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	<title>Video Game Release Dates Schedule: November 2013 - Revision history</title>
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		<title>XWHErnesto at 14:07, 17 April 2026</title>
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 14:07, 17 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The 2013 show&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;co-hosted by Joel McHale ( Community ) was more about &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;developers and awards, more about new announcements and loving &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;community&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Despite a lot &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;awkward moments&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;last year&amp;#039;s event was an improvement over years past but this year, Keighley is out. He and Spike (and owner Viacom) gracefully parted ways (apparently) and instead, Geoff Keighley is hosting a brand new&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;non&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;network-reliant game show, simply titled The Game Awards 2014 . And he&amp;#039;s doing it with the backing &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Microsoft, Nintendo, Sony and bevvy of top game publish&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Saboteur is a World &lt;/del&gt;War &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;II open-world adventure game based in a 1940 German-occupied France. It was released on the PlayStation 3 and Xbox 360 in 2009. The player takes on the role of a former Irish racing car diver that helps the French resistance to liberate Pa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With the nominations coming before the year&amp;#039;s end&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;we&amp;#039;re faced with the usual issue of not all of 2014&amp;#039;s titles being included (like Ubisoft&amp;#039;s The Crew ) but at least they got in the most recent two-three weeks which includes the largest batch of high profile releases. The deadline for eligible entrants was games released by November 25th. On the Canadian Videogame Awards front&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the date of nomination eligibility was much earlier &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;meant that some of the year&amp;#039;s biggest titles ( &lt;/del&gt;[https://creedshadowgame.com/ Assassin&amp;#039;s Creed Shadows &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Money &lt;/del&gt;Guide|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Https&lt;/del&gt;://&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Creedshadowgame&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Com&lt;/del&gt;/] Creed &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Unity, Dragon Age: Inquisition, Far Cry 4, etc. ) didn&amp;#039;t make &lt;/del&gt;the &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;16 th Century Japan is a time period that mainline Assassin’s Creed games &lt;/del&gt;have &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;yet &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;tackle but Sekiro is &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;perfect alternative for fans&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Although &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game delves far &lt;/del&gt;more &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;into the supernatural &lt;/del&gt;than &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;any of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Assassin’s games do there’s a lot parallels &lt;/del&gt;in the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;way Wolf takes down his enemies in stealthy ways using a grapple rope &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Wii Fit U kicks off the month&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;arriving November 1st on &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Wii U. Up next is Call &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Duty: Ghosts &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;blasting its way onto all major systems November 5th&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;On &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;15th of November, &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;next iteration of Sony&amp;#039;s PlayStation console finally hits shelves. Along with it, anticipated titles like Battlefield 4 , &lt;/del&gt;Assassin&amp;#039;s Creed &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;IV: Black Flag &lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Killzone: Shadow Fall will appear front and centre. On &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;19th&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Need for Speed: Rivals races onto PS3, Xbox 360 and Windows. Hot on &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;tails &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the PS4 release comes the Xbox One, Microsoft&amp;#039;s next console which makes its debut on November 22nd. Various launch titles for the system include Dead Rising 3 &lt;/del&gt;, Forza &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Motorsport 5 &lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ryse: Son &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Rome . Nintendo also boldly chooses &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;22nd for the release &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The Legend of Zelda: A Link Between Worlds for its 3DS handheld sys&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sherlock Holmes: The Devil’s Daughter was released on &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;PC&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;PlayStation 3 and &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Xbox One &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2016. It’s &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Victorian&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;era detective &lt;/del&gt;game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;based on Sir Arthur Conan Doyle’s iconic detective&lt;/del&gt;. The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game’s setting is roughly set around &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;same time as Assassin’s Creed: Syndic&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There&amp;#039;s so much happening this month, it&amp;#039;s hard to settle on a favorite upcoming release! Ranters: Is there anything you &lt;/del&gt;are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;looking forward &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;over &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;coming weeks? Let us know &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the comments section below! As &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;me, I&amp;#039;ll be playing A Link Between Worl&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;We have no idea what&amp;#039;s going on with the Spike VGX this year or even if there will be one. &lt;/del&gt;The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;annual celebrity-fueled, ad-hungry video &lt;/del&gt;games &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;event was consistently chock full &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;controversy and disdain from &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gamer community