays in the age of battle royale shooters &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can support up to 200 players per match , but if &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;latest from &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rumor mill is to &lt;/del&gt;be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;believed, it’s going to be bumped up considerably for the upcoming &lt;/del&gt;Battlefield&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;That’s where Twitter user &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;frequent source of gaming leaks Tom Henderson comes in. This morning&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Henderson offered tidbits &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;what &lt;/del&gt;DICE &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;has in store for Battlefield 6 and the scale of its gameplay. Starting off&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;he claimed that while the core multiplayer is being designed around the classic 32-vs-32 player setup, the game will &lt;/del&gt;be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;able to support a lot more than that, with maps that &amp;quot;have been designed with 128+ players in mi&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Via Official PlayStation Magazine , which can be viewed here , &lt;/del&gt;Battlefield &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;6 appears on a list of confirmed titles for &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;PlayStation 5&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;alongside other EA properties like Dragon Age 4 and The Sims 5 . EA has doubled down on both the consoles and release date after their announcements last month&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;suggesting progress is going well and no hiccups &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;delays are expected&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;In fact, OSM claims &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;details will be coming shortly, asking users to &amp;quot;come back next issue for more info&amp;quot;. While what the &amp;quot;more info&amp;quot; pertains to is entirely up to speculation, it&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;likely &lt;/del&gt;that the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;setting along with any major gameplay changes would be revealed&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;another signal &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;DICE are going ahead steadily on developm&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A modern setting for Battlefield 6 is the most likely choice for a time period. World War 2 hype/interest died off pretty quickly after 2018, and Battlefield 5 already touched on WW2 so the franchise will likely be moving on to something new. Some of the most popular Battlefield games like Bad Company and Battlefield 3/4 were also based on modern combat, so coming back to the 21st century would be a safe bet. Despite the trite comparison, it is worth noting that Call of Duty: Modern Warfare has seen great success in returning to one of that franchise&amp;#039;s most popular time periods as w&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Even if &lt;/del&gt;Battlefield &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;5 &lt;/del&gt;as a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;whole lost steam pretty quickly, Firestorm became twice as irrelevant regardless&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;While Firestorm did receive some initial praise critically, future updates didn&amp;#039;t make any significant changes to the battle royale&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;balance or content. Generally the opinion &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Battlefield fans was &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;they honestly &lt;/del&gt;just &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;didn&lt;/del&gt;&amp;#039;t &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;want &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;battle royale from Battlefield 5 &lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;none of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;loot or the mechanics helped sway that opinion&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The worst was when Battlefield 5 updated &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;time-t0-kill across all multiplayer modes &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which apparently was never properly implemented in Firestorm&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;With the increased health and rebalanced weapon stats &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;multiplayer, the changes spilled into Firestorm presumably without testing. Players nearly became impossible &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;kill with Firestorm&amp;#039;s different health stats compared &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;regular multipla&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;As a result&lt;/del&gt;, Battlefield &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;5 &lt;/del&gt;&amp;#039;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s Firestorm became unplayable for many fans &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mode &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;effectively killing any interest in Battlefield &amp;#039;s attempt at battle royale&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;So many other battle royales just offered more enjoyable versions &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the same core experience&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;so players abandoned &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;experience. Though partially due &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the issues with &lt;/del&gt;Battlefield &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;5 &amp;#039;s core multiplayer &lt;/del&gt;modes, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Firestorm &lt;/del&gt;also &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;seemed &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lose support from the developers as they shifted focus to fixing other modes&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Lack &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;support from both ends basically let Firestorm die off without so much &lt;/del&gt;as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a whimper, which is a shame because there were certainly good bones in its structure despite its many shortcomi&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;After DICE ended support for Star Wars: Battlefront 2 at around the same &lt;/del&gt;time &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as [https://Battlefield2042pedia.com/ &lt;/del&gt;Battlefield &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2042 maps Guide|https://battlefield2042pedia.Com/] 5 , a majority of their resources can now be spent on the first next-gen game &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the standout FPS series&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The most anticipated information will be the reveal of the game&lt;/del&gt;&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;setting. Battlefield 5 saw &lt;/del&gt;the series return to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;its World War II roots&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;after a string of modern-day releases &lt;/del&gt;before the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;first-&lt;/del&gt;time &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;visit &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;World War I &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Battlefield&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;While the games are often praised for their intense gameplay that rewards strategy and skill, Battlefield 5 never quite met the