PlayerUnknown s Battlegrounds Has Major Problems On Xbox One

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Assuming the mobile port of PUBG is a success, the game will become a true powerhouse and has potential to break video game sales records. Alternatively, Tencent may opt to ditch PUBG 's initial asking price and make a profit using the game's loot box system and microtransactions. Either way, it's hard to see how a mobile version of PUBG won't be a big moneymaker for everyone invol


Tencent didn't reveal which mobile platforms it's bringing PlayerUnknown's Battlegrounds to, though one has to imagine that both Android and iOS devices will be represented. Tencent also didn't reveal how PUBG would be altered for it to work on a mobile platform, but fans should expect more details on that front in the coming months. While Tencent was light on details when it comes to its PUBG mobile port, it did confirm that this version of the game would be released in China fi


Now, in an interview with PCGamer, Kim and his translator Sammie Kang have stepped forward to further explain the comments many people viewed as unfair. Kim offered the clarification that the Fornite / PlayerUnknown's Battlegrounds situation "is not about the Battle Royale mode itself," and that Bluehole "never raised an issue" with other modes of similar kind. According to Kim, it's entirely "about Epic Games," which wasn't really clear in the original press rele


With the fall lineup of Triple-A games finally about to hit retail, including this week's Destiny 2 and the long overdue major expansion and update to Tom Clancy's Rainbow Six: Siege today, soon to be joined by Star Wars: Battlefront II , Call of Duty: WWII , Assassin's Creed: Origins , and Far Cry 5 , there could be some competitors nipping at PUBG's player counts. To combat that however, pubg tips will be available on Xbox One this holiday season as a console launch exclusive to coincide with the Xbox One X release , before the game releases in full early next y


At the moment, PlayerUnknown's Battlegrounds ' FPP mode is only available to be played solo on Xbox One, with group servers likely to be added at some point in the future. As of now, FPP servers for the console version of PUBG will be deployed in North America, Europe, and Ocea


What many gaming fans disagreed with in the original statement was the implication that Bluehole had some type of ownership over battle royale or last man standing game modes. Kim made it clear that the developer isn't in any way claiming that. "It's not for us to even comment," he said. Kim then reiterated that the focus of Bluehole's apparent frustration is Epic Games, who specifically mentioned PUBG in its marketing materials for the new gameplay m


Kim continued, explaining why the company was the concern. From Kim's vantage point, and that of Bluehole as a whole, Epic Games released a game mode "that is similar to [Bluehole] that has similar elements," and that's a problem considering the two companies' professional relationship. "We use Unreal Engine to develop PUBG , and we pay a large amount of royalties based on the size of our success to Epic Games," explained Kim. "Epic Games always promoted their licensing models [saying], 'We want to support the success of indie developers,' and [Bluehole is] this indie developer that has been the most successful one using the Unreal Engine this year, and that's the problem that I s


Moving forward, Kim hopes to start an official conversation between Bluehole and Epic Games. He again stated that this entire situation is only a problem because Epic Games makes the engine Bluehole uses, and that the developer pays "a large amount of royalties" to Epic Games. "We had this business relationship and we had trust that we would be getting continued support, and we were looking forward to working more closely with them to get technical support, maybe develop new features," stated Kim. "Our name was used to officially promote their game without our knowledge. There was no discussion. It was just a bit surprising and disappointing to see our business partner using our name officially to promote the game mode that is pretty similar to us and there was misunderstanding in the community that we're officially involved in the proje


Finally, the patch for PlayerUnknown's Battlegrounds also adds analog stick acceleration when jumping out of the plane and while parachuting. For many, the experience had previously felt painful to experience due to issues with the Xbox One version's performance , and the fact that using the sticks didn't offer any way to speed up and get to the ground faster than the competition. For a complete list of the patch's contents, check out the rundown toward the end of the arti


Taking all of this into consideration, it's great to see Bluehole Studio bringing another feature that PlayerUnknown's Battlegrounds fans on both PC and Xbox One can enjoy. Without a doubt, the inclusion of the First Person Perspective mode on the console version of the game will help bring more attention to the title overall and potentially pull some Xbox fans away from their time with PUBG competitor Fortni