which is why last &lt;/del&gt;year &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;host and producer Geoff Keighley helped re-brand &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Spike Video Game Awards into &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Spike VGX&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It was &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ratings success but still begged &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;question &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;whether it should contin&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Itâ€™s these little additions that have made photo mode such a fun tool &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;goof around with, &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;why it keeps getting added in &lt;/del&gt;any &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game that lets &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;openly explore&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Most recently&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Assassinâ€™s Creed Odyssey received its own photo mode that lets you capture &lt;/del&gt;all of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Kassandra or Alexiosâ€™ incredibly long adventure through Ancient Gre&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;Kingdom Come: Deliverance is an open-world RPG __ that __ was developed by Warhorse Studios released for &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;PlayStation 4&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Xbox One&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the PC&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;set in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;medieval Kingdom of Bohemia which was an Imperial State &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Holy Roman Emp&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The nominations for &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;first ever edition &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The Game Awards were unveiled this morning and include &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;standard set of genre-based categories&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a fan category for most anticipated title &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2015 (which mostly includes delayed games) and as a bonus, some love for famous YouTube celebs and eSports teams &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;help spread &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;word and bring in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;hardcore&amp;quot; crowd for appro&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;For FIFA 19 &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it was &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bit more difficult to capture a great moment&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Since &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;replay camera &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;locked to a person â€&amp;quot; unless Iâ€™m missing something and you can freely control &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;camera â€&amp;quot; it was hard to get a good frame&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;What I have below &lt;/del&gt;is the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;best I could come up &lt;/del&gt;with, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and I do think it looks pretty good&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;despite &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lack &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a full-fledged photo m&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Conan Exiles &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a survival &lt;/del&gt;game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;set in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;world &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Conan The Barbarian&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;You must avoid dying of starvation and dehydration while &lt;/del&gt;also &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;trying &lt;/del&gt;not &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to get killed by other players &lt;/del&gt;or the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dangerous creatures that roam the la&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It&amp;#039;s October&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;which means &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;biggest video games of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;season are upon us&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Call &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Duty WWII &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Star Wars Battlefront II &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Middle&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;earth: Shadow &lt;/ins&gt;of War , &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Super Mario Odyssey &lt;/ins&gt;, and [https://creedshadowgame.com/ Assassin&amp;#039;s Creed Shadows &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;stealth &lt;/ins&gt;Guide|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;https&lt;/ins&gt;://&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;creedshadowgame&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;com&lt;/ins&gt;/] Creed &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Origins are just a few of the many heavy hitters vying for &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;attention of consumers this holiday sea&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Following the negative reception to what fans &lt;/ins&gt;have &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rightly decried as shamelessly Pay &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Win in &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;way which ruins gameplay balance, EA promised that things would be different when the game finally releases on November 17&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;They&amp;#039;ve assured players that &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;system will be &lt;/ins&gt;more &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;balanced &lt;/ins&gt;than &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it was in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Beta, but time will tell if that ultimately pans out &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;favor of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;play&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The Assassin&amp;#039;s Creed series has spent so many years as Ubisoft &amp;#039;s flagship series&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it may be difficult to recall when &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Prince &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Persia series held the same title&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wowing audiences and critics alike every few years&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;But few likely realize that &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;similarities between &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;two go far deeper than acrobatic traversal and spry heroes; &lt;/ins&gt;Assassin&amp;#039;s Creed &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;was