standard of its predecessors. EA changed its model to live service, foregoing the &amp;quot;Premium Pass&amp;quot; offered by previous games in favor of gradual free updates for everyone. As a consequence, [https://Battlefield2042pedia.com/ Battlefield 2042 Conquest guide|https://battlefield2042pedia.Com/] 5 was light on content at release, and not all of the updates were able to completely rectify that, including its disappointing Battle Royale mode . EA has said the live service model would continue for the next installment in the Battlefield franchise, despite the middling reception it recei&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Speaking of which, one of Battlefield: Bad Company 2 &amp;#039;s final expansions was also based in Vietnam , so the potential is there. There also was a Battlefield Vietnam released in 2004, so there&amp;#039;s a few sources in Battlefield &amp;#039;s history that DICE could use as a jumping off point for a new iterat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For players still playing Battlefield 5 , the game recently saw the addition of new skins as October ended. While the wait for more Battlefield 6 details may seem never-ending, dressing up in Battlefield 5 ’s Halloween skins should make it a tiny bit more bearable – even if only for a little wh&amp;lt;br&amp;gt; &lt;/ins&gt;&amp;lt;br&amp;gt;Battlefield 5 was a disappointment for many fans of the beloved series, and it seems DICE is attempting to improve for its next installment by cutting its losses on the series&amp;#039; lukewarm return to the European front. Battlefield 5 players will be justifiably frustrated that the game never really got off the ground, and hopefully DICE and EA will have learned their lessons from their first attempt to bring a live service model to the series. In any case, owners of the upcoming consoles will have a marquee title to look forward to when **Battlefield 6 ** releases next y&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Battlefield 6 _ will have &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;largest scope of any game &lt;/ins&gt;in the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;long-running series&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;set &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be released &lt;/ins&gt;in the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2021 holiday season&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Publisher EA previously revealed &lt;/ins&gt;that the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;next title in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;_Battlefield series would &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;released next year after it announced that &lt;/ins&gt;Battlefield &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;5 &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Star Wars: Battlefront 2 &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;both &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;which are developed by &lt;/ins&gt;DICE, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;would &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;receiving their final content updates this y&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Only problem with taking the adventurous route with &lt;/ins&gt;Battlefield &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is that &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game could potentially dip into risky territory. Conflicts that simply are lesser known&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;not as long-lasting&lt;/ins&gt;, or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;even uninteresting from a gameplay perspective could make developing these games that much less feasible&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It&amp;#039;s very unlikely Battlefield 6 would select anything &lt;/ins&gt;that&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;pre-20th century &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;isn&amp;#039;t WW2 or &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Vietnam War&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but there is the tiniest chance &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a spin-off title or mainline entry could explore a conflict not often seen in ga&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A modern setting for Battlefield 6 is the most likely choice for a time period. World War 2 hype/interest died off pretty quickly after 2018, and Battlefield 5 already touched on WW2 so the franchise will likely be moving on to something new. Some of the most popular Battlefield games like Bad Company and Battlefield 3/4 were also based on modern combat, so coming back to the 21st century would be a safe bet. Despite the trite comparison, it is worth noting that Call of Duty: Modern Warfare has seen great success in returning to one of that franchise&amp;#039;s most popular time periods as w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;Of course, the &lt;/ins&gt;Battlefield &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;franchise could surprise fans with something completely new for the series. Perhaps not &lt;/ins&gt;as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;outlandish Battlefield Hardline , but something like &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;completely new time period or setting&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;There&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;still a variety &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;conflicts throughout world history &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;many games, not &lt;/ins&gt;just &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Battlefield , still haven&lt;/ins&gt;&amp;#039;t &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;tackled in &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;video game. Conflicts like the American Civil War, the Korean War&lt;/ins&gt;, and the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;modern 20th century Middle Eastern conflicts come to mind&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Any one of those wars would be a wild departure for &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;series thus far&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but would be incredibly unique&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It would give a chance &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;players &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;get &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;know some of the lesser conflicts in world history that are worth know&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;That being said&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;returning the &lt;/ins&gt;Battlefield &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;series to a modern setting doesn&lt;/ins&gt;&amp;#039;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;t come without its challenges. Specifically because &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;other franchises mentioned above&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Call of Duty &lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Not only would over-saturation &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;modern shooters be a problem&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Call of Duty franchise has encroached closer to what used &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;make &lt;/ins&gt;Battlefield &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;distinctly different from it. With game &lt;/ins&gt;modes &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;like Ground War and the Warzone battle royale&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Call of Duty: Modern Warfare has &lt;/ins&gt;also &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;tackled big team battle modes &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fans&amp;#039; praise&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ground War in a lot &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ways emulates Battlefield &amp;#039;s Conquest mode , and has been pretty widely enjoyed by fans &lt;/ins&gt;as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;w&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Of course, this brings into question what &lt;/ins&gt;time &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;period &lt;/ins&gt;Battlefield &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;6 could take place &lt;/ins&gt;in. