Red Dead Redemption 2 Needs To Avoid Hollywood Tropes

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2017 is shaping up to be a landmark year for video games. Not only do we have the likes of The Legend of Zelda: Breath of the Wild , Horizon: Zero Dawn , and Persona 5 already released, but Wolfenstein: The New Colossus , Crackdown 3 , Far Cry 5 , and God of War are all set to release before spring 2018. Red Dead may be a beloved game, but it doesn’t have the name recognition of Rockstar’s other big open-world crime game, or the popularity of some of the other games coming out. Even with this delay moving it away from the likes of Call of Duty WW2 and Battlefront 2 , the game still has to go up against some of the most highly anticipated titles of the past couple of ye


Another item you'll want to snag in your travels is the ancient tomahawk, located East of the Wapiti Indian Reservation, on the Eastern part of the Calumet Ravine. It lies embedded and forgotten in an old tree trunk, awaiting its new dest

Directed by Paul Thomas Anderson ( Boogie Nights , Punch-Drunk Love ) and featuring a towering Academy Award-winning performance from Daniel Day-Lewis, There Will Be Blood 's emphasis on the struggles between the old ways of the West and the impending boom of the oil industry carries with it several ties to the time period that the Red Dead titles have explored, and likely will play into the themes of Red Dead Redemption 2 .

Red Dead Redemption 2 may just signal the dawn of a new era for open-world games, and it's an experience that I have no doubt players will be investing tens (if not hundreds) of hours into its immense, deep world and completing its story full of action, suspense, and deeply investing character moments. Over the course of its journey, you can easily see the ways that Rockstar Games has not just focused on delivering a world that is massive in scope, but far richer in the ways that it builds on everything that the studio has done in its past games and enhances them for a new generation. Red Dead Redemption 2 aimed high in delivering players a living, breathing world, and it has surely hit its mark as Rockstar's deepest, most immersive experience yet.

When you think of Rockstar Games, Grand Theft Auto is no doubt the first thing that pops into mind. They’ve built a multi-billionaire dollar franchise that has become a household name, but they’re a multi-studio company that has many properties in their catalogue. Midnight Club, Smuggler’s Run, Max Payne, State of Emergency, Bully and so many more, Rockstar is far more than just Grand Theft Auto. With that said, their third-person action adventure formula has worked for them in the past and so they’ve been implementing it into other titles, one for example would be Red Dead Redemption. Released over eight years ago, we dove into the Wild West like we’ve never done so before, with an open world Games Collectibles world ripe for exploration, a compelling story with a loveable cast of characters and a cleverly-designed shooting mechanic. Here we are again, as Rockstar has created a more colossal and immersive game that puts it in a familiar territory, all while making feel like its own identity.

Red Dead Redemption 2 will release for PS4 and Xbox One on October 26th, 2018. If you have yet to pick up a copy of the game, you can do that right now over on Amazon before it releases later this month.


The marketing for a game starts the second it is announced. The job of marketing is to not only increase awareness of a title, but maintain hype through the game’s release. Shorter marketing cycles are typically more effective because they have a tighter focus. Red Dead Redemption 2 ’s marketing started in late 2016. While it is intermittent, this incredibly long cycle will likely see the game fall off some people’s radar for months before they suddenly remember that it exists. Rockstar is no stranger to long marketing cycles, but that doesn’t change the fact that it could still negatively impact the game’s sales. Red Dead simply isn’t as well known as GTA , so it needs every push it can get to take the gaming world by storm once ag

Red Dead Redemption 2 is a long game and there’s a lot to do in it. The main campaign alone, along with a good number of Stranger missions, took us just under fifty hours to complete, which is exponentially longer than its predecessor. That’s barely even participating in the various other activities, such as hunting, gambling, bounty hunting and more. The Stranger missions are one of the bigger draws as they are once again whacky, over-the-top scenarios that fill out the world. Arthur may not have the sarcastic, comical timing of John Marston, but he still lends to each situation with his confusion. Sadly, I never saw a damsel tied up on a railroad track that needed saving. Speaking of Stranger missions, you're also able to make choices that may affect scenes in the main story. For example, I met one woman earlier in the campaign and she appeared as a prostitute later on, which lead to a bounty immediately put on my head. Another was a surprisingly lengthy scene with a nun who I randomly bumped into once, and Arthur opened up to her. Your choices through the campaign do hold some weight as they can affect where specific people end up in the future and might even expand upon Arthur’s character more.