originally conceived as a spin-off of the Prince of Persia franch&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Loot boxes are here to stay&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;if publishers include them in ways which &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gaming community can feel comfortable purchasing in large enough numbers&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;while ironing out &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;issues inherent in titles like Shadow &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;War&lt;/ins&gt;, Forza &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;7&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Gears &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;War 4, then maybe gamers won&amp;#039;t feel cheated as much as they currently do by &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;less savory titles making use &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;practice in today&amp;#039;s mar&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;On &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;opposite side of these hearty and expansive offerings, we have microtransactions. Basically&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a microtransaction is when &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;player pays a small amount of money for something extra &lt;/ins&gt;in a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game, such as an XP Boost, a piece of equipment, or even a digital pile of in&lt;/ins&gt;-game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;currency paying real money for more fake money&lt;/ins&gt;. The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;latter microtransaction method often tends to be &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;main source of income for Massively Multiplayer Online RPGs which &lt;/ins&gt;are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Free &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Play. Games like Star Trek Online and The Lord of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Rings Online rely on their thriving &lt;/ins&gt;in&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-game economy to make money, rather than monthly subscription fees and charging &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;expansi&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;biggest &lt;/ins&gt;games of the year &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;potential to sell tens of millions of units, raking in literally billions of dollars in revenue. At &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;same time, development teams have grown larger, game creation itself takes longer, and budgets have become greater than ever&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;After all, it takes &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;lot of effort to make today&amp;#039;s games look and feel so amazing. Through it all, however, &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;price &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a retail game has not chan&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In the game, you can stick &lt;/ins&gt;to and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;climb &lt;/ins&gt;any &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;surface. Also, if you land on a building at the correct angle, &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can even sprint up it&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;As the game takes place in New York City&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;there are &lt;/ins&gt;all &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sorts &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;tall buildings for you to sc&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Since the turn of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;century&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;however&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;more &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;more developers are creating video games based on books , with many of them going on to become best-selling series. Some simply borrow specific ideas and themes, but there are others that serve as near like-for-like adaptations&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The Witcher &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;probably &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;best example &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;this, although it is far from &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;only &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Originally developed as Prince of Persia: Assassins , the game put &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;player in control &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;royal bodyguards meant to protect the titular Prince&amp;#039;s life. Ultimately, the company felt that the concept was strong enough to stand on its own&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;while the concept art apparently found its way into Sands &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Time . Let&amp;#039;s hope the Prince can find his way back &lt;/ins&gt;to the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;top of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;heap through similar me&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;One form of microtransaction is called a loot box. This isn&amp;#039;t the same as finding a chest in The Legend of Zelda or Final Fantasy ; while those are literally boxes filled with loot&lt;/ins&gt;, a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;loot box in this sense is an item, purchased with real money, though they can sometimes be earned without paying real dollars&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Sometimes they&amp;#039;re called Crates, War Chests, Lockboxes, or something else, but &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;principle &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;always &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;same&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This loot box &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;then opened, adorning &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;player &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;semi-random items. It&amp;#039;s akin to buying a pack for collectable card games like PokÃ¨mon, Yu-Gi-Oh&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or Magic: The Gathering . The consumer isn&amp;#039;t buying an item&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;possibility &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;an item they want, while incurring the risk that they&amp;#039;ll be stuck with something worthless to t&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Middle-earth: Shadow of War , published by Warner Brothers Interactive Entertainment, &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;out now on PS4, Xbox One, and PC, and this predominantly single player game features loot boxes. Throughout the &lt;/ins&gt;game&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, players recruit an army of Orcs, enough to see them through to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;end &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the main story&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Orcs can &lt;/ins&gt;also &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be purchased with real money via loot boxes, but they&amp;#039;re &lt;/ins&gt;not &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;immediately necessary. After the main quest is completed, the player is presented with an endgame story arc which blocks progression until the player can amass an insanely powerful army of high-level Orcs. The player is essentially given a choice on how they will reach Shadow of War &amp;#039;s true ending: pay up for premium followers, &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;face &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;grueling grind to conquer Middle-earth, slowly leveling up Orcs in a seemingly endless l&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>XWHErnesto</name></author>
		