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It&lt;/ins&gt;&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;very possible &lt;/ins&gt;the series &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;could &lt;/ins&gt;return to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;contemporary warfare&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;similar to many entries &lt;/ins&gt;before&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Or &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;franchise could pull another Battlefield 1 and pick a &lt;/ins&gt;time of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;war that games have rarely portrayed. There&amp;#039;s a few options for Battlefield 6 &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;terms of a time period or setting, ranging from the most likely to most improba&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>NelsonKeogh45</name></author>
		
	</entry>
	<entry>
		<id>http://coopspace.online/index.php?title=The_Likeliest_Battlefield_6_Time_Periods_And_Settings&amp;diff=40721&amp;oldid=prev</id>
		<title>KentonBeamont01: Created page with &quot;&lt;br&gt;Battlefield 5 was a disappointment for many fans of the beloved series, and it seems DICE is attempting to improve for its next installment by cutting its losses on the se...&quot;</title>
		<link rel="alternate" type="text/html" href="http://coopspace.online/index.php?title=The_Likeliest_Battlefield_6_Time_Periods_And_Settings&amp;diff=40721&amp;oldid=prev"/>
		<updated>2026-04-14T14:25:55Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;br&amp;gt;Battlefield 5 was a disappointment for many fans of the beloved series, and it seems DICE is attempting to improve for its next installment by cutting its losses on the se...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;Battlefield 5 was a disappointment for many fans of the beloved series, and it seems DICE is attempting to improve for its next installment by cutting its losses on the series&amp;#039; lukewarm return to the European front. Battlefield 5 players will be justifiably frustrated that the game never really got off the ground, and hopefully DICE and EA will have learned their lessons from their first attempt to bring a live service model to the series. In any case, owners of the upcoming consoles will have a marquee title to look forward to when **Battlefield 6 ** releases next y&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Back during the peak battle royale craze, practically every shooter that wasn&amp;#039;t Fortnite or PUBG wanted to get in on the action. While the explosion of the battle royale craze did spawn some awesome games like Apex Legends and Call of Duty: Warzone , there have been some that just didn&amp;#039;t change much and fell flat. One in particular was Battlefield 5 &amp;#039;s Firestorm mode, which fizzled out just as soon as it came &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For the better part of the last decade, the Battlefield series was the popular place to go for large-scale online multiplayer in the FPS space, offering players the opportunity to shoot it out on large maps in 64-player matches. That number’s almost quaint nowadays in the age of battle royale shooters that can support up to 200 players per match , but if the latest from the rumor mill is to be believed, it’s going to be bumped up considerably for the upcoming Battlefield&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;That’s where Twitter user and frequent source of gaming leaks Tom Henderson comes in. This morning, Henderson offered tidbits of what DICE has in store for Battlefield 6 and the scale of its gameplay. Starting off, he claimed that while the core multiplayer is being designed around the classic 32-vs-32 player setup, the game will be able to support a lot more than that, with maps that &amp;quot;have been designed with 128+ players in mi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Via Official PlayStation Magazine , which can be viewed here , Battlefield 6 appears on a list of confirmed titles for the PlayStation 5, alongside other EA properties like Dragon Age 4 and The Sims 5 . EA has doubled down on both the consoles and release date after their announcements last month, suggesting progress is going well and no hiccups or delays are expected. In fact, OSM claims that details will be coming shortly, asking users to &amp;quot;come back next issue for more info&amp;quot;. While what the &amp;quot;more info&amp;quot; pertains to is entirely up to speculation, it&amp;#039;s likely that the setting along with any major gameplay changes would be revealed, another signal that DICE are going ahead steadily on developm&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A modern setting for Battlefield 6 is the most likely choice for a time period. World War 2 hype/interest died off pretty quickly after 2018, and Battlefield 5 already touched on WW2 so the franchise will likely be moving on to something new. Some of the most popular Battlefield games like Bad Company and Battlefield 3/4 were also based on modern combat, so coming back to the 21st century would be a safe bet. Despite the trite comparison, it is worth noting that Call of Duty: Modern Warfare has seen great success in returning to one of that franchise&amp;#039;s most popular time periods as w&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Even if Battlefield 5 as a whole lost steam pretty quickly, Firestorm became twice as irrelevant regardless. While Firestorm did receive some initial praise critically, future updates didn&amp;#039;t make any significant changes to the battle royale&amp;#039;s balance or content. Generally the opinion of Battlefield fans was that they honestly just didn&amp;#039;t want a battle royale from Battlefield 5 , and none of the loot or the mechanics helped sway that opinion. The worst was when Battlefield 5 updated the time-t0-kill across all multiplayer modes , which apparently was never properly implemented in Firestorm. With the increased health and rebalanced weapon stats for multiplayer, the changes spilled into Firestorm presumably without testing. Players nearly became impossible to kill with Firestorm&amp;#039;s different health stats compared to regular multipla&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As a result, Battlefield 5 &amp;#039;s Firestorm became unplayable for many fans of the mode , effectively killing any interest in Battlefield &amp;#039;s attempt at battle royale. So many other battle royales just offered more enjoyable versions of the same core experience, so players abandoned the experience. Though partially due to the issues with Battlefield 5 &amp;#039;s core multiplayer modes, Firestorm also seemed to lose support from the developers as they shifted focus to fixing other modes. Lack of support from both ends basically let Firestorm die off without so much as a whimper, which is a shame because there were certainly good bones in its structure despite its many shortcomi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;After DICE ended support for Star Wars: Battlefront 2 at around the same time as [https://Battlefield2042pedia.com/ Battlefield 2042 maps Guide|https://battlefield2042pedia.Com/] 5 , a majority of their resources can now be spent on the first next-gen game in the standout FPS series. The most anticipated information will be the reveal of the game&amp;#039;s setting. Battlefield 5 saw the series return to its World War II roots, after a string of modern-day releases before the first-time visit of World War I in Battlefield&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>KentonBeamont01</name></author>
		
	</entry>
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