	</entry>
	<entry>
		<id>http://coopspace.online/index.php?title=Video_Game_Release_Dates_Schedule:_November_2013&amp;diff=45795&amp;oldid=prev</id>
		<title>TedNagle59997701: Created page with &quot;&lt;br&gt;The 2013 show, co-hosted by Joel McHale ( Community ) was more about the developers and awards, more about new announcements and loving the community. Despite a lot of awk...&quot;</title>
		<link rel="alternate" type="text/html" href="http://coopspace.online/index.php?title=Video_Game_Release_Dates_Schedule:_November_2013&amp;diff=45795&amp;oldid=prev"/>
		<updated>2026-04-17T11:20:20Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;br&amp;gt;The 2013 show, co-hosted by Joel McHale ( Community ) was more about the developers and awards, more about new announcements and loving the community. Despite a lot of awk...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;The 2013 show, co-hosted by Joel McHale ( Community ) was more about the developers and awards, more about new announcements and loving the community. Despite a lot of awkward moments, last year&amp;#039;s event was an improvement over years past but this year, Keighley is out. He and Spike (and owner Viacom) gracefully parted ways (apparently) and instead, Geoff Keighley is hosting a brand new, non-network-reliant game show, simply titled The Game Awards 2014 . And he&amp;#039;s doing it with the backing of Microsoft, Nintendo, Sony and bevvy of top game publish&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Saboteur is a World War II open-world adventure game based in a 1940 German-occupied France. It was released on the PlayStation 3 and Xbox 360 in 2009. The player takes on the role of a former Irish racing car diver that helps the French resistance to liberate Pa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With the nominations coming before the year&amp;#039;s end, we&amp;#039;re faced with the usual issue of not all of 2014&amp;#039;s titles being included (like Ubisoft&amp;#039;s The Crew ) but at least they got in the most recent two-three weeks which includes the largest batch of high profile releases. The deadline for eligible entrants was games released by November 25th. On the Canadian Videogame Awards front, the date of nomination eligibility was much earlier and meant that some of the year&amp;#039;s biggest titles ( [https://creedshadowgame.com/ Assassin&amp;#039;s Creed Shadows Money Guide|Https://Creedshadowgame.Com/] Creed Unity, Dragon Age: Inquisition, Far Cry 4, etc. ) didn&amp;#039;t make the &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;16 th Century Japan is a time period that mainline Assassin’s Creed games have yet to tackle but Sekiro is a perfect alternative for fans. Although the game delves far more into the supernatural than any of the Assassin’s games do there’s a lot parallels in the way Wolf takes down his enemies in stealthy ways using a grapple rope &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Wii Fit U kicks off the month, arriving November 1st on the Wii U. Up next is Call of Duty: Ghosts , blasting its way onto all major systems November 5th. On the 15th of November, the next iteration of Sony&amp;#039;s PlayStation console finally hits shelves. Along with it, anticipated titles like Battlefield 4 , Assassin&amp;#039;s Creed IV: Black Flag , and Killzone: Shadow Fall will appear front and centre. On the 19th, Need for Speed: Rivals races onto PS3, Xbox 360 and Windows. Hot on the tails of the PS4 release comes the Xbox One, Microsoft&amp;#039;s next console which makes its debut on November 22nd. Various launch titles for the system include Dead Rising 3 , Forza Motorsport 5 , and Ryse: Son of Rome . Nintendo also boldly chooses the 22nd for the release of The Legend of Zelda: A Link Between Worlds for its 3DS handheld sys&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Sherlock Holmes: The Devil’s Daughter was released on the PC, PlayStation 3 and the Xbox One in 2016. It’s a Victorian-era detective game based on Sir Arthur Conan Doyle’s iconic detective. The game’s setting is roughly set around the same time as Assassin’s Creed: Syndic&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There&amp;#039;s so much happening this month, it&amp;#039;s hard to settle on a favorite upcoming release! Ranters: Is there anything you are looking forward to over the coming weeks? Let us know in the comments section below! As for me, I&amp;#039;ll be playing A Link Between Worl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;We have no idea what&amp;#039;s going on with the Spike VGX this year or even if there will be one. The annual celebrity-fueled, ad-hungry video games event was consistently chock full of controversy and disdain from the gamer community which is why last year host and producer Geoff Keighley helped re-brand the Spike Video Game Awards into the Spike VGX. It was a ratings success but still begged the question of whether it should contin&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Itâ€™s these little additions that have made photo mode such a fun tool to goof around with, and why it keeps getting added in any game that lets you openly explore. Most recently, Assassinâ€™s Creed Odyssey received its own photo mode that lets you capture all of Kassandra or Alexiosâ€™ incredibly long adventure through Ancient Gre&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Kingdom Come: Deliverance is an open-world RPG __ that __ was developed by Warhorse Studios released for the PlayStation 4, Xbox One, and the PC. It is set in the medieval Kingdom of Bohemia which was an Imperial State of the Holy Roman Emp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The nominations for the first ever edition of The Game Awards were unveiled this morning and include the standard set of genre-based categories, a fan category for most anticipated title of 2015 (which mostly includes delayed games) and as a bonus, some love for famous YouTube celebs and eSports teams to help spread the word and bring in the &amp;quot;hardcore&amp;quot; crowd for appro&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For FIFA 19 , it was a bit more difficult to capture a great moment. Since the replay camera is locked to a person â€&amp;quot; unless Iâ€™m missing something and you can freely control the camera â€&amp;quot; it was hard to get a good frame. What I have below is the best I could come up with, and I do think it looks pretty good, despite the lack of a full-fledged photo m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Conan Exiles is a survival game set in the world of Conan The Barbarian. You must avoid dying of starvation and dehydration while also trying not to get killed by other players or the dangerous creatures that roam the la&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>TedNagle59997701</name></author>
		
	</entry>
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